"For context, on the podcast they were talking about most multiplatform fps games targeting the 360 primarily because more people own 360s. Strictly market forces at work. "
"it's usually just the fact that they run a bit better on xbox because they're designed to utilize directx and intel processors, not opengl and IBM processors that the ps3 uses. for example unreal 3 games typically have a bit slower framerate, slightlier chunkier textures and no anti-aliasing on PS3, but it depends on how much time they took with the port. "
Use your keyboard!
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