MuttersomeTaxicab's forum posts

#1 Posted by MuttersomeTaxicab (676 posts) -

@Tennmuerti said:

Or if you are a low level char for example high level Hell difficulty gems sell for dirt cheap, far cheaper then crafting them, and with no level restrictions you can put them on low level character. Spend 500g on a couple of socketed items at lvl 15 and put in a couple of Square Rubys, voila you have lvl 30 equiv dps at lvl 15 for next to nothing, everything just melts away.

This is a really smart idea. I just started a monk in hardcore - they have a separate stash and gold pool. First thing I did was just outright buy a couple solid rare fist weapons. I'm pretty sure they're both socketed, too. Will totally pick up some gems for 'em. Cuz, y'know. Hardcore.

#2 Posted by MuttersomeTaxicab (676 posts) -

@Panpipe: The economy is the biggest concern I have, and partly the reason why I started this thread. There really doesn't seem to be too many permanent cash sinks in this game. Like anybody else here, I barely buy anything from vendors (unless it's for achievement purposes) and I typically come across enough health potions that buying those isn't a significant sink. I don't know how far down the rabbit hole levelling up artisans goes, but I doubt that will occupy me for longer than a month or so, unless you can get them to the point where they're producing legendary items for vast sums of gold - and at that point, why even have an auction house? From what I've seen, the price of rares will probably drop a fair bit but yeah, anything worth really having will be expensive beyond reason unless Blizzard has already anticipated this stuf and has corrective measures in place. Taking 15% commission doesn't seem to be enough to offset gold auctions at very high levels, but who knows.

#3 Posted by MuttersomeTaxicab (676 posts) -

@wmaustin55: Yeah. That's my situation right now, too. Probably thanks to how much I've churned through in the past week. My entire stash is filled with Rares that will probably do okay on the market, but the inability to adjust timing or to take auctions down when it's clear nobody is biting is a little frustrating. I'm thinking I'll start putting relatively low buyout prices soon just to get this stuff moving.

#4 Posted by MuttersomeTaxicab (676 posts) -

So, real money hasn't been attached to the auction house yet. Thank god.

Right now, it looks mostly swarmed by goddamn lunatics charging $45k for a shitty rare that you'll out-level in an hour or two. I have picked up a few reasonable pieces here and there that have helped me along. Thanks to the overblown pricing on 85% of the other items in the auction house, I've managed to eke out a respectable business getting rid of some rare items I just don't have a use for anymore. The biggest frustration I have right now is the mandatory 2-day timeline for any auction. Since my fiancee and I did a pretty crazy marathon over the weekend, by the time I'd won the auction, I'd already found four or five better pieces of gear. Obviously now that I'm back to a normal routine that won't happen as frequently, but the lack of a buyout price on a lot of auctions is a little crazy.

Still, given the ludicrous prices, I'm curious to see what the real-money auction house will do to the game's economy.

Has anyone taken a peek? Found any awesome deals? Found pricing strategies that work pretty well? Only focusing on items with a reasonable buyout? Spent a staggering amount of gold already on a drunken flight of whimsy?

#5 Posted by MuttersomeTaxicab (676 posts) -

So, real money hasn't been attached to the auction house yet. Thank god.

Right now, it looks mostly swarmed by goddamn lunatics charging $45k for a shitty rare that you'll out-level in an hour or two. I have picked up a few reasonable pieces here and there that have helped me along. Thanks to the overblown pricing on 85% of the other items in the auction house, I've managed to eke out a respectable business getting rid of some rare items I just don't have a use for anymore. The biggest frustration I have right now is the mandatory 2-day timeline for any auction. Since my fiancee and I did a pretty crazy marathon over the weekend, by the time I'd won the auction, I'd already found four or five better pieces of gear. Obviously now that I'm back to a normal routine that won't happen as frequently, but the lack of a buyout price on a lot of auctions is a little crazy.

Still, given the ludicrous prices, I'm curious to see what the real-money auction house will do to the game's economy.

Has anyone taken a peek? Found any awesome deals? Found pricing strategies that work pretty well? Only focusing on items with a reasonable buyout? Spent a staggering amount of gold already on a drunken flight of whimsy?

#6 Posted by MuttersomeTaxicab (676 posts) -

I'm thinking I'll probably roll a hardcore character for a while. I doubt they'll be my main, though. Thinking I'll main a non-Hardcore Witch Doctor and try a Hardcore Monk

#7 Posted by MuttersomeTaxicab (676 posts) -

@p00rdevil said:

@MuttersomeTaxicab said:

I used to play Diablo 3. Then I took an error to the knee.

No one else acknowledged your wit? I will, pretty funny :) Great take on an old joke, he he.

Hahaha, much obliged! Though, I imagine it would have fit better with the Error 37 thread.

#8 Posted by MuttersomeTaxicab (676 posts) -

I used to play Diablo 3. Then I took an error to the knee.

#9 Posted by MuttersomeTaxicab (676 posts) -

@believer258: Mechanically, it still feels a lot like CSS, but I don't know that anyone involved really has a vested interest in making it not feel like CSS. The addition of new game modes is pretty welcome. The graphical update is nice. I know some folks have complained about smaller maps, but I'm actually enjoying the flow of the maps.

#10 Posted by MuttersomeTaxicab (676 posts) -

CS was never my life, but I'd lose a few hours to it from time to time. Was super stoked to get a beta code this past weekend. I'm really liking the addition of Arms Race. Seems like a cool way to give people a sort of team deathmatch experience while familiarizing them with the weapons. I have zero interest in being super-pro at the game, but there's something satisfying in feeling yourself slowly get better at a game like this. It's someting I don't typically experience in a lot of other shooters.