ryanwho said: "pause422 said: "I'm a Fallout fan. I'm however not someone who is asking for Fallout 3 to bring back random encounters and fucking turn based combat..people need to get out of the 90s and fucking learn that games have changed..times have changed and the games needed to evolve . The review has no credibility at all because of these stupid comparisons to wanting age old mechanics left in the game."
Chess is for geezers, it doesn't require skill anymore. Chessboxing is where its at. People should evolve with the times because things that used to be fun can no longer be fun. Its impossible.
Oh wait, no. That's completely wrong. Thanks for playing, though."
That, right there, is the C-C-C-COMBO BREAKER!!! Excellent comment.
There was absolutely nothing wrong or broken with the previous CORE Fallout games. There just wasn't any advertising or promotion for it, and back then, there wasn't a market for the type of game it was on anything but the PC. The games were critically acclaimed!!!
Therefore, why change what isn't broken? Diablo III doesn't seem to be doing much to change its usual hack 'n' slash formula. StarCraft II probably won't be changing much on its RTS setup. Contra rarely ever changes their form of gameplay (and I don't believe the 3D or pseudo-3D ones can be called Contra games). Ninja Gaiden II didn't change much from its first installment...and its multiple iterations. I could keep listing games that have barely changed their formulas:
Command and Conquer 3
Battlefield
Call of Duty
Halo
Civilization
WarCraft
The list goes on and on for game franchises that have never really changed their formulas...and in turn, it created the game that most people wanted.
Instead, whenever Fallout changed its formula (see Fallout: Brotherhood of Steel for a prime example), it fucking failed...and it failed epicly. Nay. It didn't fail epicly. It failed to the point that failure was a compliment for it. It was a fiasco! A FUCKING FIASCO!!! It KILLED the franchise, with little to no hope for it to be resurrected. Now, Bethesda got ahold of it and, as we can all assume, is turning it into "Oblivion with guns" or "Oblivion: The Apocalypse". Many will believe the Elder Scroll series is great, and Oblivion was some form of shining triumph...and there are a good handful of us that don't believe so. We're the kind of guys that played Fallout, and we found the brilliance and immersion and depth in that CORE franchise.
Giving Fallout anything other than the graphics engine from Oblivion turns it into something that just isn't Fallout. Will the game have crazy depth? Yes, it's an RPG. They are known for that. Will it have a big open world to explore? I'm sure of it...even though Fallout wasn't really about wandering a huge expansive world. Will it have VATS? Yes...but it won't be completely necessary until higher levels, I'm sure...and we'll see just how much you need it during that time period.
All in all, from a Fallout fan's point of view...this game is the one thing that Fallout fans DON'T want. It's the thing that OBLIVION fans want.
What if someone took Oblivion and made it a turn-based RPG? Would you like that? No, everyone would bitch about it.
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