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M_Shini

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M_Shini

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Finally i can quench my thirst, and thus ruining me being able to play all other 'normal' games in the process. The times for the weekend that they had set up did feel bothersome especially living in the uk since the 'weekend' beta would start on Friday end for me on Sunday morning being Japanese based.

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M_Shini

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Want to see Chrom and others from the new fire emblem, i remember playing the gamecube smash that marth was in it so im assuming they just replace whatever fire emblem character with the new ones or just add them in since fire emblem awakening was a good hit for them.

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#3  Edited By M_Shini

Most of the games are going to be cross platform so it doesn't really matter which you get, but i would wait either way and make your decision closer to release if they change they're mind, i doubt you will be disappointed with either.

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M_Shini

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The forum legacy v non legacy forum arguments on the beta forums is always really dumb and your guaranteed to see at least one topic like that on the front main page of 'Hot Topics' but being on the actual game on legacy and non legacy servers it hasn't ever been a thing to pop up in conversation so i hopefully isn't something that will be something present in game since the legacy differences don't really matter since you had to pay something like 3 months of subscription while in 1.0 to get a discount on future subscription fee when the game re launched so for ages legacy people will still be out of pocket money wise for awhile before that actually recoups, the legacy characters will be on separate servers as well for at least 6 months for when they will allow transfers to other non legacy servers for legacy characters, if people decide to use those characters anyway.

Regarding story stuff i think the openings for starting out are pretty weak and are all basically the same for an opening cutscene, i did only do main story line quests on my legacy character since i was higher level and went through a bunch of that and they are defining that allot better and having characters that will make appearances in memorable ways and generally the actual text dialog is pretty good, judging from the trailer they shown a bit ago the English Voice acting seemed pretty lame from what i heard, non of which ive heard in the game yet so it might change. Its standard story stuff in general it isn't no crazy bioshock infinite of course but its presented in a good way if you take the time to read it if interested.

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#5  Edited By M_Shini

@enns said:

Can anyone help me clarify this?

I own 1.0 Collectors Edition. Apparently that lets me get RR for free with some digital junk. My question is, do I get early access?

I don't think I payed long enough to have a Legacy account. I think I'm suppose to buy the game again to get early access. If that's the case won't that conflict with my service code on my account? Maybe I'm over thinking this..

I don't belie 1.0 CE early access, however you will be able to play Phase 4 which will allow character progress to be saved into the official release, 1.0 CE also gets the in game items they offered for the new 2.0 CE. Also Character redesign will only be available at launch of the game if you were to change race/looks etc i believe too. The early access code is something separate and something someone like amazon will send out beforehand and people have lead me to believe the code for the in game items is also the code used to get early access

Some info on 1.0 CE here Altho some people are just doing a pre order to get the early access code and just canceling after so there's that if your really desperate for it, they did mention about doing longer beta sessions that are longer than just a weekend tho so hopefully you should be able to get some good time on your character before the early access with phase 4 data saving over.

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@benny: the combos you mean from Xi im thinking were the 'skillchains' and 'magicbursts'

Some weapon skills have other weapon skills that lead into a combo for extra potency or effects, which get highlighted after a weapon skill is executed in the correct way(some require correct positioning to a enemy, e.g doing weapon skill A from behind to make the combo highlight and work), it doesn't produce a crazy graphical effect like in XI though. I didn't get time to mess with the mage classes to see what the connection between different magic spells but some do lower the resistance to certain elements to make the next tier in that spell do more damage etc.

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#7  Edited By M_Shini

@shinjin977 said:

@darji said:

@killacam said:

man.. i would love to check this out, but i just can't bring myself/afford to pay a monthly fee to play a game.

There will be a open beta close to release so you can try it^^

Also damn just tried to do a story quest which was kind off difficult. 2 fights in a row but I guess I need to level up a bit with level 14 its impossible to win the second fight^^

I know what quest you are talking about. You just need to take the monster hp down 50% ans stay alive(don't attack the mask guy).

Also does anyone know when the Arcanist will get release? I want to try a summoner.

As far as i know Arcanist and scholar 'classes' and the Summoner 'Job' will be released at launch of the game, which is handy since many old players from 1.0 will have most jobs at 50 and there was a lack of mage classes anyway.

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M_Shini

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I have to say i am more impressed than i thought i would be after this weekends beta, and i was able to delve into more of just the main quest line stuff with my level 50 character on a legacy server and have to see everything from all the dynamic music(and pretty greatly composed music it is at that) to all the writing and detail that seems to have gone into this very pleasantly surprised, the changes compared to what 1.0 is kind of nuts considering they had to re do the majority of the game and its systems.

I really like how you have managed the inventory, as well as giving you a massive 100 spaces just on your character, any gear you use and equip goes into another separate armory inventory so you don't have to take up all of your inventory just to carry around all your gear, and being someone who has 6 jobs at 50 plus other high end class's even with all that gear i have plenty spare that's without the other extra 200 spaces you can gain from other means.

The combat is familiar to most mmo's but it makes good use of having you use movement and positioning, it is a slightly slower paced feeling combat system when you start as class's don't have a crazy amount of ability's just for the sake of it, but they all have a purpose and aren't just there to fill numbers, and even still you can take ability's from other class's to expand upon your skill set if you do need and the jobs themselves limit what actions you can take from other classes to balance it out.

So far a pretty awesome start, I'll be eagerly await my chance to explore some more of its content as i haven't been able to delve too crazy into it with the group stuff but even the time spent on my own has been great.

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M_Shini

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I don't anyway, i shared games maybe over 10 years ago when i didn't have a proper job and could buy my own stuff, but that it long gone.

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So screenys as promised.

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Oh yeah also just in case you didn't know, this is totally a beta. Proof!

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