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Emilbus

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Emilbus

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#1  Edited By Emilbus

@development: I'm playing solo and it's a blast. The only real co-op thing is 2 main characters reasoning with each other which is a nice twist to the old formula. At the end of the day, you can just agree with yourself or if you want, play both sides of the argument. From what I've seen, co-op looks like it could potentially be a troll fest, especially if I was to play with my brother.

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Emilbus

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#2  Edited By Emilbus

This, Wasteland 2, Torment and Pillars of Eternity. Never thought I'd see these days again.

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Emilbus

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Emilbus

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The stock in Australia (Sydney at least) seems pretty slim too. Some stores only ordered enough to fill their pre-order. They said more stock is expected in acouple of weeks. Same thing happened to Monster Hunter: Ultimate too. Anyone else get a feeling that Nintendo doesn't really mind this because you can just buy the game directly from them through eshop?

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Emilbus

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Whats awesome is that not only the fans of Skullgirls donated. Alot of people in the fighting game community who have never played the game donated also. Shout-out to the generous people in the FGC!

The 1k option was sold out so quick they had to increase it.

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Emilbus

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#6  Edited By Emilbus

@SuperSambo: For people with both the 360 and PS3, it's probably good to know that there isn't much of a difference between the two version. I know afew people that prefer playing on a PS3 but bought games on the 360 because of bad ports.

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Emilbus

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#7  Edited By Emilbus

Got to love that PC load time. As someone that loves to reload saves a little too much, this is probably good news.

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#8  Edited By Emilbus

Seems like the platforming with the blink ability would be alot easier using a mouse to free look, but that's just me. Never really liked playing shooting games with a controller. But from the videos i've seen it doesn't seem to matter too much where you aim the weapon, enemies seem to go down pretty easily with the guns/crossbow.

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#9  Edited By Emilbus

http://games.on.net/2012/09/dishonored-interview-arkane-on-stealth-ai-player-choice-and-much-more/

Slightly worried after reading this article. Specifically towards the end where he mentions why there was abit of hand holding required telling where the players should go next. Hope they didn't dumb it down too much.

People would just walk around. They didn’t know what to do. They didn’t even go upstairs because a guard told them they couldn’t. They’d say “Okay, I can’t go upstairs.” They wouldn’t do anything.

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#10  Edited By Emilbus

Not unless i have to. Very happy with W7 right now.