I thought we were over this now. Bioshock was never supposed to just be about Rapture. It was about a fantastical shooter set in a strange and wonderful location with no real-life points of reference. It takes a historical period and some of the ideals that might define that period and uses them to flesh out the characters, setting and story.
Bioshock isn't Rapture, it's the feeling you first got when you saw Rapture.
What shouldn't have existed are the Bioshock Rapture sequels. Despite any character work or story, they can't hold any of the freshness that the original had. It is literally going back to a known setting to do a story, something most games do, but Bioshock didn't
With Infinite, they are taking us to a new fantastic place, with it's own people, historical period and even supernatural elements. It even has a much different atmosphere, no longer is it confining and opressive, now it's open and joyous although it's still sinister.
Also it seems the mechanics and the feel of the combat will be similar to that of Bioshock. At least enough that calling it something new would cause people to make the comparisons themselves.
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