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moywar700

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moywar700

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Should Nintendo really try to target everyone? I heard a marketing advice that products need to have a target audience.

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moywar700

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#2  Edited By moywar700

@turambar said:

I don't think they were targeting old people with the Wii.

In the Nintendo Wii commercials, they showed old people the Wii. I thought they intended the Wii for everybody. Even old people. However, Nintendo probably cares about more little children than old people who rarely play video-games.

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It's so quite clear to me that XBOX and Playstation target teenagers males up to people in their early 30's. However, with Nintendo, it's so confusing to me. They try to target little children. Why were they trying to target old people with the Wii?

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#4  Edited By moywar700

I've checked out the best selling games for PS4 and XBOX. It appears the best selling games are third party shooter and action games. Those games don't really appeal to me like Watch Dogs. However, it does bother me that a game I like like Star Wars Battlefront passes over Nintendo. I can see the publishers viewpoint for doing so. I want a first person shooter games that isn't Call of Duty.

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#5  Edited By moywar700

@paulmako said:

@moywar700: Well ideally, Nintendo would be sweet talking developers and publishers now to see that their games are coming to the platform. If they have to wait until they sell 10mil units to 'prove' their console then they are already screwed.

Developers already stated that they don't have any interest in producing Nintendo games unless they have a programming language is the same as XBOX. The reason being is because porting the games will cost zero dollars. If they use a different programming language, porting the game will cost money because they pay people to edit the game.

I have no idea if NX will be identical to the XBOX in programming language.

http://www.videogamer.com/news/third-party_publishers_wont_support_nintendos_next_console_unless_costs_are_low_pachter.html

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Nintendo expected the Wii U to sell 40 million units during it's life time. However, they later speculated that it will sell 25 million units after seeing the Wii U start off. Wii U didn't even sell close to those units. The predictions were far off. Nintendo intuitively assumed that Wii U will sell 40 millions based off the 100 million units it sold from the Wii.

It's quite clear Nintendo can't predict how many units NX will sell. How much units units will NX need to sell? The answer is subjective for the most part. If a person is an executive at Nintendo, they would like the NX to sell 100 million units like Wii did.

However, how much units does NX really need to sell? What benefit is there for having a high amount of units for gamers? For starters, if NX sells a high amount of units, third parties games won't pass over Nintendo's console. Nintendo NX will need to at least sell 20 million units if they don't want to miss out on third party games like Star Wars Battlefront.


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I finish every single game I bought. The only games I didn't finish are games that I thought are too boring.

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@iamjohn said:

Dude, are you really complaining that Bayonetta, because her game has sold "too few copies," doesn't belong in a fun party game that also features a stick figure from 80s handheld games, the dog from Duck Hunt and the main character from Xenoblade Chronicles as part of its fifty-plus fighter roster? I just cannot understand this.

I stated up above how I'm fine with unpopular and obscure characters. When deciding a character, a huge portion should be whether if the character is popular.

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#9  Edited By moywar700

I want to argue how a character's popularity should be an important factor if characters were to be included in Smash. Unpopular characters shouldn't be in this game. If you had to choose between Ryu or Adon as a street fighter character for Smash Bros, most people would choose Ryu. Why Ryu? Ryu is known and popular. People wouldn't choose Adon because he's obscure. I would have to say people reading this paragraph wouldn't know who Adon is. If one can agree to my reasoning I told you, eros, you would agree unpopular character shouldn't be in Smash Bros.

Conversely, should popularity be a major factor in including a game? Yes and No. Popularity should be a a major factor in including a factor. However, I fine with obscure characters in the game like Ice Climbers. I'm fine with popular and unpopular characters. However, popularity should be a huge factor more so than choosing unpopular characters.

My beef with the Fire Emblem series is that there's too many characters for what the series is worth. They have as much characters as Mario and Zelda. Fire Emblem series usually only sell half a million significantly more or less I probably would had included only one or two characters from Fire emblem series.

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#10  Edited By moywar700

@gunslingerpanda said:

Fire Emblem is pretty popular and hugely underrated so I don't know why you're trying to say otherwise, seems you just don't like it or have something against it. Boohoo, people like something you don't. Greninja was in as an advert for the (at the time) new Pokemon games and has become the poster boy of XY, much like Lucario was the poster boy of D/P when he was added to the series. Bayonetta was in it because she won a fan vote to be in (AKA "by popular demand") which would have been pretty silly for Nintendo to ignore. Although the wording of her announcement was that she didn't necessarily win the vote, but was the most voted for attainable character, so anyone else who could have been added in her place would have been a less requested one.

Your alternatives are pretty hilarious, too. You criticize Fire Emblem being over (rep)resented but want another Zelda character in Tingle (not Tinkle) and another Mario character in Waluigi or Paper Mario, you think Mew and Celebi are more "iconic or popular" than Greninja despite the latter currently being a way bigger part of the anime and marketing of the franchise, and that there should be another Metroid character yet apparently couldn't name one off the top of your head. Go look it up on Wikipedia and come back with a Ridley suggestion, at least.

Fire Emblem games sell half a million copies more or less retrospectively Is that what you call popular? I am not Boohooing. I already gave a good argument why these are poor choices because of their popularity. Unpopular character shouldn't be in the game. It's the same reason why F-Zero series only has one characters. Even the game creators of Smash thought Fire Emblem series were over represented for Smash.

http://twinfinite.net/2015/12/super-smash-bros-roster-sakurai-fire-emblem/

Please pardon my lack of knowledge for justifying why Gredninja was a poor pick. I haven't paid attention to gaming in a long time never less television shows. I suppose there are good reasons in choosing Gredninja now that you told me how Pokemon creators are pushing Gredninja is the star of the show.

Zelda and Mario deserve to have more characters since they are the most popular franchise. I probably would had give Zelda and Mario one more character retrospectively. I have no idea why you think giving these characters is a bad thing since they are mega popular franchise.

I'm very familiar with the Metroid series though I forgot to list characters.