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GiantBomb currently has the lowest review score on Metacritic

 ... because they stubbornly try to convert a 5 star scale in to a percentage for aggregation.
 
It is okay to say "who cares about metacritic?"  The problem is that a lot of publishers do and if GB cause Halo's ranking to fall (so many 100% mean it likely will not) then people are not going to get their bonuses or hit their silly targets and GB could be discriminated against in the future - through no fault of their own.  I mean Halo is Halo and has bullet proof sales but metacritic has been named as the reason for sequels being cancelled before and they need to take responsibility for the stupid regard they are held in by sections of the industry.
 
For Attention of John Davison (new VP from Programming on Gamespot, Metacritic and GameFAQS).
 
I know you have been critical of Metacritic in the past e.g. how they convert 1up/EGMs letter grades in to percentages, so please consider a better way of doing things.

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Djeffers03

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Edited By Djeffers03

I really don't care.

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Claude

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Edited By Claude
@Pie said:
" You al seem to be missing what he's saying... "
I thought he was talking about John Davison and what he might do to change metacritic since he's becoming VP.
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mnzy

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Edited By mnzy
@Pie said:
" You al seem to be missing what he's saying... "
I've noticed that lately, people here seem to just skim over topics. Or it might be me, since I haven't read the general forums before. It's quite annoying.
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Pie

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Edited By Pie
@Claude said:
" @Pie said:
" You al seem to be missing what he's saying... "
I thought he was talking about John Davison and what he might do to change metacritic since he's becoming VP. "
I wasn't directly accusing you of something you know?
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Claude

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Edited By Claude
@Pie said:

" @Claude said:

" @Pie said: "
I wasn't directly accusing you of something you know? "
Oh I know, that was my first post in this thread. Actually, I wonder if John Davison will change Metacritc? But once you're in the lion's den, you have to survive or get eaten.
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SuperSecretAgenda

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Though this completely stems away from the original argument, I feel as though I should get this out there.
 
Why the hell are they so bent on sticking to this 'five star' system? Why don't they throw in the half-star for the game that deserves it? I'm not saying that Halo: Reach is the game that deserves this half-star, mind you, but sometimes it feels like 'No, this reviewer is not giving it a perfect review, but it feels better than 'four stars''.
 
These guys are entitled to their opinions, yes. But it just fuckin' sucks that because of how adament they are to this 'five star' system that...well...sometimes it gives the wrong impression.
 
A five star review can only mean one thing. Perfection.
 
A four star? That can mean -alot- of things.
 
They're very vague values.

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C0V3RT

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Edited By C0V3RT
@LunarAura said:
"
You could say that such a fear is... 
 
a bit of a reach 
 
yeeeeeaaaahhhh "
I see what you did there!
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deactivated-5fb7c57ae2335

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@OdinsThunder said:

" But didn't Giant Bomb give MW2 5/5? So is MW2 a better game than Reach???? I certainly think not!!! "

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kmdrkul

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Edited By kmdrkul
@SuperSecretAgenda said:

" Though this completely stems away from the original argument, I feel as though I should get this out there.  Why the hell are they so bent on sticking to this 'five star' system? Why don't they throw in the half-star for the game that deserves it? I'm not saying that Halo: Reach is the game that deserves this half-star, mind you, but sometimes it feels like 'No, this reviewer is not giving it a perfect review, but it feels better than 'four stars''.  These guys are entitled to their opinions, yes. But it just fuckin' sucks that because of how adament they are to this 'five star' system that...well...sometimes it gives the wrong impression.  A five star review can only mean one thing. Perfection.  A four star? That can mean -alot- of things.  They're very vague values. "

I agree, a five star system is too rigid and ends up stirring up a lot more controversy than a 10-point system.  One and two stars, okay - we can get the point.  Three stars?  Four stars?  How friggen ambiguous is a four out of five?  You have a four out of five which whether people like it or not translates to an 80%, and a five out of five which translates to 100%, that leaves a huge gap where games could certainly fall into.  There is a such thing as a game that deserves an 8.5, or a 9.0, or a 9.5, and Giant Bomb currently has zero way of signifying this other than vaguely referencing how it could be considered a "strong four" in the text of the review.  
 
Again, I may get flamed for this, but I feel like at this point people are blaming Metacritic for Giant Bomb's problem.
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Claude

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Edited By Claude
@SuperSecretAgenda: 
 
This might help.
 
 

What's the Deal With Your Rating System?

Giant Bomb reviews games on a five-star scale that does not include half-stars. We feel that this benefits our reviews for a number of reasons. Five-star rating systems are a widely accepted standard outside the field of video games, from Amazon.com to The Source, and we feel that the pervasiveness of the five-star system makes it more intuitive for the reader.

It also helps avoid the hair-splitting that can occur within more granular rating systems. A score is designed to provide the most basic at-a-glance information about a game for those considering making a game purchase--it is not there to justify/attack anyone's entrenched position on the relative value of one video-game franchise, developer, publisher, or hardware manufacturer versus another. We include the full text of the review for those looking for more detail.

We do not use any algorithms to reach our final scores, relying instead on the experience of the reviewer. While fundamental issues such as graphical performance and gameplay originality will almost always be factors in determining a final score, it ultimately comes down to how worthwhile the reviewer found the whole experience to be. If that's not enough, here are some simple illustrations we think you'll find helpful:

While we don't believe any game is perfect, we recommend this game without reservation.

Still very good and easy to recommend, though it doesn't quite live up to its full potential.

The halfway point. An inherent appreciation of this game's specific gameplay style, characters, subject matter, and so on may play as big a role in your enjoyment as the actual quality of the game.

This game's problems outweigh its good qualities.

This game will make you wish you had died in a fire moments before turning it on.

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blair

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Edited By blair
@Cube said:
" Haha, that's not my problem. I don't care! "
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The_Laughing_Man

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Edited By The_Laughing_Man

I just found something interesting. I am now thinking this guy is from gamespot 

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ProfessorEss

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Edited By ProfessorEss
@Claude: The description only helps if you agree with their reasoning.
 
I agree that a 100 point scale is ridiculously granular, but not much more than I think a 5 point scale is too broad.
 
...just my opinion tho, nothing I expect to be changed or have that huge an issue with.
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dantheman1515

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Edited By dantheman1515

The 80 GB gave them doesn't really effect the score that much. I did the math and it would be a 94 instead of a 93 if Jeff would've given it 5 stars. Which after reading his review, I don't know how it didn't. I saw no formal complaints, other than his distaste for how "slow" Halo is. 

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The_Laughing_Man

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Edited By The_Laughing_Man
@dantheman1515 said:
" The 80 GB gave them doesn't really effect the score that much. I did the math and it would be a 94 instead of a 93 if Jeff would've given it 5 stars. Which after reading his review, I don't know how it didn't. I saw no formal complaints, other than his distaste for how "slow" Halo is.  "
He said in the quicklook about it not being super different. Not sure how he worded it but that might have been what it was. 
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Prolix

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Edited By Prolix

My god OP,  you're the biggest idiot I've seen posting here in a long while.   Mostly because you seem to believe your own retarded ideas and aren't trolling. 

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SuperSecretAgenda

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@Claude: Yes, I have read that.
 
I still do not agree with it.
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Milkman

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Edited By Milkman

I don' t think they care about being "discriminated" against. They're going to give games what they deserve. 

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Milkman

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@OdinsThunder said:
" But didn't Giant Bomb give MW2 5/5? So is MW2 a better game than Reach???? I certainly think not!!! "
Then go write your own user review. 
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GrandHarrier

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Edited By GrandHarrier

I've never understood the Metacritic hate. The fact that you people check it clearly indicates that it has a reason and purpose for existing. I know that I certainly appreciate what it does, allowing me to get a birds eye view of just how well received a game is. Do I make that my only deciding factor? No, of course not. But it's generally on the ball.

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wealllikepie

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Edited By wealllikepie

well the alternative is to make half-stars in reviews which sounds more realistic than completely changing the review system, but whatever. the stars represent the reviewer's general attitude, and not the exact score. If he thinks its good its 4 stars, if he thinks its excellent then its 5. jeff thought reach was a solid game, so he gave it an according score

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alternate

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Edited By alternate
Just to re-iterate.  Without replying to everyone individually.  I was not saying GB (or e.g. 1up) should switch to a 100& system to appease MC.  I was asking MC to look at how they convert scores.  I don't think there is anything inherently wrong with MC - I use it myself as a handy page with links to lots of reviews - and it isn't really their fault if publishers take it too seriously when setting targets.
 
Also, as it is rude to ask for a better way and not suggest one.  Here is a dumb off-my-mind idea that would improve how they do it now.  Leave the review scale as it was on the original review.  So IGN gives it 10.0, 1up gives it A+ and Gb gives it 4 stars.  If you are going to convert them to aggregate scores you don't have to show the conversion on the front end.
 
@The_Laughing_Man said:
" I just found something interesting. I am now thinking this guy is from gamespot  "
That isn't me, I don't have an account on GS.  However he makes a similar point to me so would not deny it if it were (I never claimed my thoughts were original - all this has been said before in the past).
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Jayross

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Edited By Jayross

Giant Bomb has no comitment or interest in that, I'm sure. If publishers discriminate against them because they use a 4-star ranking system, then I am sure the Bomb crew is fine with that.

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Jayross

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Edited By Jayross

Looks at movie reviews; 4 stars is the average for a good movie. 5 stars are much higher to achieve. I think game scores have become inflated to the point that top-tier games need to get 95 or above to be the norm.

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withateethuh

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Edited By withateethuh

Its a very good review imo, but its kinda odd that they give it a 4 out of 5 without stating anything other than that its treading some familiar ground at times. But maybe thats enough for not a perfect score.

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DrPockets000

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Edited By DrPockets000

Halo: Reach doesn't have a perfect 100% on Metacritic?? 
 
I'M NOT BUYING IT NOW

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yukoasho

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Edited By yukoasho
@alternate:  You know what?  Fuck metacritic.  Seriously.  The REAL problem with GB on Metacritic is that they actually use all five stars, unlike 99.9% of other websites are terrified to give most games anything below a 75.  The "meta" score is grossly inflated because of all the asskissers and fanboys that contaminate the average.  Really, that's why Metacritic is shit and shouldn't be trusted when it comes to game purchases ever.
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deactivated-5a1d45de5ef23

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you guys should seriously learn to not give a crap about scores.

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Gizmo

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Edited By Gizmo

I wonder if Microsoft are going to blacklist Giantbomb for this, it really wouldn't suprise me.

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Sogeman

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Edited By Sogeman

4/5 is 80%. Live with it. /thread
 
This should have been the first answer

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Nitrocore

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Edited By Nitrocore

They can use whatever rating system they want to it's their site, and besides if in Jeffs opinion he thought it was better than 4 stars, he could of made it 4.5 stars so leave it be.

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time allen

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Edited By time allen

metacritic needs to go away.

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Mighty

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Edited By Mighty

So? 
 
It's Halo: Reach, dude.
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blackbird415

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Edited By blackbird415

meh. wired gave it an "80" so I think giantbomb'll be fine

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Jeust

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Edited By Jeust

and that matters... why?

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raiz265

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Edited By raiz265

Now tell me how 4/5 isn't 80%?

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OneManX

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Edited By OneManX

Why 5 Stars, because once you hit 3.5-3.0-2.5 you're pretty much splitting hairs and it's not really worth the trouble of trying to dissect the different between a 4.5 and a 4... at the end of the day, they are both great games and you should go play them.
 
And I saw some people mention RDR and them not reviewing it, they didn't review b/c Rockstar is selective about how they give review copies too and that the game would take too long to review (look how long it took Brad to get the FFXII review out.)

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MachoFantastico

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Edited By MachoFantastico

Not that I give a damn about Metacritic, but Jeff's review of Halo: Reach was the best I've read. Some reviews have stank of fanoyism, and that makes me sad. Jeff's review was honest and to the point. For lords sake, IGN UK gave it a perfect score and while Reach sounds great, it's certainly not a perfect game.

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drgrumbles

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Edited By drgrumbles
@alternate said:
"who cares about metacritic?"
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MachoFantastico

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Edited By MachoFantastico

Who cares about Metacritic, it's useless. Jeff's review of Reach is the best out there, I've read some proper fanboy like reviews of the game that are pure crap. IGN UK gave it a perfect 10, so apparently Reach is the most perfect game ever... Bullcrap it is.

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napalm

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Edited By napalm
@pcguy2 said:
" why even look at metacritic? "
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Colin

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Edited By Colin
@LunarAura:  I wish to shake your hand.
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Samaritan

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Edited By Samaritan

That review is strangely super positive on the game for being a 4-star review. if you didn't have the rating attached to the text, you would've sworn Jeff would've given it a 5/5.

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jkz

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@raiz265 said:
" Now tell me how 4/5 isn't 80%? "
Let me put it this way, that same logic makes a 3/5 a 60%. Mathematically, does that make sense? Yes. But what would a be 3/5 equivalent to on a 100 point scale? If you ask yourself that question honestly, the answer is that a 3/5 would be more akin to a 70 than a 60. Why is that? It all comes back to score inflation, and the way in which different publications make different interpretations of scores. 
 
You can look at Eurogamer and Edge and see that phenomenon there, as well. To those two publications, a 5/10 is average; however, when converted to Metacritic's numbers, a 5/10 would be a 50, which on the average 100 point scale is absurdly low. 
 
The problem is that Metacritic is trying to suss out a consensus by over-simplifying reviews, and boiling them down to a point where the scores given by various publications lose any minute bit of meaning they originally had.
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Coombs

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Edited By Coombs
@Nitrocore said:
" They can use whatever rating system they want to it's their site, and besides if in Jeffs opinion he thought it was better than 4 stars, he could of made it 4.5 stars so leave it be. "
No actually, 
GB does not, Has not, and will never use 1/2 stars 

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_Nuno_

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Edited By _Nuno_
@mnzy said:
Wasn't that a reason that they did not get a RDR copy early to review it? I thought that happened.
 
I dnt know where you got that idea from, but that's not really a good example since they geva the game a 5 out of 5.
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Dany

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Edited By Dany
@jukezypoo said:
" @raiz265 said:
" Now tell me how 4/5 isn't 80%? "
Let me put it this way, that same logic makes a 3/5 a 60%. Mathematically, does that make sense? Yes. But what would a be 3/5 equivalent to on a 100 point scale? If you ask yourself that question honestly, the answer is that a 3/5 would be more akin to a 70 than a 60. Why is that? It all comes back to score inflation, and the way in which different publications make different interpretations of scores.  You can look at Eurogamer and Edge and see that phenomenon there, as well. To those two publications, a 5/10 is average; however, when converted to Metacritic's numbers, a 5/10 would be a 50, which on the average 100 point scale is absurdly low.  The problem is that Metacritic is trying to suss out a consensus by over-simplifying reviews, and boiling them down to a point where the scores given by various publications lose any minute bit of meaning they originally had. "
3 divided by 5 is 60, it is a 60
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SethPhotopoulos

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Edited By SethPhotopoulos
@Dany said:
" @jukezypoo said:
" @raiz265 said:
" Now tell me how 4/5 isn't 80%? "
Let me put it this way, that same logic makes a 3/5 a 60%. Mathematically, does that make sense? Yes. But what would a be 3/5 equivalent to on a 100 point scale? If you ask yourself that question honestly, the answer is that a 3/5 would be more akin to a 70 than a 60. Why is that? It all comes back to score inflation, and the way in which different publications make different interpretations of scores.  You can look at Eurogamer and Edge and see that phenomenon there, as well. To those two publications, a 5/10 is average; however, when converted to Metacritic's numbers, a 5/10 would be a 50, which on the average 100 point scale is absurdly low.  The problem is that Metacritic is trying to suss out a consensus by over-simplifying reviews, and boiling them down to a point where the scores given by various publications lose any minute bit of meaning they originally had. "
3 divided by 5 is 60, it is a 60 "
Yes it is but he is saying that the principle of the matter is that the score doesn't translate well on metacritic since a 3 star game isn't that bad and a 4/5 may really be 86 not 80 based on the text of the review which metacritic tries to just turn it into a percentage with no real value.
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Dany

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Edited By Dany
@SethPhotopoulos said:
" @Dany said:
" @jukezypoo said:
" @raiz265 said:
" Now tell me how 4/5 isn't 80%? "
Let me put it this way, that same logic makes a 3/5 a 60%. Mathematically, does that make sense? Yes. But what would a be 3/5 equivalent to on a 100 point scale? If you ask yourself that question honestly, the answer is that a 3/5 would be more akin to a 70 than a 60. Why is that? It all comes back to score inflation, and the way in which different publications make different interpretations of scores.  You can look at Eurogamer and Edge and see that phenomenon there, as well. To those two publications, a 5/10 is average; however, when converted to Metacritic's numbers, a 5/10 would be a 50, which on the average 100 point scale is absurdly low.  The problem is that Metacritic is trying to suss out a consensus by over-simplifying reviews, and boiling them down to a point where the scores given by various publications lose any minute bit of meaning they originally had. "
3 divided by 5 is 60, it is a 60 "
Yes it is but he is saying that the principle of the matter is that the score doesn't translate well on metacritic since a 3 star game isn't that bad and a 4/5 may really be 86 not 80 based on the text of the review which metacritic tries to just turn it into a percentage with no real value. "
IIn my opinion a 3/5 is a good score, and a 4/5 is a great score, trying to translate that does the reviewed product, reviewer and website a disservice. The score is not meant to be multiplied to tallied up to 100, it is 4/5, not an 80 or a B-, its a 4/5  which isgreat