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Farley_Lives

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Farley_Lives

315

Forum Posts

366

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11

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#1  Edited By Farley_Lives

I have this here for anyone that want to compare and discuss. Also it's for me to refer to later if needed.I can go into more detail, but everyone has there own theories about the Ending: I'll throw mine in, but I'll try to keep it short. If anybody wants me to go into detail I can, but I can do just as much in summary. I want to hear everyones theories and I hope this is the Thread you use, so they can all be hear instead of making a buch of topics. (apologies if this was already done, but most of them were like "this is mine, what do you guys think of it?')

So, here's what I THINK is going on.

Topic 1: Indoctrination

1a. Shepard was some what indoctrinated, from very early even. The child Shepard watched die was not real. The reapers knew Shepard was determined, this was an attempt at breaking him.

1b. The dreams he had were effects of indoctrination as well, with the one he has right before London foreshadowing his death, again attempting to demoralize him.

1c. Shepard was resistent to becoming fully indoctrinated, whether through the Lazarus Project or sheer determination.

Topic 2: Reaper Age Tech

2a. The Reapers are remnants of a past cycle, that became self aware and rebelled. With their awareness came a deserve of self preservation

2b. The Citadel's main purpose is to monitor all the races on board, this determines what races are sentient enough to be targeted during a cycles purge.

2c. The Crucible was created by the same ones that made the Reapers, as a fail safe for them. The Reapers never knew of this.

Topic 3: The Ending

3a. When Shepard reached the Citadel the Reapers knew they could ether strike a deal or perish.

3b. The God-child is again the Reapers talking to Shepard, explaining why he looked like the Child from the beginning.

3c. The 3 Final choices represent the terms of a treaty. Left: Shepard have the Reapers leave, letting both sides live. Middle: Rather then fighting, both sides agree to an alliance. Creating a new hybrid race. Right: "F*** you guys, you're assholes," he uses the crucible killing all synthetic life as it was designed.

Topic 4: The Big Picture

4a. The Reapers were created long ago, as weapons. But they became too aware and knew that their power could end all life as they know it.

4b. They remained as well as all their tech as a way to police the galaxy to stop a cycle's potential to end "all" life.

4c. The Protheans are a prime example of this process; they enslaved all other races for the empire. This is why the Reapers came.

After Sorting through all this, it's what makes the most sense to me and explains a lot. Other people will find different things and this one is no way iron-clad. Still, it brought enjoyment when I came to this. Other wise I think the ending sucks, which is what the rumored "Truth" dlc may do. Not change the ending. It's all there just not explained well. Post yours below I'd love to hear them.

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Farley_Lives

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#2  Edited By Farley_Lives

Recovered and now I have mine back that were lost. I am missing one achievement tough I gotten between now and yesterday but I'm not sweating it.

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Farley_Lives

315

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#3  Edited By Farley_Lives

Congrats, I wonder what song is going be at the reception.

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Farley_Lives

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#4  Edited By Farley_Lives

@Clandestine1966: Funny story about this actually. I've been training in a new area at work and my trainer is this jolly older gettlemen. Couldn't be more like the image of a veteran truck driver (which he is), second day in training out of nowhere he starts talking to me about how he's playing Kingdoms Of Amalur: Reckoning. Spent the last few weeks talking about video games, I was just blown away cause this dude showed me pictures of his Grandkids then started talking to me about the Witcher games.

In Short, you are NEVER to old to play games. I will game till I die.

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Farley_Lives

315

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#5  Edited By Farley_Lives

Regular Risk is VERY dull. A new version came out recently called Risk: Legacy which I've found to be way more fun, it introduces the idea of the map actually changing over multiple game. It's pretty crazy and cool at the same time. But if you want a different region control war game, check out Chaos in the Old World, it's themed after Warhammer Fantasy and is superb.

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Farley_Lives

315

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#6  Edited By Farley_Lives

Wow, less then 6 hours and they're already half way there.

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Farley_Lives

315

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#7  Edited By Farley_Lives

I have been hitting refresh on the kickstarter page every few seconds to see the rate of money coming in. I'm not joking when I say that I think it's about $100 a minute right now.

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Farley_Lives

315

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#8  Edited By Farley_Lives

It looks like you end up paying more for the packaging then you do the actual product.

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Farley_Lives

315

Forum Posts

366

Wiki Points

11

Followers

Reviews: 0

User Lists: 12

Avatar image for farley_lives
Farley_Lives

315

Forum Posts

366

Wiki Points

11

Followers

Reviews: 0

User Lists: 12