I first saw this game at PAX, last year, in the Indie Mega Booth. I met the developer who made it (by himself!) and after playing it for only one run, I was so overwhelmed with how great it felt, but moreso how amazing the style was.
I bought it on the spot, right in front of him, on the Steam App- which felt really good. It's not everyday you actually get to meet a developer and support him while standing in front of him. (In retrospect, I probably could have supported him more financially by purchasing it though some other means, but i digress)
This game brought me back to a ten year old me that would set up boxes of cereal and dishes on the coffee table, and push matchbox cars around with my hand making them drift around stuff (or as I knew it at the time, "skidding")
... I should also say (and I'm not trying to brag) that took to the controls much more quickly and easily than Jeff did. In talking to the developer at PAX, he got to see a lot of people try it and he mentioned that some people just "get it" and other have to work at it... he couldn't explain why though, and was trying really hard to tweak the difficulty stuff to make it more accessible.
I loved this game, I consumed game. I urge everyone to at least try it out. It's very good.
Found this on the maniaplanet forums, re: Speed-I/O-Meter option.
Someone said that TM:Turbo felt a different than what they were used to- presumably TM2. This was offered as a reason:
For gameplay, feelings can change for many reasons, including in the perception: it's an observe phenomenon that can be explained in various ways. But rationally, you can have the input libraries, graphic drivers, operating systems, framerate etc. In Turbo, we have included a Speed-IO-Meter that helps you measure the speed of the input-to-output time it takes by asking you to synchronize on visual or audio feedback to caliber :)
Watching the Martian (or reading it for that matter), or watching Apollo 13, after playing Kerbal Space Program is certainly a much different experience, I agree.
However, nothing compares to the appreciation I now have for the book Seven Eves, as a result of KSP. It's an amazing combination, I would highly recommend.
That Mun landing... oh man... how they pulled that one out is astounding! With a little flip at the end, no less.
I tell you what. If i didnt know any better, and all I did was watch the mun landing of this episode... with the sound off, I'd probably come out of it and say, "wow! this guy know's what he's doing." :P
Mustard's comments