ok so i i'd just like to start off with a fact that everyone must know; sweep is gay and he stinks really badly
now onto the impiortant part of this blog: i rwally dony know what to talk about but i can assure that i will tell an amazingly amzing story that sprovides character depth and deep story interaction.
o the point is i havne;twrote a blog in a logn ass time and i;m currently drunk as fuck, so i'd juts like to say: where are my giantbomb bros at, you all fuckin disappeared asnd lft us us and its very very lonely right now please come back and give me my bodily warmth i really ned it tis is a nevvecisyt to my life
SWEEP WE HAVE SHIT TO SORT OUT (OH MY GOD WHER IS THE CAPS BUTTON)
I AM DRUNK AS SHIT AND I THUNK WE NEED TO SORT OUT AN ALMOST 3 YEAR GRUDGE SWEEP. I DOBN;T EVEN CARE IF YOU'RE A MOD WE'RE LONGTIME BROS AND WE NEED TO HAVE A DRINKING CONTEST OR SOME SHIT SOI I CAN DRINK YOU UNDER DA FUCKING TABLKE.
SO I GIANTBOMB COME TO THE UK, WE'RE FUCKING DUEALING. DUELING EVEN. FIRST WE DRINK, THEN WE FIGHT BAREHANDED LIKE MEN, SO DON'T YOU PUSSY OUT SWEEEP GOT IT? YOU'RE MY BRO BUT SOMETIMES BROS GOTTA FIGHT, JUST LIKE BROSUKE AND PERSONA 4 MAIN CHARACRTER
OH MY GOD WHERE IS THE CAPS LOCK BUTTON FUUUUUUUUUUUUUUCK
Usually I'm not one for remembering my dreams, and when I do, it's only a tiny little snippet of it. But today I awoke from my slumber, only to realise that I actually had a pretty damn good memory of what I dreamt up last night, so I made a mad dash to my cupboard to grab my bag and find a pen, then something to write it down in. It's rather strange (and pretty damn sad, if you ask me), so here we go:
Me, Lies, Sweep and another couple of GB members (whose names escaped me whilst I was jotting all this down) received an invite to the Whiskey office. Naturally, we all accepted the invite, and when we arrived at the front door of the office, we were greeted by Jeff and Dave. Here's where things get somewhat weird: we walked in and there was this sort of corridor where they had the avatars and usernames of their longtime and largest contributors framed on the wall, alongside all the things that they've contributed towards the site. Eventually, we reach a large room where Vinny and Drew are setting up cameras and the like, at which point Jeff says that they'll be doing a stream of this whole thing for the rest of the community. So we sit down, grab a drink, and Vinny says that they''re ready to stream, and they fire it up. Jeff starts off by thanking us for being there, and then he explains that him and Dave invited us because they felt that we had the most experience in representing the community as a whole, and that they basically want to have a discussion with us based on what we'd like to see implemented within the site, what we feel is broken and could be improved upon, ways of rewarding hard working contributors, and as a gift, if there were any upcoming lesser known titles being released in the future that we'd like them to cover (naturally, I went with Ys: The Oath in Felghana).
Unfortunately, everything after that kind of became a blur, probably because it took me a while to actually get something to write it all down. But yeah, probably one of the weirder dreams I've had (out of the ones I remember), I dunno. Probably shows how far up my own arse I am, but oh well.
So, after finally getting around to replaying Rhapsody, I decided to get a review up for it, since I haven't wrote anything significant in a while:
Overflowing with charm, but lacking in most other things
Rhapsody: A Musical Adventure is best described as a niche gem from the past, the type of which you don't see nowadays. Coined as a “musical RPG,” it brings a unique plot premise and presentation style, featuring musical numbers in place of typical cutscenes, complete with deliciously cheesy vocals. Read more.
Despite the score, I still really like this game. Hell, it's the first game I've played through twice in a long time.
One of my favourite tracks from Sakuraba, mainly because he deviates from the usual rock-esque themes and goes for an effect which is similar to his early works, and he does it well! This song plays later on in the game, just around the time when the PLOT TWEEEEEEST happens. Say what you want about the story, but I found SO3 to be rather enjoyable, with an interesting, yet somewhat clunky, battle system and a lot of neat ideas (I'll admit to being addicted to the item creation competition).
Look forward to the next trBZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
Surprise surprise, a Disgaea track made it into the list! I couldn't help myself, really, as despite the fact that Disgaea's popularity has grown quite large over the years, I rarely see anyone give Tenpei Sato the praise he deserves for the baller soundtracks he creates. Funnily enough, this is a track that isn't composed by him, though, and instead it was added into the game by Atlus for the NA release (and managed to make its way into the EU release as well). Thanks to this, it wasn't present in the PSP and DS ports, which is a shame, because those jazz beats are pretty damn hot.
And here we have a hot video showing this tune in action:
And so Touhou makes its debut in the spotlight. As popular as this series is getting in the west, a lot of the supposed fans haven't actually played the games, choosing to focus their attention on the fanmade stuff instead. I personally find the games to be very enjoyable, thanks to the fun boss battles, great spell cards and, of course, the baller music. Love-coloured Master Spark is a great track, but in terms of Touhou music, it's far from my favourite, so expect a lot more music from this series!
As a bonus, I've decided to add in video showing moments where tracks in the spotlight are played, unless it involves spoilers or the impact is lost unless due to not being familiar with what's going on. So here's a video of Imperishable Night's stage 4B boss, Marisa Kirisame (skip to 1:20):
In terms of RPGs, Lunar is pretty oldschool. A boy goes on an adventure, stuff happens, boy ends up having to save the world. The series itself is pretty famous within some communities I've been in, but I've never really seen any mention of it on Giantbomb at all. This track is from the recent PSP remake of the first game, and it's first used as the initial overworld theme, which I believe works well as it really gives you the feeling that you're about to start up on your big adventure, ready for anything that comes.
Starting now I'll stick to the "every 3 - 4 days" schedule just to give you guys a breather before the next track. Look forward it!
P.S: jim_dandy, the next time you vomit on my blog, expect a piledrive.
Is Disgaeamad Gonna Have to Make You Listen to Some Music?
For a long time now, I've felt that the music in a videogame can have a big effect on how much enjoyment I find in it. Of course, I'm speaking as someone who, for the most part, plays (and enjoys!) RPGs, so that's probably a given. Unfortunately though, it seems that people seem to only ever pay attention to the music of high profile games, and so I've decided to start up this little feature as a way to highlight great tracks which are relatively unknown or which I feel are underappreciated. There won't be any set order or anything; I've basically got a list which'll get shuffled each time I make a new one of these, which'll probably be every 3 or 4 days depending on how I feel. The only problem is that I'm pretty horrible at describing just what makes a track good, so I'll probably end up spouting a lot of nonsense, or end up not really saying much at all. Without further adieu, though, here's our first track:
Knights in the Nightmare was a breath of fresh air for last year's line-up of games, taking both the Strategy RPG and Bullet Hell genres and blending them together to successfully create a unique and enjoyable (confusing as fuck at the beginning, though) gameplay style, and Shigeki Hayashi's brilliant work on the soundtrack only helps to make the game a much more enjoyable experience. First time I heard this track I thought "Aw shit, this just got serious."