Conflict's forum posts

#1 Posted by Conflict (76 posts) -

The second time I watched I skipped most of the combat, only watching the boss fights. Still took quite a while to get through. I'm hoping they announce a new endurance run soon, this is about the time both of them started.

#2 Posted by Conflict (76 posts) -

I don't know who your source is but the narrative and the characters were exceptional, enough so that I could forgive the poor gameplay and the punishing difficulty.

#3 Posted by Conflict (76 posts) -

Just finished listening to the GOTY podcasts and though they mentioned the letter a few times throughout they never opened it at the end. Did they ever say what was written on it?

#4 Posted by Conflict (76 posts) -

Playing it on legendary did suck, took me 9 hours and by the end of those 9 hours I hated the campaign. Cheap deaths, scarce ammo, poor AI and some bad setups just made the experience frustrating rather than enjoyable.

#5 Posted by Conflict (76 posts) -

How about "Creepy Raper guy"?

#6 Edited by Conflict (76 posts) -

Just came across this somewhat unique podcast. It is similar to the old radio drama shows like Gunsmoke. They have somewhat professional actors (Including Jim Gleason) and although they start off a bit stiff, they definitely get better as the podcast goes along. Also the writing is better than anything George Romero has done in the past decade. I highly recommend it to anyone who is a fan of zombies or thrillers, just don't give up after the first chapter - it gets a lot better.
  

A small riot in LA has spread past its containment. Three reserve soldiers are called to their deserted duty station. Believed to be the last remaining armed servicemen in the area, Michael, Angel, and Saul witness the true cause of the riot; people are starting to change and attack each other.
Armed with only what they can carry, they set out to secure an apartment building and rescue survivors scattered amongst the shattered remains of civilization.
In a world turned upside down, every day is a struggle, as those who have taken refuge in “the tower” find out that their safe haven is under constant threat. In this place, however, the strengths of those who stand together, might just be enough to live long enough to see things start to change. 

http://www.zombiepodcast.com

iTunes: http://itunes.apple.com/us/podcast/were-alive-a-zombie-story/id313300476

Zune: http://social.zune.net/podcast/We%27re-Alive-A-Zombie-Story-of-survival./4cf081b3-9e7a-4c6c-8517-f43d72509be6

Facebook: http://www.facebook.com/pages/Were-Alive-The-Zombie-Story-of-Survival/123891458184
#7 Posted by Conflict (76 posts) -

Persona 3, go back to what made the original ER so great!

#8 Posted by Conflict (76 posts) -
@lebkin said:
" @Conflict said:
"Also, why don't we see the achievement pop-ups in the episodes? Possibly because Jeff has already gotten them on his account using a separate save file? "
For the same reason you don't see friends pop online: because they turned off notifications.  There is at least one episode where someone forgot, and we got a few notifications. "
Can't you just turn off one or the other?
#9 Edited by Conflict (76 posts) -

The only way we will be able to tell is if Jeff or Vinny reference some current event like a Game announcement or big news that happened after the 14th of May during the upcoming episodes. If they do then you know one of them finished it beforehand. Also, why don't we see the achievement pop-ups in the episodes? Possibly because Jeff has already gotten them on his account using a separate save file?

#10 Posted by Conflict (76 posts) -

That's dissappointing. Now I know that Jeff's reaction to everything is just canned. I might have to stop watching the ER run now?