@fisk0 said:
@Akvavit: How much of an RTS element is there? Classic base building, resource gathering and research, or more of the Dawn of War/C&C4 style with hero units and very focused/small scale combat groups? Personally I'm pretty tired of the tower defense genre, but if the RTS part of this is strong enough I'll certainly check it out.
There is resource gathering - Oil, as per the title - but it is obtained by holding oil rigs. Research is there, not super advanced though - 3 short trees, and the points for these comes from killing enemies, taking structures etc. This research is reset on every map - so granted, it is not a game to get for deep/advanced research.
The amount of units you can have, is based on the amount of structures you are controlling - and the type of structure - e.g. heavy facture will spit out heavy units, this happens automatically - so you kinda have to get the most out of the units you get to your disposal.
Some of the structures can be extended with defences, 5 cannon slots, 2 main types, that can be upgraded to heavy/slow canons, AA guns, bunkers etc.
There is a tower defence hidden within the game, but only a few of the maps (I have only found one so far, and I think I am like 8 maps in) - are full on tower defence. I am not 100% sure which game to compare it to, as I have not been the big RTS man, since C7C Generals - so there might be some titles out there that is similar to this.
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