One thing that's always bugged me is how CS (and all FPS games) get covered as "eSports" -- particularly in camera angles.
Dota, LoL, and most other MOBAs are straightforwardly similar to a traditional arena -- you have a main camera that overlooks the action, and then you may have multiple views that a director can switch between. CS, by default, tends to spectate from the player POV. If you're an experienced viewer, it's no big deal, but for a newcomer it's completely confusing. You have no idea of the layout of the arena, no good place to get your bearings, and the camera is constantly shifting either from player movement, player deaths, or just swapping from player to player.
The game might (not necessarily will) be better served by using predefined camera locations for the main gameplay feed and supplementing that with the first-person perspectives. CS even has time between rounds that give the commentators a chance to go back and break down key plays.
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