I finished Skyrim after 377 hours.
I don't have a history with the Diablo series but I really enjoy those style of games. Torchlight is amazing, and that has satisfied me up until this point. I played the open beta and couldn't believe how much I enjoyed it. I expected it to be good, of course, but not enjoy it all that much. I chose a monk and spent the next 4 hours PUNCHING FOOLS IN THE FACE.
See, that's the most satisfying thing. Forget your swords and spells, how about ROUND HOUSE KICKING A SKELETON KING IN HIS STUPID BONY JAW. I may have already selected my class for the full game. I think the game has an excellent sense of style in that dark, gothic fantasy kind of way. Excellent art design all around.
For that reason, when it came time for me to get a new mouse and keyboard I decided to go with the Razer Black Widow (I always wanted a mechanical keyboard) and the SteelSeries Diablo 3 mouse. It is a sexy piece of hardware. The tribal/gothic markings, the pulsing red light behind the diablo 3 logo and even just the weight of mouse. Feels great.
Unfortunately... I can no longer afford to buy the actual game! ARGH! Frustrating, sitting her with a Diablo 3 mouse and no Diablo. :/
Winternet is running the Golden Duder Awards all month long. Such a great idea, I don't know how nobody decided to do this before. Get voting while you can, the second round is so close. My money is on one of the tested crew winning. I love those guys, even if I don't visit tested much any more.
Anyway, I decided to butt in and help out by making the official banner for the awards, because I was bored. Check it out, and leave some comments. Whatever you like. Abuse, even.
Bonus photo, I found some Gears of War 2 figures under my bed from a birthday years ago. I'm not in to action figures but they're pretty cool.

It has been 5 months since the release of The Elder Scrolls V: Skyrim , and over those 5 months I have put in 300 hours across 3 characters. Am I done? Not even close. I haven't touched the story. I haven't done any guilds. There is so much content I might never get around to the main quest. Well, that's not likely as that is what I am most excited about doing next. So what have I been doing? Exploring. I play on Master difficulty which made things challenging at first but now that I am at level 77 most of the combat is trivial.
Previously my favourite game of all time was The Elder Scrolls IV: Oblivion , and I spent 300 hours on that game over 5 years. Now with Skyrim I've covered the same amount of time in just 5 months and Skyrim has replaced Oblivion. I'm not exactly proud, but I had a lot of free time on my hands. I became unemployed and went in to hospital in October, and Skyrim helped me perk up and enjoy my free time. As I said in a previous blog, unemployment sucks kids.


I really liked the look of Pid when Adam Boyes first showed it here on Giant Bomb.
Even visually it has a lot of things going on that speak to me. Especially the colours. Going over information for the game there isn't much to go on... but I couldn't help but notice everyone has a hat. The kid you play as wear a hat, almost all the robots have hats built in to them. What's going on there? I really want to know. I also noticed a theme of stars, and on these two themes I made a couple of pieces of 'Fan Art'.
I asked them a question over twitter about the hats and they responded:
First is just a small card for press and trade sows that have a download code for the game. On the back is a nice piece of concept art I dug up from the site.
The second is a poster done in the style of an old movie poster. The same treatment I have given some other games in the past.
The developers sent me a message on twitter saying they think they're incredible. Probably just being nice, but still, good to hear.
The only reason I did these was because I needed to keep myself busy while I wait for Fez. WHat do Fez have in common? Cute indie platformers that feature... HATS! I am really excited to play the game. I saw Jeff Green saying on twitter that he's getting tired of faux 8-bit graphics but it looks so great. There are far more polygonal games released with a realistic art style, or cartoony. I'm glad they're keeping it alive and doing it right.
The little Fez on the main characters head is adorable, I wonder if they gave out small promotional Fez at any point. The gameplay will be good from what I've seen in the quicklook but I'll happy just to stare at it and listen to the music. Only 800 points? I expected it to be more. I wish I had impressions to give but it isn't out yet. If they release it on Steam and iOS I'll those too. Seems like a good fit. 3DS too.
That's all for this blog. Not much to add. Comments are welcome!
I had an idea for a Whiskey Media calendar.
A real, printed calendar that you can hang on your wall. People still do that, right? My mum does. So if you are over 40 I guess. The photoshop thread would have been a perfect source of money shots for the monthly photo, but they're too low res for print. In the end, I just made a couple of months using the amazing Chat Dragon and Whiskey Warrior by Dave Snider.
Here's a sample that can be used as a wallpaper.
These are low quality, but you can get the 1920x1080 version by clicking. I'd like to know what people think. Would people buy a physical calendar? Not necessarily of this design of course. My mum has three. In the same room.
Also, a bonus alternative to February.
In my last blog I was 140 hours in to Skyrim. I recently broke 240 hours, so I figured it was time to talk about it again. I took a break for quite a while due to some glitches and wanting to wait for the modding community to mature. The creation Kit isn't out until this tuesday, but modders have already done some amazing stuff. Before the landscape gets crowded I'd like to outline and give credit to what users can enjoy.
The modding community had a horrible reputation as being all about nude mods, and the notorious 'clean faces' meme here on Giant Bomb. It does an incredible injustice to the work put in to make the game better. I don't even object to those mods. Whatever you want to add to the game, that's what modding is about. When people see those however, they roll their eyes.
So, to combat this here are my favourite pre-creation kit mods.
Honourable mention to the mod Skyrim Online which is a WIP mod that essentially adds online multiplayer to the game, allowing you to enter another players world. I don't use it, and it is basic and very buggy at the moment but amazing that somebody has even done it.
There are only 80 perk points in the game, as your level caps out at 80, yet there are something like 250 perks in the game. With such a huge game you can easily max out your skills before seeing everything, and I think that is a shame. The abilities given by perks are powerful and even give you abilities you can't get otherwise. By having such a limited amount of points you are forced to min-max and not experiment/choose more of the fun perks.
This mod changes that. You can exchange accumulated dragon souls for perk points (which adds a nice choice between shouts and perks). The default is 10 souls for a perk, but you can change it to your liking and balance it however you like. I recommend 1, 2 or 5. Whatever works for how you play. It'll allow you to widen your play style and enjoy more of the gameplay systems.
Download Dragon Souls to Perk Points here.
An interactive 3D map was a really nice choice for the world of Skyrim. Old cloth style map was cool in Oblivion, but getting a better feel for the verticality of the landscape is almost essential in Skyrim. So why not go even further? There are quite a few really cool map mods to enhance your experience. Unfortunately, it seems like these two are incompatible, but they offer different things for different people.
Seems like something so simple, doesn't it? A really great addition to help you navigate without having to wander through forest areas all the time. There is also a WIP version that converts the map to a cloth map styled 3D map if you crave something more like Oblivion. There is also a great companion mod for this that makes the meshes on the map slightly better.
Download A High Quality World Map - With Roads here.
One of the earliest mods for Skyrim, and an incredible idea. The map in the game loads low res meshes, but imagine the map being a camera zooming around the world. It functions exactly the same but allow you to zoom right the way down to ground level and see all the details as if you were there allowing more exploration and navigational possibilities. Plus it's pretty cool.
Download World Map in full 3D here.
One of the first, and best, house mods. The stock houses you can buy in the game are fine, but often don;t have the best assets, layout or utilities. A WIP, this mod gives you a hideout that provides everything Dovahkiin would need. Luxury living, full smithing, enchanting and alchemy tools, copious storage and even a library. Accessible from every in-game house this mod will give you a decent place to relax, store your stuff and improve some skills.
Download Dovahkiin Hideout here.
Always a lot of visual mods for these games. Maybe the textures are too low resolution for you, or you just don't like the way they look. Texture replacements are as easy as chucking files in a folder, and don't even modify the game's files. Just be careful not to overdo it because you will get textures failing to load if you have too many high res textures.
These are just some others that I use. You might like them too. Some of them are actually game fixes, specifically the blacksmith mods.
That about does it. Let me know if you found this useful.