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RavenX302

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RavenX302's forum posts

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RavenX302

328

Forum Posts

8

Wiki Points

14

Followers

Reviews: 0

User Lists: 4

Avatar image for ravenx302
RavenX302

328

Forum Posts

8

Wiki Points

14

Followers

Reviews: 0

User Lists: 4

I really enjoyed the game at the time, but even then, the talk of revolution or interest coming from that nemesis system is nothing more than smoke with little substance. No wonder people go into it with heightened expectations, as some still claim the "idea" of the nemesis system as reality. It amounts to so little; a couple modifiers, couple lines of dialogue, and slight visual change. I really hope the new one expands heavily on that concept.

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RavenX302

328

Forum Posts

8

Wiki Points

14

Followers

Reviews: 0

User Lists: 4

I am really enjoying my time, but i swear, you take that Zelda name off and suddenly perspective would change greatly. I just can't get past seeing so much of this done before and vastly more contextual and engaging. Christ, people are praising the ability to laboriously chart points on a map..?

I love the way it looks, though. Some creature animations look fantastic and obviously taken with great detail.

I get a bit of a team ico vibe from the eerie expansiveness of it, and that really is an interesting feel for any game.

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RavenX302

328

Forum Posts

8

Wiki Points

14

Followers

Reviews: 0

User Lists: 4

#4  Edited By RavenX302

Sword, because he looks badass when he sheaths it. It also just feels the most reliable in most situations for me.

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RavenX302

328

Forum Posts

8

Wiki Points

14

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Reviews: 0

User Lists: 4

I watch jingle all the way each Christmas. It's a very poorly made movie, even by cheap cash ins standards, but i find it genuinely entertaining.

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RavenX302

328

Forum Posts

8

Wiki Points

14

Followers

Reviews: 0

User Lists: 4

#6  Edited By RavenX302

I still think Bethesda made Bethesda games are special works. I get that, around Skyrim, momentum started slowing and by Fallout 4, seems to have halted all together...but, i still find its a difficult experience to find else where, for each entry. I personally never found the Witcher to have the same tangible feeling and bioware has gone further and further to stagnant environments with limited actaul exploration, focusing much more on relations and the stories within those.

Mechanics and such in those games just don't afront me, like some. Morrowind plays like utter junk, but Jesus, there really isn't anything like it in terms of the world. People bagger about the writing, and in the past two, thats probably the most accurate of criticism. However, i still believe each entry has genuinely interesting worlds and odd quests here and there.

The stitching of these games are starting to show more and more though, and i feel that has started to wear out a bit for some. I still think, even going back, they do incredible things. Unfortunately, i dont think that is a mechanics based opinion, so that sentiment probably isn't wildly shared as of late.

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RavenX302

328

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8

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14

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Reviews: 0

User Lists: 4

#7  Edited By RavenX302

Absolutely perplexing that the simulation of nudity is deemed so offensive that large companys will bring the hammer to any 'excessive' use (or maybe overreaction) of content...meanwhile, simulated violence isn't only promoted, but literally drives the existence of much entertainment. Its such an old, old argument that i can not believe we are still being concerned about. This case has the added twists of policy and blah, blah, though, that doesn't even touch the actually fucked mindset of what is apparently acceptable.

I can't tell if i should be jealous or empathetic towards people, where this is an issue.

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RavenX302

328

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The list of cronies under his gaze are the true threat. Trump's potential damage doesn't stem from his personal ineptitude only, its the legitimate lunatics in his employ. The ones that actually fill the balloon are the ones that will bust it, and yet...the majority of Americans still treat the position with the same respect as a high school talent show.

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RavenX302

328

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User Lists: 4

How about starting with making sure your games simply work. This isn't completely condemning across the board, but it still happens far too much. Bethesda still suffers from severe scripting bugs on all platforms, particularly console, with thier open world games, specifically...

And recently, just playing through xcom 2 on ps4, you literally cannot play on ironman due to random bugs such as no targeting, inability to climb to evacuation points, or having loading eventually take up to ten minutes.

Maybe it is just more pointed towards games I tend to enjoy, so it amplifies my reaction, but even wasteland 2...near the middle to end, the game continously crashes to a tone of every 15 mins max (maybe patched by now)

I don't mind patching games and having bugs flushed out, but its quite different when they absolutely require a fix vs streamlining.

Call it whatever you want, it still sucks.

Also, if people can look at the majority of game narratives and contrive it as anything but lazy, then you are a better person than I. I don't come to games for narratives, but I know that is simply the byproduct of continuously being shown to not bother expecting one worth investing.

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RavenX302

328

Forum Posts

8

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Reviews: 0

User Lists: 4

I dont think the criticism is always just internet or no internet. Some don;t have great internet, and downloading, say a 4 gb patch can take some time, coupled with PSN download speeds. (if you are playing on ps4)

It is certainly a fair criticism and just because "thats the way things are" doesn't mean it isn't an annoyance for some. I don't really care either way at this point in my life, but I can appreciate the fact that it can suck to purchase something and still have to await some sizeable download in order to dig into it.

"video game development is hard" is maybe something that amplifies some frustration with stuff like that. No one denies it, but it also isn't the responsibility of the consumer to be sympathetic when you are selling a product, then using vague excuses to justify little things.

Meh, those are kinda two separate arguments, but they seem slightly blended together in these situations. I think ideally neither side would want to push patches for games, but it does help the experience overall. For me, the size of patches have just gotten so large so quickly, that I can at least appreciate the disapproval some gain.