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Robaota

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Robaota

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This is a very good series.

I enjoy it very much.

Thank you for your time.

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Robaota

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Jason, you are a true dude. Nice work!

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Robaota

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Oh man this is totally the stream to code to

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Robaota

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@alex said:

@derek_davis: Or maybe the fun we're having, and the fun people are having watching, has less to do with winning and more to do with the dumb shit we get into in these matches. Like, of course we're trying to win, but I'm not particularly obsessed with it. I don't care if my team isn't doing every little thing correctly here. I'd rather they just play how they play and we see what happens. If that's not your thing, cool. Maybe this is not the show for you.

Can confirm; had fun watching dumb shit. Would watch again.

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Robaota

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Edited By Robaota
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Robaota

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Alex saying "I'm going to put this man in the bin" is an all-timer for me. Holy shit.

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Robaota

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@senate4242 said:
@fisk0 said:
@vucubcaquix said:

Man, so like, you think Alex has like at least $500 worth of coins?

If it's closer to $1000 he can probably spring for a new PC or a 1080 or something

Man, I didn't expect to feel weird about reading that post. I'm not opposed to him selling the collection at all, but selling things that are sometimes upwards of 200 years old (wasn't one of those coins even from the 18th century?) in order to buy something that'll last around 6-8 years - if even that long considering they're professionals who need their stuff to be fairly up to date - really feels wrong.

I'd almost feel obliged to invest the money into something more lasting than that.

I completely agree. I would hate to see him sell these coins for a video card that these days you are lucky to get three good years out of. But at the same time he does not seem to care much about them, despite being passed on from his grandfather.

See, I can understand the sentimental value angle but I don't get the idea that old things intrinsically have more value than new things. If Alex doesn't care about them, they have no value to him - by selling them, he gets value in the form of money but also whoever buys them gets value in the form of some cool new coins they wanted. It's literally a win-win.

It's not like by selling them they're magically going to disappear off the face of the Earth - if anything it's probably better for the coins if he sells them to someone who actually wants to put effort into preserving them.

Yeah, that's my take on it too. If Alex holds onto them for sentimental value, that's cool. But if he decides to sell them for some hot dollars, that's also cool; the buyer is likely someone who would know much more about the coins than most and as such would be able to take care of them.

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Robaota

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Yeah, this is my thing. I can completely lose hours to this.

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Robaota

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Cleanse the pallette of Mega Man with...MEGA MAN BATTLE NETWORK YEAAAAAAH.

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Robaota

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This is a really interesting bit, thanks for posting!

@11111110 said:

Also, an artist on reddit broke down some of the reasons why the facial models and animations look slightly-off putting. In reality the faces and animations in ME 1-3 weren't much better, but had the proper camera cuts and lighting needed to keep the player from noticing

http://imgur.com/a/itZ29

1) The eyelids cast shadows on the eyeball. It's not white, it's actually closer to the value of the skin. Without that important shadow, the eyes seem to glow.

2) The eyeball is wet, therefore it will also reflect environment light from intense light sources outside of the iris area. If the shader is incorrect, it will look too glossy or too matte.

3) If the contrast is wrong for the above reasons, the reflection will disappear, giving the eye a dead look. The contrasted highlight is what gives the eye "soul".

4) There are a few glitches with animation transitioning but that's not the engine's fault. It's lack of polishing. Certain things are jarring, such as the character failing to face the right direction.

5) The blinking is off. Characters are not blinking in coordination with their lines and expressions.

6) Emotion transitions are very rough.

7) The lighting in cutscenes is very generic and not tailored to that particular scene. What you usually want is to hide your shortcomings with dramatic lighting, which is why some ME 1-3 scenes still look better, despite the inferior models and outdated engine.

Dragon Age Inquisition was made using the same engine, and the characters often have the same frozen eye expressions that Brad and Jeff kept noticing in Andromeda. But it also has dimmer lighting, fewer close-ups, and better usage of character idle animations to call your attention away from the complete lack of eye movement. As seen here

https://www.youtube.com/watch?v=gAETU7cjMCM

https://www.reddit.com/r/masseffect/comments/5zqe3e/no_spoilers_here_is_why_the_eyes_look_wrong_in/