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huser

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huser

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@arbitrarywater: What they need to do is record all of Ghost's lines with several different actors, Saints Row style.

I wonder if it randomly cycled mysteriously between several voices it would actually add enough to be interesting. Like the Borg only there is one microphone.

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huser

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Sounds dope. Looking forward to the story possibly being branching.

Might be asking for too much, but to further this point, I'd love it if they went the Sherlock Crimes & Punishment route and you could finger whoever (or some limited number of options) based on how you stacked the evidence against them. Don't have to get the right person, just the one you can convict...

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huser

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Tend to agree. I'd accept smaller, less perfectly mapped "open" worlds worlds that were denser. More stuff happening and more of it relevant or not, but there. Buildings that weren't just large blocks to climb on (if you can even do that much with them) except for the odd room or two that matters and often times not accessible from the bigger world outside anyways. Maybe someone could put together that combo of Sim(s) City that actually works and use that as the city your hero is saving.

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huser

1452

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huser

1452

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#5  Edited By huser

For me, the NES "classic" Robin Hood Prince of Thieves. Overhead action RPG with a full on inventory for you and your crew (though you couldn't play as them they were good packmules at least), overhead team battle for big events (here is where equipping your crew with some gear is useful), one on one duels for story specific boss fights. Pretty ambitious as a latter day NES game.

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huser

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I'd love for the full on supernatural to make an appearance in the cynical world of Cyberpunk (where Geralt on his worst day would be looked as a gawking tourist), but it's likely not to result in anything interesting for the reasons others have mentioned.

Then again I want to be able to go to Night City's Mall to check in on 120 year old Jobs and Wozniak working a kiosk.

I'm curious if any updating to the setting will be done, either in the history that should have already happened by 2017-8 (the first edition was set in 2013 and already had divergent history by 1989) that might be explained by alt-reality shenanigans.

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huser

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@forkboy said:

@bananasfoster: It's pretty weird that you somehow believe Nintendo aren't in it for the bottom line.

They are companies, all of them are in it for the profits. But MS has been public about wanting to own the living room for decades now, and seems to have gotten into the business when Sony proved how mass market gaming systems could be, especially tied to media consumption, and how much of a threat to MS's plan they were. Meaning, the gaming is just a means to an end, and not necessarily a core interest.

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#8  Edited By huser

@soulcake said:

Think about it, if Nintendo would make a Third-party supported hardware like the PS4 or Xboxone + a Nintendo gimmick and Nintendo games. Then they could sell a lot of consoles. To bad There Console Rotation is way off .

Not necessarily.

One of the reasons the PS2 killed the Dreamcast and why the Xbox managed to gain any ground at all is by launching their consoles after their competition. It's shortcut to making sure that every port looks better on your console than everyone elses. YOu know how everyone is complaining about how much better PC games look than PS4 games? They are going to be doing that for the next 8 years. If NItnendo jumped in now with a better console..

This is an interesting statement. I don't disagree necessarily, but the biggest argument I've heard for the last decade and a half is to sell FIRST. MS got off the ground with the Xbox, but the PS2 sold 150 million units that gen. And at least with the Bombcrew, (who are clearly not always right, but were covering games during the time) they posit much of MS's initial success was cast off Sega fanboys jumping to their platform. The next gen, MS got out first and pretty much closed the gap with the Playstation. This gen the Wii U has been a sales tire fire, but there's all kinds of problems associated with that launch.

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Hmm...I wonder if EXALT will be in the game. I'm expecting some fallout and tough choices in regards to "enemy of my enemy" type things where you might sacrifice innocent civilians to help EXALT to in turn get EXALT help.

Of course given how this story is going, I'd think a twist would be that our XCOM is pretty much dead, and this XCOM is secretly being run by EXALT. Alien tech in shining cities where the citizens (and the foot soldiers) are being gene modded with an infrastructure to keep them all in line. That is pretty much exactly what EXALT wanted. Just need to get rid of the pesky aliens that are currently in charge.

Would set up another even more desperate game that is pretty much in line with how XCOM goes.

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Just rechecked the footage, apparently there is sprinting in the game like one of the functions of the Project Nevada mod for Fallout New Vegas.

Edit: Its under endurance under the SPECIAL menu

Seems they got a lot of ideas from various FO mods. (Buildable settlements/player homes/caravans, modding weapons and gear, Vertibirds, etc) Which is great. I'm hoping more organic incorporation of mods is our future.