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RVonE

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GOTY 2011

11 games for 2011. My list of this year's most favorite games. Otherwise known as "the wall of text". I'm sorry.

List items

  • I don't know what happened, but over the last week (maybe more) it's become cool to hate on Skyrim. Whatever the case, I'm not onboard with these hipster shenanigans because I've put about 80 hours into this game and had a blast--and I'm not planning on stopping anytime soon. See, I understand that the game is busted but for what it's worth it is not as busted as any of Bethesda's previous games. That's something, right? Now, there are these people who are of the opinion that this game CANNOT win GOTY because of the fact that the PS3 version is absolutely unplayable. That's a fair opinion and I really feel for those people that rely on just a PS3 to play their games; I mean, the game still costs 60 bucks and you expect a working game for that money. That said, what strikes me as odd is the fact that usually the PC port of a fantastic console game is the version that's broken. And usually people accept that fact and don't feel sour when such a game still receives very high praise. So what's different this time?

    Anyway, Skyrim (I'm playing the PC version, by the way) is the single-most immersive experience I've had this year and it's just a fantastic game top to bottom. That's not to say that it's without flaws (apart from the technical ones). One of the things I really feel Bethesda needs to improve upon is character development or just general character dialogue. I mean, most characters in the world feel absolutely generic and forgettable.

  • Wait, just hear me out. No, I know, I know. Just... Okay.

    I've thought long and hard about this game and whether or not it belongs on my list. When I decided that it did belong on it I thought even harder about whether or not it was insane to put it in the number two spot. Eventually I agreed with myself that it did. Let me explain.

    Of the games I played this year Dragon Age II is the most disappointing by far. A ringing endorsement, I know. It's just that I absolutely loved Dragon Age: Origins. To me that's one of the best examples of a game that perfectly balances implementing lessons learned in gameplay design in the last two decades without sacrificing depth in its mechanics, it's story development, character development, overall length, etcetera. Dragon Age II throws a lot of DA:O's brilliance overboard and takes a Mass Effect-esque approach to its design. This is immediately evident from the inclusion of the dialogue wheel. Not that that's bad, it's actually a very good design choice that really benefits the flow of dialogue. What strikes me as the most divisive imported aspect is the fact that the player now a more fixed character in the guise of Hawke. Where in the previous game the player could choose his or her own name, this time you're part of the Hawke family. While that may not seem like such a big deal, the thing is that your family is actually there with you; Hawke travels with her brother, sister and her mother and even lives with her uncle for a while. This greatly affects the space for role-playing in DAII. Your character comes with a very much present and immediate history and a defined personality (even when you get to choose between different types of responses to situations) because of the proximity of her family. In other words, where DA:O allows more player freedom because the character's history is vague, distant and hardly ever confronts the player in whatever is going on at the time, DAII anchors the player in a particular historical narrative that is rendered present by the very fact that that history is embedded and embodied by particular characters that come along with the player on his or her journey. Whatever your judgment may be on this particular aspect of DAII, it cannot be denied that it allows for a more focussed narrative form and enables a form of storytelling that's more directed but also makes the player feel much more involved with whatever is going on in the world.

    This aspect is also carried forward by the limiting of the player-agency. In fact, even though the player gets to make tons of choices along the way, the most important story beats are initiated by NPCs who are, more often than not, in Hawke's own party. Whereas it is common for RPGs to let the player initiate most events and make the player responsible for the formation of the opinions held by most NPCs, here, in DAII, you sometimes feel at the mercy of those you thought you could "trust". More often than not, the player is swept away, carried forward, by events beyond his or her control. Mostly, I've come to like this about DAII but then the Anders event happened and I hated it. Fuck that guy.

    Of course, the most jarring thing about DAII is the lack of variation in the environment. The same dungeons and areas are used over and over again and not even in a prefab kinda way but literally the same dungeons. You even have to go to the exact same locations! It just feels rushed. This feeling is strengthened by the fact that the music is rushed as well. For example, Fenris has his own character theme while none of the other characters have one. Clearly, the intent was to write a theme for all party members. I read an interview with Inon Zur (the guy who wrote the music of DA:O and DAII) where he flat out stated that the score was unfinished due to time constraints. This is just plain bad.

    So why is this game my number 2 game of this year? While the combat is more shallow than its predecessor, I feel DAII did a lot to make it feel more interesting by speeding it up and making it more flashy (yes, shallow indeed); it just looks cool and towards the end of the game the combat gave me a real sense of being a badass just wrecking fools! Also, I feel the artistic style is far more pronounced and memorable than DA:O's generic fantasy style; It's really a step up for the series and I hope they'll retain it for DAIII. But the most important reasons for me to really like this game lies with what the writers did with the characters. The character development is just fantastic in this game. You really feel like your party members are actual people with their own hopes and dreams and their own distinct personalities. Combined with a top-notch voice acting crew and you have characters that are both memorable and very lovable. But that's not all, what I absolutely loved about DAII is the dialogue; it's just really well-written. DAII takes dialogue a step further by including a ton of random dialogue that occurs between party members. To be clear, it's not like in Mass Effect that one of your party members just remarks something, or in Mass Effect 2 that you have to select a dialogue location (sunset on Ilium, anyone?) to make dialogue between character happen. No, in DAII you're just running around in the world and suddenly two of your party members will just start to, you know, talk. More often than not they're actually bickering or exchanging snide remarks; it's absolutely fantastic and just doesn't get old.

    Like Skyrim, this game is very flawed but it entertained me to the end. Let's just say that a very disappointing game from the DA team is still a very good game.

  • While I feel the first Portal game had a much more profound impact on me, this second installment is without a doubt a stellar experience and just a very polished and magnificent game. Fantastic!

  • Zelda games are good games. This we know to be true. That said, there is always a strong divide when it comes to which of the Zelda games you prefer over others. Let me just say that from the polygonal era I enjoyed Twilight Princess the most with Majora's Mask a close second. Am I crazy? Perhaps. It's just that I really connected with Midna's character in Twilight Princess and felt Nintendo finally nailed it with giving Link's guiding character a real personality.

    Anyway, while I think TP is the superior Zelda experience available on the Wii, there's just no denying that what the developers did for Skyward Sword is anything less than outstanding. The implementation of motion controls is one of the best available for the system, the game mechanics are very accessible without feeling boring after a couple of hours and some of things they do with the art style for certain environments is just fantastic.

    One of the major drawbacks in this game, for me anyway, is the fact that I feel that this game is just too brown. There's just so much desert and flying above the clouds is one drab and brown experience. Whereas Wind Waker's overworld was very blue and could be monotonous, it was very vibrant. Skyward Sword doesn't have that. Flying around the overworld felt like a chore and there was hardly anything interesting to look at. That said, just jumping of one the islands and whistling for the bird to come felt amazing every time!

  • I love Lewis Carroll's Alice and I love American McGee's rendition of this character and world.

    This Alice fiction zooms in on the darker, more hidden, tones of Carroll's masterpiece without forgetting the crazy. Alice: Madness Returns is not for everyone, though. Each world feels about a quarter too long, the platforming sequences can become tedious as well as the combat. That said, I'm just in love with the art direction in this game and Alice's character model is just fantastically rendered. JUST LOOK AT THAT HAIR!

    Call me crazy, but for me one of the most satisfying experiences in this game is Alice's triple-jump-into-float ability which causes the camera to slightly tilt on its axis. It's such a subtle but very present and distinct effect. That and Alice's dash ability that turns her into butterflies are just two amazing (yet simple) effects I could look at all day and made playing this game an absolute joy to play.

  • You know, I somewhat disagreed with the dismissive tone of the GB crew on some of their talks on U3. I mean, yeah, I had more fun with U2 and am convinced that that was just an overall better game, but U3 delivered on every front and was just absolutely a fantastic experience. Yes, I knew what I was in for and yes they hit the same notes they did with U2, that just doesn't mean it's not one of the best games put out this year. Because it is.

  • When it comes to first and third person shooters, I have to say that Dead Space 2 offered the most compelling experience for me, this year. Not only do the weapons feel very satisfying, Dead Space 2's art direction is outstanding and its narrative is just top notch for the genre. Loved it!

  • I don't like racing games. I love Dirt 3. The racing feels fantastic, the tracks and cars look amazing, and the music and presentational style are second to none.

    If there is one complaint I have about this game it is the fact that I think there are just too many Gymkhana events and too few straight up rally races.

    A wise man once said "more safari, less track". It's like that, kinda, just maybe in reverse. Or not at all.

  • OI, IT'S THE SHPOICE MUHREENS!

  • The only downloadable game to make my list this year, and for a good reason. The presentational visual and vocal style combined with an excellent combat system makes this just a very good game; downloadable or otherwise.

  • You know, everything about this game is just excellent. It's very well-made and just a top-notch product. That said, I just can't help but feel that Arkham Asylum was just better. This is largely due to the fact that I felt the environments in AA were just more coherent and compelling to me. I also loved the mystery surrounding the Asylum which was slowly revealed through Amadeus Arkham's recordings that could be found in the most unexpected places.

    Don't get me wrong, Batman: Arkham City is still an excellent game, but I just didn't connect with it like I did with Arkham Asylum. That's the reason this game get's an honorable mention but falls just outside my top ten for 2011.

36 Comments

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tekmojo

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Edited By tekmojo

11 items and Dragon Age 2 up at the 2nd spot, very interesting list lol.

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RVonE

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Edited By RVonE

@tekmojo: Thanks, man. I try. =p

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Dixavd

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Edited By Dixavd

Took me some time but I read it all and it brought up a few things. First off sicne oyu are playing Skyrim on the PC what did you think of the menu set-up - I know some people who absolutely hate it on the PC saying lines like "it's for consoles and doesn't work on PC, too many times I scrolled up and went back a stage and had to back and start looking again - it sucks"... or something to that affect. How did you find it?

Second what made you get Dirt 3 since you aren't really a racing fan?

And third the DA thing about characters talking reminds me of in Final Fantasy XIII where characters will just say what comes ot their mind when out in the world dedending on places they are in, what the player is doing and what other characters are present. While I do have some huge problems with that game, that touch really worked for me - so many times I would just walk around areas with different characters looking at the beautiful environments and see what the characters say. I fear since both of these games have been knocked so far then the good things they do are ignored, and this is a really nice subtle thing I want in more games.

Nice read!

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RVonE

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Edited By RVonE

@Dixavd: Hey, thanks for taking the time to read my list. As for your questions:

-I understand the complaints people have with Skyrim's UI on the PC. I've played it for a couple of hours with mouse + keyboard and it just didn't work well. There is a mod out called skyUI (I believe) that fixes most of the issues. That said, I just plugged in an xbox controller and never looked back. The default UI works fantastic with a controller. I play most of my games on PC these days, but I'm not one of those types that sticks with mouse + keyboard no matter what--some games just work better with a controller, some with m+k.

-Well, I think it's the QL with Drew that sold the game to me. I always liked the idea of rally racing but, like I said, race games usually just aren't for me. But I just took a leap of faith when Drew recommended it and it's been great. Like I wrote, I don't particularly like the gymkhana events, but the actual rally racing is just fantastic.

-Yeah, it's kinda similar to FFXIII. Whatever one thinks of either game, the way those games make characters interact is just phenomenal.

Again, thanks for reading.

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Dixavd

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Edited By Dixavd

@RVonE said:

@Dixavd: Hey, thanks for taking the time to read my list. As for your questions:

-I understand the complaints people have with Skyrim's UI on the PC. I've played it for a couple of hours with mouse + keyboard and it just didn't work well. There is a mod out called skyUI (I believe) that fixes most of the issues. That said, I just plugged in an xbox controller and never looked back. The default UI works fantastic with a controller. I play most of my games on PC these days, but I'm not one of those types that sticks with mouse + keyboard no matter what--some games just work better with a controller, some with m+k.

-The only thing I have a problemw ith playing Skyrim on a controller is that I have to pause every time to change items in the quick menu, I can really see the ability to set equipment to the number buttons making the combat snappier on PC.

You're welcome - really interesting, especially the Dragon Age 2 stuff.

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SethPhotopoulos

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Edited By SethPhotopoulos

Our taste in games is really similar. Especially your takes on Dragon Age 2, Zelda, and Uncharted 3. Not Batman though. Not Batman.

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RVonE

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Edited By RVonE

@SethPhotopoulos: Hah, that's cool!

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DarthOrange

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Edited By DarthOrange

Great list dude! Lots of detail in why you liked these games. Also this:

I'm not onboard with these hipster shenanigans

That was hilarious.

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RVonE

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Edited By RVonE

@DarthOrange: Thanks, man! I try.

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Winternet

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Edited By Winternet

Glad to see Alice made someone's list (although it didn't made mine :D).

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Baal_Sagoth

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Edited By Baal_Sagoth

Excellent, some really nice and deep explanations for your choice and I'm happy to see Alice on there. I even like the first one, deeply flawed as it was with the camera behaviour and some of the gameplay. An interesting read!

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RVonE

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Edited By RVonE

@Baal_Sagoth: Hey thanks for taking the time to read it!

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Czarpyotr

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Edited By Czarpyotr

Awesome list. DA 2 was almost on mine and then I moved it to honorable mentions at the last second. I totally agree with you on everything about that game. The choices you made felt way better than any of DA O's decisions and the story kept me interested in playing the whole game through.

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RVonE

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Edited By RVonE

@Czarpyotr: Absolutely! I just hope the DA team take what's good about DA:O and DAII and make a great sequel. Let's just say I'm cautiously optimistic about DAIII.

Anyway, thanks for taking the time to check out my list!

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Scottish_Sin

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Edited By Scottish_Sin

Nice list man.

As you've already stated, DA II gets a lot of hate but despite the faults I think it had (recycled areas being the biggest culprit) I still really enjoyed it and I also debated about putting it on my own top ten list.

I really enjoyed the characters and the story so I'm interested in seeing where they take the next one.

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RVonE

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Edited By RVonE

@Scottish_Sin: Thanks for taking the time to read it; I appreciate it very much. And yeah, it'll be exciting to see where they'll take series next, especially in a post-Skyrim and post-Witcher 2 world.

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Scottish_Sin

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Edited By Scottish_Sin

@RVonE: No problem. I'm getting a PC within the next month that will mostly be used for gaming so I'm looking forward to playing The Witcher games.

I'll also probably end up buying Skyrim again for the mod support as well. :P

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RVonE

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Edited By RVonE

@Scottish_Sin: Hah, those Bethesda guys got you good! =p

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Scottish_Sin

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Edited By Scottish_Sin

Haha, them and Bioware. It's shameful quite honestly. ;)

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amlabella

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Edited By amlabella

That was a great read, and you even made a convincing argument for Dragon Age II at #2 lol. I liked seeing Alice: Madness Returns on the list, I felt that game was underrated. And though I personally liked Arkham City more than its predecessor, I agree about the audio recordings from AA - those were fantastic. I guess doing it two games in a row might have been a bit much though.

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RVonE

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Edited By RVonE

@amlabella: I'm glad to hear that you liked my write-up. Yeah, Alice is just a very enjoyable game (I'm glad Ryan also gave it a positive review). I definitely see how you can prefer Arkham City over Arkham Asylum. Top to bottom Arkham City is just an incredibly well-crafted game and a good experience.

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AhmadMetallic

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Edited By AhmadMetallic

You should add some text in the description box, it exists for a reason you know..

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RVonE

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@AhmadMetallic: Hah! Yeah, I know. I just had no motivation to do so after writing my wall of text. =p

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RVonE

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@AhmadMetallic: Wait, I now got your joke! Well done Ahmad. Well done. :D

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AhmadMetallic

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@RVonE:  ;p
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Edited By Zaxex

You know, it became cool to hate Dragon Age II too. I preferred that game's combat speed from the start and without direct comparisons to Mass Effect it was a decent game (not that ME is better, but it certainly has a higher budget etc).

I kind of wish I could have included Alice and Dirt 3 as well; loved both those games but I liked Dirt 3 less its predecessor and Shadows of the Damned was less frustrating than Alice (played them at the same time).

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RVonE

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Edited By RVonE

@Zaxex: Yeah, I had only recently finished DA:O before starting DAII and I definitely preferred the faster combat of the latter.

Unfortunately, I have yet to play Shadows of the Damned so it couldn't make my list. Most likely I'll give that game a go this summer.

Thanks for taking the time to read my list!

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Zippedbinders

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Edited By Zippedbinders

While I think Alice suffered from some padding issues, I loved the story (one of the most satisfying and beautiful endings in a year chock full of 'em) and visual style of it, the fact that its a playable game in any form is a plus, considering how poorly the original has aged. I'm glad someone put it on their list.

Interesting seeing DA2 on a list, considering the backlash from fans. However, as someone who doesn't quite get all the hooplah over DA:O in the first place, I'm not sure I understand any of it.

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RVonE

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@Zippedbinders: Yeah, the more I think about Alice, the more I feel it should've been higher on my list.

Regarding DAII, I have to stress that it IS the most disappointing game I've played because I hold DA:O in high regard. On the other hand, it still is a game I had a ton of fun with. Having said that, I am curious whether or not you would actually like DAII--with it being such a departure from DA:O and all. It might just be different enough for you to enjoy it. Maybe.

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NamelessWanderer

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Edited By NamelessWanderer

Strange, i have rarely ever seen anybody hate on Skyrim, maybe you could point out where you saw this, because i sure Haven't.

That's not the case for DA2, however, lol.

i can see your points but i don't agree with them.

But pretty good list overall.

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RVonE

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@NamelessWanderer said:

Strange, i have rarely ever seen anybody hate on Skyrim, maybe you could point out where you saw this, because i sure Haven't.

That's not the case for DA2, however, lol.

i can see your points but i don't agree with them.

But pretty good list overall.

Thanks for taking the time to read my list. A couple of things:

Regarding Skyrim, don't be crazy; even on GB there are threads that read something like "surely this can't win GOTY, look at how busted this game is" or "if it was the 360 version that was broken, the GB guys would never pick this game for GOTY". Other than that, there is plenty of stuff about this on GAF and (of course) Bethesda's own forums are filled with hate posts (that will often be deleted the same day).

As to DA2, I understand that that game is not for everybody but you say you don't agree with my points, which is fine of course but I do have some questions. For instance, does that mean you don't think the writers did some cool stuff with more focused character development? Did you also not like the random in-world dialogue that took place between squad members? What about the art design? Surely Flemeth's DA2 look is preferable over her drab DA:O look? Don't get me wrong, like I wrote in my list, DA2 is the most disappointing game I played last year and I do feel the devs took a lot of stuff in the wrong direction. That said, I don't think that that makes it a bad game; it's still a strong game with decent story-telling (even though I don't agree with the direction the story took and I hate what they did to Leliana).

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NamelessWanderer

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Edited By NamelessWanderer

@RVonE:

Well, i'm very new to this place, and i really haven't had the time to be in the Forums, or any other forum really(with exception of BSN, for some reason i keep returning there, i don't know why, i just do). but n the outside i barely see any criticism for this game, everyone seems to proclaim it a masterpiece or something.

as for DA2, well, i'll answer your points:

1)i'm not really sure what you mean with more focused character development, are you saying that the game is character driven?

2)Some were funny, but on the hole, the characters didn't grabbed me and i didn't care for their banter. and besides, i don't see what's the big deal, Origins did the same things.

3)i see your point in that it looks less generic, but that doesn't mean good.

i absolutely detest the way some races look (not all), like the elves, and i hate the color palette, it looks like they put bleach everywhere but the colors didn't went away completely.

i'm also not a fan of it's over the top-ness, everything is so flashy, and gory to the point of being comical(this almost happened with DA:O but it was more tolerable), and everyone is jumping around like crickets and....

well you get it, i didn't liked the art style.

this is what i mean by "i see your points, but i don't agree with them"

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lockeyness

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Edited By lockeyness

Interesting list! Was not expecting anyone to put Dragon Age II so high up on their top ten, but you raise some good points about it. I wanted to like Alice so much more because I was such a big fan of the original (American McGee's, that is). It suffered from too many graphics issues for me to focus on the otherwise great art direction.

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RVonE

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Edited By RVonE

@NamelessWanderer: Thanks for taking the time to lay out your views. I see where you're coming from and (like I wrote earlier) I can totally understand why people dislike DA2; it was a huge disappointment after all.

As to your first point, yes, for better or for worse I do feel that DA2 was a lot more character driven than the previous game (whereas DA:O was a lot more plot driven).

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RVonE

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Edited By RVonE

@Lockeyness said:

Interesting list! Was not expecting anyone to put Dragon Age II so high up on their top ten, but you raise some good points about it. I wanted to like Alice so much more because I was such a big fan of the original (American McGee's, that is). It suffered from too many graphics issues for me to focus on the otherwise great art direction.

Did you play it on the PC? I played the Steam version and it worked great on my machine (there were occasional hiccups and oddities but nothing major that I could tell).

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Zippedbinders

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Edited By Zippedbinders

@RVonE said:

@Zippedbinders: Yeah, the more I think about Alice, the more I feel it should've been higher on my list.

Regarding DAII, I have to stress that it IS the most disappointing game I've played because I hold DA:O in high regard. On the other hand, it still is a game I had a ton of fun with. Having said that, I am curious whether or not you would actually like DAII--with it being such a departure from DA:O and all. It might just be different enough for you to enjoy it. Maybe.

I played the demo for DA2 and hit a lot of buttons, it wasn't a painful experience. My problem for DA:O is that I've started it twice and it hasn't found any way to hook me. The blight seems like common enemy fodder with no interesting hooks, the art design is bland, and the Grey Warden ritual really put me off on wanting to be proud of being a badass for these people. I tried human noble, which I stopped within an hour (killed some rats in a kitchen, put it down for 6 months) but have recently restarted, and dorf noble where I made it to the town where some kid is possessed by a demon and everyone's sad/worried for their lives.

Outside of Fallout, I'm not a huge fan of western RPG design or setting, mostly because they all try to be Tolkien (of which I'm not a fan) in the worst way possible. I'm not interested in strategic/challenging combat in this sort of RPG (I've been playing DA:O on easy), so any of DA2's for better or worse streamlining isn't going to do much for me.

Strong narrative really isn't a huge draw either. I like Bioware for its characters, Wrex made ME1 awesome and Thane and Garrus made up for Miranda's general whoreishness in ME2. Of the people I've met in DA:O, Sten is the only one I'm liking (not counting the dog). Alistair and Morrigan have only served to reinforce my feelings about how the dorf origin story goes down, that this is a universe of self conceited and unfunny assholes. Hopefully things get better and some of the characters actually evolve. Also, it bothers me how easy it is to stumble into hitting on people. 3/4 of the things I could tell this one random elf girl alluded to boning her. Subtlety would be nice, Bioware.

Pirate Booby lady, beardless dorf, and the warrior woman from the demo seem interesting from what I can tell. I'll get around to DA2 eventually, I'm compelled to at least finish DA:O before I try DA2 out but I'm pretty sure that's a ways away. .