Something went wrong. Try again later

Raiden36O

This user has not updated recently.

128 0 0 2
Forum Posts Wiki Points Following Followers

Raiden36O's forum posts

Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#1  Edited By Raiden36O

I dont think the wheel makes that much difference in terms of lap time. I guess it depends how comfortable you are racing with the controller.
 
You defiantly dont need a wheel to enjoy Forza, but it makes the experience more realistic and in my opinion a bit more fun because you feel more like your actually driving the car (which is what driving sim games are all about).
 
Id recommend the wireless microsoft wheel with the force feedback if your looking to get a wheel. Its defiantly the best one on the market for the 360 if your not looking to spend over $300 for one of the really hardcore ones.

Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#2  Edited By Raiden36O
@crunchUK said:
" @ukhiphop said:
" Crunch uk i'm not idiot... 1min.0533sec proves that it just seem when you take a low speed corner you have to wait forever to get back on the power. i've only raced with TC off a few times so i guess i need to give it a few more trys "
59 seconds prove you are wrong? And i believe the top times of 57 seconds thereabouts are all done without the traction control "
Who cares, your both very big men for setting times.
 
In terms of the thread its generally quicker to turn off all the assists, you just need to practise and be more careful with how you apply the brakes/throttle.
 
Having said that though it definatly depends on the car. In forza 2 for example most of the top 500 lap times for the tracks were set with Muscle cars with not much handeling and alot of power. People who used those cars on the leaderboards generally always used traction to help keep the power under control.
Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#3  Edited By Raiden36O
@DOUBLESHOCK said:
" Just wanted to say, this game looks very nice, especially the landscapes, amazing.  Watching my brother play it at first, um, I noticed he was going around the turns a little fast... he showed me he had all things turned off and set to simulation, but it still controlled arcadey.  I tried it and when I drifted around a corner it was very easy to control.  I dunno, it looks incredible I wasn't expecting that (really good lighting contrast!), but it feels like it's missing some depth from the handling/physics.  The rewind feature is pretty cool, I think they should do something like that in all racing games, but make it so if you enable it you get less money at the end of a race.  It's good, but there's just this nagging feeling like it's playing on arcade mode but the simulation settings go no further, but it's obviously a lot better than project gotham. "
Turn 10 has reported that their simulation model is alot more accurate, and simulates tires alot better in Forza 3 than in Forza 2. Forza 3 cars feel more weighty and grippy compared to Forza 2 cars which tended to loose grip and float around the track. Im curious to know whether you think the handling is unrealistic based on a comparison to real life, or whether you are in fact comparing the handeling to GT.
Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#4  Edited By Raiden36O
@crunchUK said:
" According to their pitpass report thingamabob copies of forza 3 will contain a code for some DLC available from day 1. It includes 10 classic cars and what's apparently some sort of drifting playground/high speed ring/massive 8 lane dragstrip all in one track called "benchmark". And the cars contained within are as follows: 
 
  •   ’65 Alfa Romeo Giulia Sprint GTA
  • ’64 Aston Martin DB5 Vantage
  • ’81 BMW M1
  • ’60 Chevrolet Corvette
  • ’69 Dodge Charger  
  • ’57 Ferrari 250 Testa Rossa
  • ’80 Fiat 131 Abarth
  • ’67 Lamborghini Miura P400
  • ’71 Nissan Skyline 2000 GT-R
  • ’65 Shelby Cobra Daytona Coupe  

  • Link 
 

"
Those cars were originally meant to feature in the first DLC pack for the game, but instead of making people pay for it turn 10 decided to include it for free to reward the loyal forza fans who have been waiting years for Forza and will buy it day 1. 
 
I see no problem with this, its just adding to the 400 plus cars that come on the discs, so its not like people who buy it second hand are getting shafted, its just rewarding people who like forza enough to buy it new when it comes out. If people are into those 10 classic cars and playground tracks, chances are they care enough about cars to want to buy Forza as soon as it comes out anyway. 
 
The fact is, If you dont care enough about Forza to buy it new then you shouldnt care about Turn ten rewarding those customers that do.
Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#5  Edited By Raiden36O
@withateethuh said:

" You know whats funny? When people whine. "

The ability to be able to consistantly play in lagg free rooms is a big issue for Australians. You may not be aware of this if you are in America, but match making in alot of games (COD 4 for example) puts us in laggy American rooms most of the time if there is not a reliable 'local search' option. I tryed to play COD 4 for a bit a few nights ago and every single room i was put in was yellow ping, not fun, you would probably 'whine' too if it was a consistent problem for you. Contrast this with WAW where i ticked local search and was instantly put in a full green lagg free room.
 
Im sure IW and 402 probably think the match making in COD 4 is fine with its auto-assist. Which is why a number of Australian's are concerned over its further implimentation in MW2. Because the fact of the matter is COD4 matchmaking without a local search option is garbage.
Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#6  Edited By Raiden36O

I didnt get it my first time through either. But my in my second playthrough i managed not to kill any. Its not that hard not to kill any when you are activley avoiding it. I was playing on legendary and didnt run into a time where i needed to kill one.

Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#7  Edited By Raiden36O
@Cheapoz said:
" @iam3green said:
" dang that sucks for people that live in other countries. i just have a question about how this works. how come companies make something that is great for gaming but then another hyped game don't take that great idea. "
I'm going to put this down to the IW vs Treyarch thing in this case.  IW hate everything that Treyarch do. To an extent I can imagine why, they feed off your scraps and sell millions of copies. What I'm beginning to not like about IW (and through their mouthpiece 402) is that even popular development from Treyarch is getting beat down.  When asked about Nazi Zombies in MW2, 402 just rolled his eyes mocking the idea. Obviously Terrorist Zombies would be kinda dumb in MW2, but he can't escape the fact that that mode is damn fun, and damn popular, so don't be so dismissive.  And then it comes to this region filter too. COD:WaW fixed it for everyone, but no way would IW take Treyarch's developments and put them back into their own game. Part of me wants to see their 'auto select' crap fail so we can all hang it on IW that they FAILED on something that Treyarch got RIGHT.  But most of me wants to play MW2 without lag. "
I agree, IW hate of Treyarch has spawned the spec ops mode which sounds like not much fun. Something like horde mode/ fire fight/ nazi zombies where 4-5 players could co-op would have been much better and have alot better longitivity in my opinion. But having a mode like that would probably have been seen as Nazi zombies with terrorists. As it is spec ops sounds like Mile High alover again, and im not sure about you, but for me Mile High was not fun. And by not fun i mean a frustrating, trail and error, linear lump of poo.
Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#8  Edited By Raiden36O

MW 2 does not need a flame thrower. That would be a stupid weapon to put in.

Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#9  Edited By Raiden36O
@warxsnake said:
" @Raiden36O said:
" @warxsnake said:
" @Raiden36O said:
" @PureRok said:
" Get it for the PC.  Problem: Solved. "
solve one problem, add ten more "
The other ten are user-related "
main reasons i dont play pc games:  -Dont like 'twitch' shooters. Which is what all PC FPS's become. -Dont like dealing with problems like graphics drivers and crappy installations that require me to go through 100 menus and then the game still doesnt run right.-I like being able to sit back and relax, not be 30 cm away from the monitor sitting at a desk.-Cant play with my friends on PC since they all play on xbox.  -Xbox live is so much eaiser, put the disc in and it works, voice communication and party systems are all intergrated.  - And finally, not everyone has a decent PC good enough to run modern games as they, and there required constant upgrades are pretty expensive.   So, buying it on PC does not solve my problems, adding in a 'local search' option like WAW does. "
Well when you generalize (all PC fps are twitch based? have you played BF2 which is one of the most popular PC FPS of all time) and exaggerate (100 menus? you sure it wasnt 1000? last i checked all you needed to do is download the latest GFX driver and have the latest version of a game)...  The other points you made are your opinion and choice of course, and I respect that, but some of them pass off as fact. Steam is just as easy as xboxlive if not easier, you can connect your pc to your living room HDTV and play on your couch if you dont have a gaming desk setup, and if you buy smart, you could still be running a top of the line computer with 2006 era hardware (8800GTX, 2GB ram, core 2 duo is still more than enough for any multiplatform title, and that means that 2006 configuration will last you until the end of these console's lifecycles).  "
I have played BF2, i dont like playing FPS's with a keyboard and mouse because in my opinion it makes aiming too twitchy and unrealistic. I have played games on steam, I dont think its as good as xbox live personally. Playing with a mouse and keyboard while sitting on your couch, doesn't sound like my idea of comfort. As for your point about it not being 100 menus, i was using hyperbole.
 
Anyway this isnt a debate about PC v Console gaming, this is a debate about the need for local search on MW2 and things are getting off topic.
Avatar image for raiden36o
Raiden36O

128

Forum Posts

0

Wiki Points

2

Followers

Reviews: 0

User Lists: 0

#10  Edited By Raiden36O
@warxsnake said:

" @Raiden36O said:

" @PureRok said:

" Get it for the PC.  Problem: Solved. "

solve one problem, add ten more "
The other ten are user-related "
main reasons i dont play pc games:
 
-Dont like 'twitch' shooters. Which is what all PC FPS's become. 
- Prefer using Controller over mouse and key board.
-Dont like dealing with problems like graphics drivers and crappy installations that require me to go through 100 menus and third party websites for patch downloads/online IDs and then the game still doesnt run right.
-I like being able to sit back and relax, not be 30 cm away from the monitor sitting at a desk.
-Cant play with my friends on PC since they all play on xbox.
 -Xbox live is so much eaiser, put the disc in and it works, voice communication and party systems are all intergrated. 
- And finally, not everyone has a decent PC good enough to run modern games as they, and there required constant upgrades are pretty expensive. 
- EDIT: also, dealing with things like aim bots and wall hacks which are alot more frequent on PC isnt my idea of fun.
 
 So, buying it on PC does not solve my problems, adding in a 'local search' option like WAW does.