Majora's Mask is a game that I can honestly say changed my life, and even though the full extent of it can be very decisive as an actual game (I'll be the first to admit that save system sucked), it will probably always be my favorite game of all-time. I'm a bit younger than most on here (19), and in the summer of 2013, I got my first job working at a carnival. The hours were really weird (as a 16-year-old at least), and I rarely ever saw my family or anyone during the week. However, it should also be noted that I had next to no friends at the time and family members were seemingly dying left and right...in other words, it was kind of shitty to be jayPB08 at this time. Since I had a few hours of downtime before leaving for work each day, I decided to pop in Ocarina of Time (N64) for the first time in awhile and actually finish it. I did this and loved it, so naturally, I decided to do the same for Majora's Mask. I knew somewhat little about this game going in; just the bits I remembered from watching my brother play when I was younger as I could never get past the Deku section as a kid.
It's hard to describe, but the more I played Majora's Mask, the "scarier" it got; not in its creepy tone or anything, but "scary" in how much I could relate to it. It slowly dawned on me that this wasn't a game about saving a princess, ridding the world of evil, or being a hero. No, this was a game about death, grieving, acceptance, and essentially how shitty the world can be. In a way, I wanted to do all the side-quests and help the citizens of Termina because I began to realize that they may be able to help myself. However, to this day, the "scariest" part of the game was the end with the child mask-salesmen after you gave them your masks. You have to do it four separate times, and after a short puzzle interlude between each, they conclude with a kind of meta statement; all of which have left me stunned to this day. This was easily the most memorable part of any piece of entertainment I've ever touched...it was almost as if it was directly talking to me, if that makes sense. I'll leave them here, as they're short, but nevertheless highly meaningful to me at the time:
"Your friends...what kind of people are they? I wonder...do those people think of you as a friend too?"
"You...what makes you happy? I wonder...what makes you happy...does it even make any others happy?"
"The right thing...what is it? I wonder...if you do what you consider 'right'...would it really make everyone happy?"
"Your true face..what kind of face is it? I wonder...the face under the mask...is that your true face?"
Am I looking too deep into this stuff? Probably, but it affected me enough to clinch Majora's Mask as arguably my favorite piece of entertainment on this planet. To this day, I have yet to experience anything this thought-provoking for me. Shadow of Colossus came close. Persona 4 came close. Majora's Mask remains untouched and is definitely the moment when I knew video games were more than just a hobby for me. My life's goal is to create or be a part of something that could affect a person just like Majora's Mask did for me. Will it ever happen? Probably not, as I'm more likely going to end up as a semi-miserable programmer working for a generic company rather than making it into the games industry, but I'm not going to give up just yet either...
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