Having just recently played Uncharted 3 (and finished up another playthrough of 2), I'm gonna have to second that series as a whole.
1 was....I don't even know, man. I figured I was missing something, because the whole thing seemed to quickly devolve into trial-and-error bullshit. I remember talking to a couple friends after I played it, and they all had the same experience. Just poor design, I guess?
2 was an improvement, in that it actually felt like a boss fight, but I personally didn't find it much fun. Running around in circles, shooting sap, occasionally getting shotgunned....just didn't feel great, and he takes a few more hits than what feels natural. Environmentally-focused bosses can be fun, but I feel like they make for unsatisfying final encounters. I just wanna straight-up fight dudes at the end of a game.
Which totally happens in 3. I don't care that I pretty much just mashed on Square until Triangle or Circle appeared, I still had more fun with it than the previous two bosses. The problem was that it just felt anticlimactic, especially the way it ended. Would've made a perfectly acceptable boss, but is just disappointing as a final boss.
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