Even More Collision Refinement & Variable Jump Height By fobwashed May 21, 2011 1 Comments http://www.youtube.com/watch?v=sDpWyOnSrU4 Tweaked the collision code some more and I put in a way to vary jump height. The jump part is temporary -_-;; It feels a bit funky and also I don't think It'll really work with the combat I've got planned. SteveĀ 1 Comments