Newsflash: Newspaper and magazine editors are deeply cynical and manipulative professionals. They pore over subscription and sales figures. They quickly gain a simple checklist of things that sell in the media. And the biggest of these is flesh - a female in either a low-cut dress or a bikini. If the dress isn’t low-cut enough, they will photoshop it. Because it sells newspapers and magazines.
This single fact is the reason why Lara Croft is such a figurehead for videogaming. The media will publish pictures of her, even in-game, and give her games column inches. There’s even the vague idea that she is some sort of empowering female role-model - yeah right!
In Tomb Raider: Underworld you get a fully customisable Lara, ie you can decide whether she starts a level in shorts or pants. I chose shorts, just so you know where I’m coming from with all this. My daughter laughs at the way Lara wiggles her bottom, and my daughter knows nothing of what Ms Croft represents.
There’s the prevailing idea that Tomb Raider games are rather harmless mid-level entertainment - sub-Uncharted but good enough to while away a few hours on. There’s a vague story here but it’s papered on so thinly that you’ll have forgotten it by the time you’ve swung across your first chasm, or negotiated your first moss-covered climbing wall. Yes the mechanics work quite nicely, and there are nice set-pieces (a brilliant escape from a sinking ship) and a very cool bullet-time feature that kicks in allowing you to act split-second heroic at crucial moments. As usual the gunplay is awful, the puzzles get frustratingly oblique, and the whole thing is lifeless and linear.
What stays with me most is what you cannot do. You will get to a ledge that looks very scaleable and simply won’t be able to grab onto it, simply because the game doesn’t want you to. It wants you to scale the wall its way. It’s a crushing metaphor for everything that Lara Croft stands for - fall in line and follow the crowd, get behind the marketing machine and swallow these sub-par action games. And yes, I could easily grind away and finish this game in a few hours, and some of the set-pieces I will genuinely enjoy, but all it leaves me with is a frustration over how uninspiring it all is. It’s the gaming equivalent of cabbage.
NOTE: I picked the frontal shot of Lara above as I feel it shows her sultry side. Apologies to fans of her ass.
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