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alpha99

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Now Loading In-Depth #48: Darksiders #1

Sorry it has been awhile, I've been pretty busy this week and did not get in what I felt was a enough playtime with Darksiders to warrant an update. I have since played about an hour and a half and I think that's good enough for some initial impressions. Let's start with this, I have a confession to make... I don't really like button mashy action games, games like God of War, Bayonetta, No More Heroes and others like it love to lock you in rooms and make you fight hoards of fodder enemies to wrack up some kind of arbitrary combo count until they let you out. Sometimes they might even through in one (or *gasp* two) of their mighty intermediate enemies and you might have to even dodge occasionally. The only other enemy type they have is the boss monsters which usually end in some kind of QTE section. Now don't get me wrong I am being a bit facetious here and I am not denying that they are good games... all I am saying is I have never been a fan of button mashy games, even back in the old days with beat 'em ups.

With that said, I am having the same issue with Darksiders right now... it seriously locked me in a rectangular room to fight enemies that couldn't hit me if they tried for over a minute, something like four or five waves of these things... what purpose did that serve? So, what, I could get some more souls or orbs or money or some useless thing so I can "buy" a stupid combo I will never use? Also don't get me started on those forced challenge rooms in the segment just before that, I almost considered quitting outright when I saw that ****. Good thing they where easy or that would have been it. Let's just say it hasn't made a very good impression on me so far. I heard it has Zelda like dungeon structure maybe that can save it, but we will have to see because so far I am not very impressed.

I think covers my thoughts so far. I will try to update again as soon as possible, probably on Saturday if I can so look forward to NLID #49 then. I will talk to you later. Loading Complete!
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