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PolyesterKyle

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PolyesterKyle

194

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I'm sorry you didn't dig it. I'm about 60 hours in on playthrough C, guess I'm dragging my feet a whole lot but I never really felt tired of anything about the game. I know the combat is simple compared to something like Bayonetta but plug-in chips, pod programs and upgrading equipment are really compelling to me. Sometimes the gameplay just isn't for everyone but I'm struggling to understand how someone could call it "fucking shit".

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PolyesterKyle

194

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2

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Reviews: 0

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PolyesterKyle

194

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2

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2

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Reviews: 0

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#3  Edited By PolyesterKyle

@dr_monocle: Word. I like my Wii U. I don't care who knows it. Kinda like the Gamecube for me. Not a huge library (understatement). But a really interesting and fun one for sure.

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PolyesterKyle

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Just a quick couple of questions as I'm trying to find out whether or not I should actually go out and get this. The gameplay and character progression seem really compelling and something worth sinking a lot of time into but most of the story stuff and dialogue I've seen seems to lack a lot of personality and that worries me a lot. Granted I could be misinterpreting based on an unfortunate sample of what I've seen but I'm wondering if the game has a good sense of humor at all. Also, can I choose to inject a little more humor by being a dick to people during dialogue options or so? And one more, if it turns out that I don't dig the writing and interactions too much then how would you say the ratio of story moments to pure gameplay without much story emphasis ends up? I don't want to offend anybody by my skepticism. I'm really glad a lot of people seem to enjoy it a great deal. I hope I can be one of those people too.

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PolyesterKyle

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#5  Edited By PolyesterKyle

Maybe knocking or whistling is overpowered, I don't know. In stealth games there is already kind of a big suspension of disbelief when it comes to AI behavior and stuff. I think it's a really useful stealth mechanic so I don't really mind that it's usually pretty easy to manipulate. I also liked throwing empty magazines to lure guards in Phantom Pain as well as the empty bottles and such to serve a similar purpose in almost any stealth games ever.

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PolyesterKyle

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@drekly: I really love it so far too, just started Act 3 I think? It's got that particular mood that just draws you in without being to forceful I think. It's funny that you mentioned Always Sunny because there's a couple situations in the game that remind me of a specific instance from that show.

The "parking lot trash" scenes where Mae and Gregg are just being lovable shitheels and breaking stuff and or causing a general ruckus really reminds me of the scenes of Charlie and Mac as kids throwing rocks at trains and stuff (in the Christmas episode I think it is). Totally endearing.

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PolyesterKyle

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Usually I don't cut sandwich but in the event I do, it's because it's hot and needs to cool off in the middle. And in that case of a hot sandwich, most of the time it's nice to dip that hot sandwich in some sort of sauce. The sauce is going to be a lot more accepting to an angular triangle dip than a blunt broadsiding from a rectangular dip. Triangles dip so much better than rectangles, and that's my only argument here. Gotta be triangles.

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PolyesterKyle

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Heartbreaking to say the least. I know this one's a little bleak but I always thought it was really pretty in a "coming to terms" kind of way.

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PolyesterKyle

194

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You're the meaning in my life, you're the inspiration.

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PolyesterKyle

194

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@kingbonesaw: I heard Levelord actually was on this for some new maps which makes this even more of a shame.