I love PvZ Garden Warfare. I will defend random card packs. It may be because it's one of the few games I'm actually good at (and this game really rewards you for performance) but I always have an abundance of plants to pot and zombies to summon.
The real meat of the online experience is a mod that is basically like the progressive point capture in Battlefield. Brad really sold it short by describing the online experience as deathmatch.
I actually uninstalled XCOM 2 just now, which I almost never do. Waiting for some patches. I didn't do it for Fallout but for this... I just got fed up.
You can understand quite a lot without the tapes. As in, the main story. A lot of the mystery is explained in the second chapter and tapes, and I thought it was fine but shouldn't have been required. Should have been done in cutscenes.
I love the second chapter so much, and all that it reveals.
I feel like the editing could be a little tighter, but maybe I just have a preference for editing that cuts right after the joke with no breathing room. Still, great. Could be a good showcase for why people should subscribe.
Here is that flow chart the developers released for that whole frank conversation. It's good insight in to design and how complicated making previous choices count can be.
alistercat's comments