Was this the one with the dynamic sand environment where you could shoot the glass roof of some underground metro station or something and it would just swallow up the entire area?
What's this even supposed to be? It certainly is not news, that's for sure, already from the 21 instances he referenced to himself in this article. I assume he's trying to be more like Rock Paper Shotgun or some other media outlets who present actual news in a more personal fashion but this is just silly.
Getting the Knights of the Round Table in FF7 didn't even involve that much grinding, you just had to know where to go and what to do. If you weren't following a guide i guess the only way to know is to follow the vague in-game instructions and experiment yourself.
Since i basically grew up with Diablo 1 and Diablo 2 i really welcome hack-n-slash style games with open arms, and they always boil down to grinding the same bosses over and over again for better gear, for the sake of either being able to advance deeper into the games difficulty levels or just for the sake of having good gear.
The thing is that kind of grinding doesn't really tend to work with any other genre, except for some mmorpg's of course. Sometimes developers or, someone in the dev team that swings the whips around gets the wrong idea of how to implement grinding, sometimes its just designed to be some kind of time sink to make the game artificially longer, other times it's just a bad decision making of "Hey, i know, people like to grind, so let's make this mission require the player to kill 20 of the same monster, in our single player game."
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