I'm currently playing the Closed Beta on PC - the one that was released after the game went gold already - and I'm enjoying it quite a bit. However, after playing it most of the night last night, I have a major concern with it.
From what I can tell, the only other mode that is not currently in the game is Evacuation. I saw a video on it and it looks cool and everything, but it just kind of seems like a more prolonged version of the mode that's already there. Which is a fine mode, but it's essentially you just hunting the monster if you're the humans and hunting down the humans if you're the monster. The game doesn't change dramatically from match to match. I'm not sure the player count or the limited mode varieties will be enough to sustain this game for that long after release. You're not unlocking stuff that much, and the things you do unlock are only slight variations on the things you already do have.
Titanfall had a similar problem of not enough content and having no single player to speak of, but that game had way more unlockables and other modes and it still didn't take the world by storm. How is a game with one concept and no variations on that concept going to hold anyone's attention for much more than a couple of weeks at most? A $60 price tag might be a bit steep for what's here.
I realize that this is a beta, but after doing some research last night, from what I can tell there will be 12 maps, 3 characters per class (and 4 classes, so 12 characters), and 3 monsters (and an extra if you preorder, which sucks). While the game could add more content in the future, that content will more than likely cost money. It kind of sucks that they would expect you to shell out more money to make the base game feel complete.
It sucks, though, because I had a really good time with it. I know it's a smaller-than-average team working on it, but when they're charging a big developer price, they're going to get big developer comparisons. That's only fair.
Have you guys been playing it? What do you think?
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