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RagingBrain

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RagingBrain

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Hey guys, really psyched for this game. If I don't lag on the American servers to much I'd love to play also.

Just hope the postman arrives early today! (took the rest of the week off :-D).

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RagingBrain

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#2  Edited By RagingBrain

Coming to America 5/5

Eddie Murphy during his peak years doing foreign accents. JUST LET YOUR SSSOOOUUUULLLL GLLLOOOOWWWW!!

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#3  Edited By RagingBrain

Don't worry it'll be 75% off by the next holiday sale. :D

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#4  Edited By RagingBrain

Hey all.

Just thought i'd chime in on the original thread. :) I'm hoping to do some animation on this project. Not sure if posting my reel here is classed as spam but i'll post it on the alt forum as soon as I have access.

@DrFlapjack said:

@mandude said:

@SexyToad said:

So what's going on now? We've choosen Fattony12000's story and now what? What should I be doing?

Build on it, I imagine. I'm kind of lost, myself.

Sorry, we're still trying to figure this out. Communication and keeping everyone in the loop (organization) is going to be tricky. Luckily we started using Basecamp which should help. I will fill you in on what each team is doing to the best of my knowledge (take it with a grain of salt), but in the future (hopefully soon) each lead will post updates to what is happening with each team and what things each team member can work on the corresponding teams project on Basecamp.

Story and Concept team- is continuing to work on the story and he is open to any ideas anyone has. He'll have to update you guys on what you can start on, but characters and locations can be fleshed out for sure.

Music and Sound Effects team- I haven't heard from in awhile, but if you're bored you can do test sound effects or we do know a little about the setting "future cyber tokyo, the moon" so you can try to work on music that fits into those areas.

Code team- is busy with life stuff right now and is playing Xcom, haha. There's not much for you guys to do right now as we are thinking of mechanics, but within the next week we will have developments in that area!

Game Design team- talk with

Graphics and Art team- If you have questions you can message me. There's a discussion on art/animation style in our alt forums as well as a place to post your work so we can see your area of expertise. Right now we're brainstorming ideas for a visual style and all are welcome to comment. Edit: Also as stated below, you can start concepting ideas for locations or characters- whatever inspires you from the story provided so far.

Level Design, The Canadian Lawyer, Marketing and PR, and Business Team- Uh.... Keep doing what you're doing!

Hopefully we'll update the original post to be more organized and point you in the right direction if you don't know where to go. Very soon Basecamp and our alt forums should be the hubs of all knowledge. If you have any questions and those other slackers are too busy, shoot me a pm.

Thanks for the updates. I have never been involved in a community project before so i'm having a little trouble getting up to speed on everything. May I suggest that the team leads do a progress summery for their respective departments (weekly?) which we can post in it's own thread? (excuse me if this exists already)

I like where you're are going with these tunes. Sweeping, atmospheric. Certainly setting a tone. Also you can hear a transition from exposition into gameplay when track 2 drops. Cool :)

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RagingBrain

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#5  Edited By RagingBrain

Scott's tired!

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#6  Edited By RagingBrain

@msavo: With kindness?

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#7  Edited By RagingBrain

Congrats Brad! Heroic moment of the day!

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#8  Edited By RagingBrain

I'm glad you figured it out. I can't help but waste money on shiny universities and giant medical institutions. :D I'm always skint within a few hours.

Can't wait for the new game!

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#9  Edited By RagingBrain

Such a sad state of affairs. 2 of the branches I used local to me have closed. It's like Woolworths all over again. :-(

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RagingBrain

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#10  Edited By RagingBrain

Oh Rupert, will you never learn! :D