@Zippedbinders: Reducing the amount of button presses that are needed to kill someone with melee is not an 'improvement'. Sure, you managed to kill a couple of guys, probably a couple more than in any other Mass Effect game, but melee combat still boils down to; running up to guys, getting shot all the way, and probably dying by the time you go for the second guy. Not a legitimate strategy. On anything other than easy.
@TheMasterDS: I'm with you dude. I was really confused / disappointed by the demo. I HOPE that what we played will be only one of the possible starts to 3 (possibly if you choose paragon) and other people get something that makes mores sense. However, I'm kind of dreaded how Cerberus will be handled in this game. Considering I choose a renegade ending for 2, will I be forced to fight Cerberus in 3? Considering since they took the time to make them, and give them AI etc, I imagine I'll probably have to. Maybe the Illusive Man stabs you in the back or something. I don't know. We also don't know how far that is into the game, so maybe it'll make sense by the time you get there, but it'll probably be for a stupid reason.
This game seems really, really dumb to me. Just look at the writing between Anderson and Shepard. Otherwise known as the most cliche, fucking boring dialogue I've ever heard. 'I owe you one', 'more than one'. Fuck off. Then you have the stupid human council, 'Something's attacking the systems WHO COULD IT POSSIBLY BE?! OH NO, ITS THE REAPERS'. SHEPARD WAS RIGHT ALL ALONG (that's you by the way, so feel smug) .
And it was if Bioware / EA knew it; giving you a pretty boring / uninteresting opening (it was okay, but nothing more than we've been expecting) and then throwing Wrex, Garrus and Liara in the second part of the demo as if saying, 'hey look guys, this is proper Mass Effect game! Please just ignore all this bullshit and just look at Wrex for a bit. Wrex is totally in this game, guys. Honest.'
Goddamit Bioware, please don't fuck this up. Please.
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