Was I supposed to get episode 45 before 46? Because for some reason I didn't.
And I'm bummed because 46 was such a dumb, wonderful, perfect way to end the game, the whole series even, and I hated everything about 45 (and now I'm going to vent about it because fuuuuuuuuck!!!!). I hated...
- The fact that it starts without you knowing you're going into a mission
- The fact that it doesn't let you LEAVE the mission to, say, put armor on your chopper or get those last few R&D levels to upgrade your rocket launcher or give Snake body armor
- The fact that if you don't go into that mission with body armor, an upgraded rocket launcher, and chopper equipped to fuck shit up, the whole thing is a huge exercise in frustration because of...
- The fact that checkpoints suuuuuuuuck
- The fact that it ends with (unless there's something ELSE later on) Quiet being gone for good. I'm glad the game lets you keep playing after everything is said and done, but something about the prospect of continuing to play and attempt to 100% the game with an EXTREMELY USEFUL helper taken away just isn't as appealing. It's like if they said "Okay you can keep playing, but now you can't use rockets, grenades, or mines. I sure hope you got around to those anti-tank missions already, because good luck with them NOW, fucker!"
And MAN, going from the satisfied high of "what a perfectly crazy way to end a wonderful game" straight into "I don't even know if I want to play this any more" makes it all the more frustrating. I know it's irrational, but as a last impression is kind of makes me think less of the game as a whole (which is bullshit because just an hour earlier I was confident in it being one of my favorite games of all time). And the fact that the missions rolled out in that order probably wasn't supposed to even happen, I was probably supposed to get the bad news first, THEN the good news to end on a high note, but the exact OPPOSITE happened just...
I don't know, man. I just don't know.
*edit: Metaphor for how everything came together until the very end when something not even specifically related to the part that made everything else great fucked up: The most beautiful, perfect orchestra performance where the conductor lets rip the loudest, foulest fart JUST AS the last few notes of the last song are getting played. It was the concert of a lifetime, but now all you can think of it is as "the concert that ended with a huge fart, but the other stuff was pretty good I guess"
*edit 2: I'm feeling a lot less angry about it after sleeping on it, but I still think it was a bullshit mission. Just now maybe not as game ruiningly bullshit.
Log in to comment