How about starting with making sure your games simply work. This isn't completely condemning across the board, but it still happens far too much. Bethesda still suffers from severe scripting bugs on all platforms, particularly console, with thier open world games, specifically...
And recently, just playing through xcom 2 on ps4, you literally cannot play on ironman due to random bugs such as no targeting, inability to climb to evacuation points, or having loading eventually take up to ten minutes.
Maybe it is just more pointed towards games I tend to enjoy, so it amplifies my reaction, but even wasteland 2...near the middle to end, the game continously crashes to a tone of every 15 mins max (maybe patched by now)
I don't mind patching games and having bugs flushed out, but its quite different when they absolutely require a fix vs streamlining.
Call it whatever you want, it still sucks.
Also, if people can look at the majority of game narratives and contrive it as anything but lazy, then you are a better person than I. I don't come to games for narratives, but I know that is simply the byproduct of continuously being shown to not bother expecting one worth investing.
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