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kqedequalsvolvo

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kqedequalsvolvo

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Started playing Valkyria Chronicles again - I never finished it first time around as I am awful at patience/thinking ahead, but gonna play it with my girlfriend this time.

Still dipping into Final Fantasy XIV: Heavensward now and again.

Almost certainly going to replay Nier again before the sequel next year. So pumped.

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kqedequalsvolvo

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Just giving this a bump as I found it really interesting, many thanks!

I bought a PC Engine back from Japan to the UK a few years back and am finally, finally getting round to picking up the necessary cables and adapters necessary for it to work so I'm looking forward to tracking down some of these.

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#3  Edited By kqedequalsvolvo

DOOM for me, so far. This would have been the case based on the campaign alone but I'm actually enjoying the multiplayer too in small doses (particularly Soul Harvest mode). Hatsune Miku: Future Tone is up there, being a fun warm-up for Project Diva X coming in August. Pretty sure Inside and The Last Guardian (once it's out) are going to be firm favs once I've played them.

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#4  Edited By kqedequalsvolvo

I'm playing on PS4 and have encountered the usual Bethesda stuff (weird ghostly affects during conversations, my guns turning invisible etc.) but I'm fairly stuck now. Thrown about 30-40 hours in so far and I'm disappointed to say that I cannot actually progress much further. I've fallen foul of the Monsignor Plaza bug (apologies if this has already been discussed - there's a picture of the affected area of the map here). I'll be vague so as to avoid potential spoilers for people, but it currently means I cannot progress any further with quite a few important quests. Entering within the red line marked on the map image I linked causes the game to soft lock - doesn't kick me out of the game, just leaves me there unable to move and I have to exit the game and re-load. Below are the quests affected and at which part...

I cannot enter the area you need to go to follow the Synth Courser radio signal in the main questline, after The Glowing Sea quest.. I cannot progress the Boston After Dark quest beyond the bridge part of the escort mission, a key part of The Railroad storyline. I cannot complete the Emogene Takes a Lover quest as part of the Jack Cabot storyline. I cannot complete the Brotherhood of Steel storyline as the Vertibird trip you need to take from the roof of Cambridge Police Station flies over the affected area.

The follow on from a lot of this is that I am basically just exploring The Commonwealth fairly aimlessly - just exploring blank areas of the map and/or finding my way to places marked after overhearing conversations - which I'm enjoying, it's a wonderful universe to explore. However, the issue is that I'm discovering and clearing places which then come up in miscellaneous quests later on - that task me with "clearing" them having already gone through them. When sometimes that's taken a decent amount of time, I don't fancy doing it all over again - but they are often time sensitive (e.g. the quests from Preston Garvey), so I feel obliged to do them quickly so as to avoid a fail state, which is frustrating and hampers me from exploring, which is basically all I am able to do at this point. I know it's optional, but I still feel compelled to not 'fail'.

So now I'm faced with either starting from the very beginning - which I really, really do not want to do. Or hold out until Bethesda hopefully patches the issue. There are some workarounds on the PC version but there appears to be no way around this on the PS4.

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#5  Edited By kqedequalsvolvo

@isomeri said:

@kqedequalsvolvo: Which mushrooms are you talking about specifically? I don't think that young shiitakes for example do much "bleeding" at all.

Probably chestnut mushrooms are the ones I see the most in food. But I'm hardline and hate them all. Agree that some bleed more than others though.

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kqedequalsvolvo

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If you're allowing mushrooms, then MUSHROOMS. Taste awful but worse because they're really selfish. Other vegetables I don't like, I can pick them out. However mushrooms bleed all their brown death juice around, ruining everything.

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#7  Edited By kqedequalsvolvo

Duders,

Apologies if this has been covered elsewhere on here - didn't find anything after a forum search.

SO. I was having a crap day at work yesterday - nothing particularly new there but it's worse than usual at the moment (I work in a university in London, UK and it's madness right now). Realising it was payday this week and that I had annual leave to use up before the end of September, I made a spontaneous, exciting and deeply irresponsible decision to book tickets to New York for a week (6th September - 13th September).

According to the fine work of the Duder Geolocation Project, there's plenty of people in the area on here - so I'd really like some of your recommendations about things to see and do!

About me/things I like:

I've been to NY before and have done a lot of the core tourist-y things already. I really like beer - good microbreweries, bars and bottleshops. Places where I can get drunk in nice surroundings. Gaming-related stores - particularly secondhand and retro games and consoles. Arcades. Decent record stores. Good galleries. Music and gigs (particularly hardcore/punk related stuff but open to a lot of other stuff). Great places to eat (veggie preferred) - particularly all the best pizza. Anywhere you reckon that's worth an explore!

I'll likely be staying most of the time with a friend in Upper Manhattan but he'll be working during the day so I'm totally fine to travel around the city so feel free to make suggestions out of the area that I can get to via train/taxi etc.

Cheers!

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#8  Edited By kqedequalsvolvo

Playing a show with my band tonight which I've got to rush from work to pretty soon, it's quite a drive.

Saturday...lazy morning then going to the pub before watching football (soccer). Probably see if some friends are around to muck about with Towerfall and Nidhogg and beers in the evening.

Sunday...have a friend coming round to work on a project we are both looking forward to starting in earnest soon (involves hating our current jobs, liking videogames and being naively optimistic). Dinner with girlfriend + Destiny a likely end to the weekend.

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#9  Edited By kqedequalsvolvo

@fredchuckdave said:

@corevi: Fly me to the moon gets old after 20-30 hours, let alone 80. If they used Hang-On for the entire soundtrack then I'd be down. Also virtually nothing is better than the Tron soundtrack for games.

Related to this, I definitely enjoy how quite a few of the original Xbox games (I remember using it with 'Aggressive Inline'...) let you add and edit your own playlists using tracks you uploaded to the system from a CD-r.

@spitznock said:

For me it's multiple language options. I study Japanese, and I'm always incredibly pleased when a game offers Japanese voice options, which aren't too uncommon and especially text, which is far more rare, but Pokemon X/Y, Bravely Default and some fighting games have had it.

I don't know how many people find use for these options, but I'm always happy they're in there when they are. Using video games as study tools, yo. Edutainment.

I definitely appreciate features like that when the language settings are not their purely for functional reasons - taking into account how original voice acting, for example, adds to the overall 'feel' of the game, even if it's not the primary language you understand. Like how Danganronpa 2 let's you keep the Japanese voice acting with English text - I certainly buy into the game's aesthetic more with those language settings, despite not being able to understand Japanese.

Towerfall: Ascension's option to slow-down replays - pure fuel of drunkenly berating your friends at the end of each round. Game would be fantastic without it, but it's a great touch.

The flower/vegetable growing elements in Nier. I think I must have spent about 5 minutes with it and seems to exist almost entirely for the purposes of an incredibly hard to get trophy based on synthesizing seeds. I kind of respect it's inclusion for that. I'd have said stuff like the text adventure section too but I guess that's pretty 'core' to the game.

Was definitely going to bring up the loading screens in Ridge Racer Revolution but got beaten to it!

Difficult to define a lot of this stuff as it's kinda becoming, rather than 'superfluous' features, more 'stuff that is not core gameplay but is a really nice touch'...which may well be superfluous but it seems an odd choice when you think that it's often these little touches that make a game go from 'really good' to 'great/a favourite' - but I actually got bored even thinking about it whilst writing this sentence.

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No Man's Sky - so excited. Pretty scared that, with all the anticipation, I may end up getting let down by this but I have a lot of faith in this ending up absolutely fantastic.

MGS 5 - Felt a bit cheated at first by Ground Zeroes but when I sat down with it I had a great time. Really excited to see the 'full' game.

Witcher 3 - Lots of elements of the older Witcher games really put me off, but I managed to see one of the sessions at EGX showing the game in action and I was absolutely blown away - particularly by the enemy design and the promises for a truly 'open' world experience (i.e. you see it, you can go to it, whether your character is 'ready' or not).

Bloodbourne - I'll be awful at it but I don't care. Psyched.