Are skills really neccesary though? We still have perks and those are what really change the game. Do we need oblivion/morrowind style shooting where I aim with my scope at someones head and fire but then the game decides that I missed anyway? Are skills just something they have to put in just because they have always been there? Things like sneak and repair could easily be boiled directly into your normal stats or just straight into perks imo.
Well, to be fair to that, putting something in your scope doesn't necessarily mean you hit it. Especially if either of you are moving and you aren't taking into account wind, elevation, distance, thermal effects...whatever. Which is all what I assumed was accounted for with a skill score.
I get video games have taught us otherwise, at some point convention is convention even if its not true, and to be ultra fair, most video game shooting is done at practically knife fighting range, but I think there is a place for it, even if it bothers some.
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