Over these past couple of years, I've been playing games only to feel like
there's something missing. Even if I really enjoyed the game, I'd always feel
dissatisfied by something, and I could never put my finger on it. That was, last
night, when I beat Persona 4 and reached the true ending.

A heartworming conclusion to a stunning
game.
Making my way through the final dungeon, I began to feel a sense of
dissapointment. I was worried that I was getting bored of the game after 63
hours, but nevertheless, I pressed on to the final boss. After having a rush of
excitment due to the grueling and unforgiving battle against Izanami, this feeling returned, and
it remained until everyone was gathered at the train station and the anime
cutscene triggered. It was then that I realised, as everyone began to chase the
train and
Never More started playing, just why I had this
feeling of dissapointment.
The
game was over. Everything that I'd done in those 63 hours had come to a
conclusion. All the social links built, all the character development, all the
story progression. It was all over. Hell, dissapointment isn't even the right
word here; I'd say sadness fits the bill more. I was sad that the game was over,
that something great had come to an end; a feeling I haven't experienced since I
completed Final Fantasy IX almost 7 years ago, something which I consider to be a breakthrough, as I never expected any other game to come close to
FFIX, let alone equal it.
All I can do now is thank Atlus for reminding me of
what I'm truly looking for in a game, and for providing two weeks full of nothing but
a great experience.
Apologies if this is cheesy and poorly written. I'm
not that good at writing seriously like this, but I felt like I just had to write
this no matter what. Weird.
Persona 4 Completion Stats:
Level -
81
Play Time - 63 hours
% of Compendium Completed - 75
Number of Maxed
Out Social Links - 8 (Yosuke, Chie, Yukiko, Rise, Teddie, Nanako, Dojima and Kou
+ Daisuke)
Ends reached - Bad, Good and True