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jakob187

I'm still alive. Life is great. I love you all.

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jakob187

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#1  Edited By jakob187
brukaoru said:
"I don't know what you mean jakob. Unreal Engine 3 on the Wii isn't going to change the graphics, it's just an engine, it can't change the graphical power of the Wii, it can only utilize it in a different way."
This is my point!  I know that the Wii has a limited amount of power...but as the PS2 proved time and time again, that power can be brought to life in INCREDIBLE ways.  Will it end up meeting up exactly with what we see on 360 and such?  NO!  But it does mean that people can stop bitching about "crappy looking games" if UE3 proves successful on here.
And yet...now...we still have an entire thread of people that are saying "well, it won't matter"...and yet half of them are the ones that are in other threads saying that Wii games need better graphics!!!
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jakob187

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#2  Edited By jakob187

Dark Cloud 3

Tomba 3
Vagrant Story 2

That's all.  Thank you.
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jakob187

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#3  Edited By jakob187
TGS is just around the corner, what news do you want?

Three words:  "Dark Cloud 3"

Followed by these words from my mouth:  "I'll finally buy a PS3 and stop bashing the fucking thing"

Also wouldn't mind seeing some more of Splatterhouse.  Fond memories there...  Hopefully, the boys can check it out at some point and throw a few words out about it...although, it sounds like there is only a trailer being shown.
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jakob187

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#4  Edited By jakob187

Know a forum post isn't exactly the best way to do this, but figured it would be nice for the guys while they are in Tokyo.  Everyone can sign it, like a postcard.

Hope y'all have fun in Tokyo.  Can't wait to see what's in store over there at TGS...and bring us back some damn swag!!!
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jakob187

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#5  Edited By jakob187
MB said:
"Bulldog19892 said:
 Where the hell did these people get a final copy of Fallout 3?

That's a pretty good question."
I used to work at Best Buy some years ago, and I can say that when Christmas time was rolling around, especially from October to January...games would come in a month early and be sitting in the back waiting forever to be put on the shelves.  It's not completely naive to believe that a retailer has copies somewhere in their back rooms/storage spaces and these guys just happened to get their hands on one.
However...it's in Europe...and we know how game releases go in Europe.  So fuck only knows.
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jakob187

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#6  Edited By jakob187
ryanwho said:
"pause422 said:
"I'm a Fallout fan. I'm however not someone who is asking for Fallout 3 to bring back random encounters and fucking turn based combat..people need to get out of the 90s and fucking learn that games have changed..times have changed and the games needed to evolve . The review has no credibility at all because of these stupid comparisons to wanting age old mechanics left in the game."
Chess is for geezers, it doesn't require skill anymore. Chessboxing is where its at. People should evolve with the times because things that used to be fun can no longer be fun. Its impossible.
Oh wait, no. That's completely wrong. Thanks for playing, though."
That, right there, is the C-C-C-COMBO BREAKER!!!  Excellent comment.
There was absolutely nothing wrong or broken with the previous CORE Fallout games.  There just wasn't any advertising or promotion for it, and back then, there wasn't a market for the type of game it was on anything but the PC.  The games were critically acclaimed!!!  

Therefore, why change what isn't broken?  Diablo III doesn't seem to be doing much to change its usual hack 'n' slash formula.  StarCraft II probably won't be changing much on its RTS setup.  Contra rarely ever changes their form of gameplay (and I don't believe the 3D or pseudo-3D ones can be called Contra games).  Ninja Gaiden II didn't change much from its first installment...and its multiple iterations.  I could keep listing games that have barely changed their formulas:

Command and Conquer 3
Battlefield
Call of Duty
Halo
Civilization
WarCraft

The list goes on and on for game franchises that have never really changed their formulas...and in turn, it created the game that most people wanted.

Instead, whenever Fallout changed its formula (see Fallout: Brotherhood of Steel for a prime example), it fucking failed...and it failed epicly.  Nay.  It didn't fail epicly.  It failed to the point that failure was a compliment for it.  It was a fiasco!  A FUCKING FIASCO!!!  It KILLED the franchise, with little to no hope for it to be resurrected.  Now, Bethesda got ahold of it and, as we can all assume, is turning it into "Oblivion with guns" or "Oblivion: The Apocalypse".  Many will believe the Elder Scroll series is great, and Oblivion was some form of shining triumph...and there are a good handful of us that don't believe so.  We're the kind of guys that played Fallout, and we found the brilliance and immersion and depth in that CORE franchise.

Giving Fallout anything other than the graphics engine from Oblivion turns it into something that just isn't Fallout.  Will the game have crazy depth?  Yes, it's an RPG.  They are known for that.  Will it have a big open world to explore?  I'm sure of it...even though Fallout wasn't really about wandering a huge expansive world.  Will it have VATS?  Yes...but it won't be completely necessary until higher levels, I'm sure...and we'll see just how much you need it during that time period.

All in all, from a Fallout fan's point of view...this game is the one thing that Fallout fans DON'T want.  It's the thing that OBLIVION fans want.

What if someone took Oblivion and made it a turn-based RPG?  Would you like that?  No, everyone would bitch about it.
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jakob187

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#7  Edited By jakob187

McDonald's, period, makes you feel like death.

That's why you eat quality fast food...like Whataburger, Carl's Jr., or In 'n' Out!  = D
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jakob187

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#8  Edited By jakob187

Well shit.  I was hoping the ads weren't that bad in it, but with the majority saying that the ads are taking away from the gameplay experience, then it looks like I'll have to hold onto my tried-and-true PS2 copies of this and Ties That Bind.  =  (  I really wanted to use my mouse and keyboard too.

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jakob187

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#9  Edited By jakob187
Three60 said:
"As I read the the moral choice thing, it gave me an idea. When you create your character, you could be a neutral character. As you go through the game, you become morally good or evil. From that, you become a part of a faction in the game, either good, neutral, or evil. That's about the only way I can see the moral stuff from the KotOR games work at all."
I will agree that using moral choice to lean over to one faction or the other would definitely make for an interesting change on a standard MMO tradition.  I think my biggest concern is how moral choice could potentially cause problems in an open and progressive world.  If you kill someone, they are dead...for good.  Plus, I mean...I don't know, I'm just not big on the idea of killing off a character in a dungeon and having him respawn again for everyone else to kill, because that again defeats the purpose of what KOTOR has been about over the last two games.  That's not even to mention that if you can sway over towards one faction, would you be able to sway back over to the other?  I'm sure that once you were far enough into the faction, there would be a point of no return...but God only knows.

Or maybe I'm looking too deep into it.  Maybe this alleged KOTOR MMO (because remember, it's not confirmed) could very easily be related mostly in name and art direction as the KOTOR games, while offering up its own unique style of gameplay in the MMO model.  However, the KOTOR brand itself carries specific expectations...as well as the Star Wars name (and in video games, the Star Wars name doesn't always end up being attached to GOOD products).  When I say expectations, I don't necessarily mean in quality though.  Let's face it:  KOTOR 1 > KOTOR 2.  Then again, Obsidian seems to enjoy taking the puzzles that BioWare makes, pulling it all apart, then trying to put it back together...but they try to put the wrong pieces in the wrong spots, and just push on them hard enough that they eventually fit - even if they are mangled all to Hell and back.

I told my die-hard KOTOR friend (his username on BF2 and WoW is Revan, if that's a clue) about this, and he was VERY unhappy.  He's also a diehard MMO player (3 accounts on WoW, 2 on GW, and 1 on WAR), which surprised me to hear that his favorite franchise being made into an MMO angered him so extremely.  So I don't know...maybe there is something wrong with bringing KOTOR to the MMO market.

I can only hope that they'll make this MMO work out well, but eventually, they will still put out a true single-player KOTOR game as well.
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jakob187

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#10  Edited By jakob187

Hey, you're the bear...so I'd be either scared or getting washed and styled!