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Saieno

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Saieno

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Edited By Saieno
@Jimmy6068 said:
 Also, PC gamers won't really get into it for the quality reasons. If they are buying PC, then they don't mind spending the money. Aside from those groups, you have those PC gamers (which is the lion share these days) who like MMOs, like WOW. I don't see WOW working well on a network system like Onlive.   The biggest problem though, is going to be for those who have monthly data limits, of which some are no more than 100GBs. They can burn through that in about 5 days of moderate of gaming on Onlive. I don't know if my ISP would send me a letter for over bandwidth usage, though my internet is unlimited (my connection is 30mbps/3mbps). But I have read where people have gotten a warning letter for over usage, mainly though for uploading large amounts of data continuously over long periods of time.  If Onlive goes through an ISPs server, of which I suspect they will, then it may be a different story. B y the way, there's already a video out there of a guy who is already playing through his 46" TV, using his laptop, I just cannot find it, but it looked cool.  I wanted to do that as well, but I wanted to see what connector he used. "
The only way an MMO would work with OnLive, is if OnLive itself was the server. You have to keep in mind, OnLive is basically a giant LAN party so all multiplayer matches have 0 ping. Also, now this is just speculation, but OnLive has cut deals with major ISPs, purchasing 10GB servers from each instead of one 1TB server from one of them. I would suspect that the OnLive subscription fee might go towards the ISPs in the deal, which could negate the bandwidth that you use while playing OnLive. Again this is strictly speculation, and I've not heard anything official on this topic, but it's certainly something to think about. They already have deals with ISPs to get the fastest node connection to the user, so latency is minimized.
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Jimmy6068

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Edited By Jimmy6068
@Saieno said:
" @Jimmy6068 said:
 Also, PC gamers won't really get into it for the quality reasons. If they are buying PC, then they don't mind spending the money. Aside from those groups, you have those PC gamers (which is the lion share these days) who like MMOs, like WOW. I don't see WOW working well on a network system like Onlive.   The biggest problem though, is going to be for those who have monthly data limits, of which some are no more than 100GBs. They can burn through that in about 5 days of moderate of gaming on Onlive. I don't know if my ISP would send me a letter for over bandwidth usage, though my internet is unlimited (my connection is 30mbps/3mbps). But I have read where people have gotten a warning letter for over usage, mainly though for uploading large amounts of data continuously over long periods of time.  If Onlive goes through an ISPs server, of which I suspect they will, then it may be a different story. B y the way, there's already a video out there of a guy who is already playing through his 46" TV, using his laptop, I just cannot find it, but it looked cool.  I wanted to do that as well, but I wanted to see what connector he used. "
The only way an MMO would work with OnLive, is if OnLive itself was the server. You have to keep in mind, OnLive is basically a giant LAN party so all multiplayer matches have 0 ping. Also, now this is just speculation, but OnLive has cut deals with major ISPs, purchasing 10GB servers from each instead of one 1TB server from one of them. I would suspect that the OnLive subscription fee might go towards the ISPs in the deal, which could negate the bandwidth that you use while playing OnLive. Again this is strictly speculation, and I've not heard anything official on this topic, but it's certainly something to think about. They already have deals with ISPs to get the fastest node connection to the user, so latency is minimized. "
That's why MMOs won't be a market for Onlive, and the majority of  gamers on (specifically)  PC play MMOs. I think you mean that Onlive would use 1TB servers, as 10GBs is really small (that's barely enough for a moderately textured game when installed). I have not seen HDDs that small since the late 90s. Standard servers these days (especailly where I work) have HDD spac e in excess of 5TBs. Keep in mind, that players on Onlive will have game saves, and depending on the game, some of those saves are around 10MBs. Add in 100,000 gamers in a specific region and I think you get the picture.
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Saieno

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Edited By Saieno

I'm talking 10Gb/s transfer lines, for example my line is 20Mb/s. I'm sure their actual datacenters have tons of TB of storage.

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Jimmy6068

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Edited By Jimmy6068
@Saieno said:

" I'm talking 10Gb/s transfer lines, for example my line is 20Mb/s. I'm sure their actual datacenters have tons of TB of storage. "

Well, you did say " purchasing 10GB servers from each instead of one 1TB server from one of them ", not a bandwidth capability. Servers, in the context we are using here, represents something totally different than bandwidth capability.
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Taler

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Edited By Taler

Who cares about server size? It's all virtualized. 
 
Besides, I bet they have only like 1 install per game per datacenter, and the rest of their server space is purely for storing things like credit cards and achievements. Their costs are probably a lot lower than you think.

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Tennmuerti

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Edited By Tennmuerti

Lag on singleplayer games?
If I stop paying them, I will not be able to play game I purchased anymore?
Additional dependency on internet connection stability? (Ubisoft DRM to the extreme?)
Additional dependency on stability of a third party (Onlive) ?
Huge and constant bandwidth usage?
Expensive service that is equivalent to purchasing a console anyway if I use it for 1-2 years? (on top of standard game price)
Less control over my gaming experience?
What about mods for games? Oh you mean I can't install mods on their servers? 
Shittier graphics then a midrange PC can put out anyway?
 
What's not to like?

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JB16

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Edited By JB16

Onlive lags on singleplayer games, has no mod support for PC games, mid-range graphics settings, and expects me to pay full price for a game that they'll only support for 3 years!?!?!
 
Fuck that.

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louiedog

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Edited By louiedog

A year of OnLive is the same price as a new 360 Arcade and a year of Gold (at $30, which it goes on sale for every 2 months at various retailers). After that first year, OnLive is much more expensive. For me, nothing about OnLive makes it a better option.

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Saieno

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Edited By Saieno
@Tennmuerti said:
" Lag on singleplayer games? If I stop paying them, I will not be able to play game I purchased anymore? Additional dependency on internet connection stability? (Ubisoft DRM to the extreme?)Additional dependency on stability of a third party (Onlive) ?Huge and constant bandwidth usage? Expensive service that is equivalent to purchasing a console anyway if I use it for 1-2 years? (on top of standard game price) Less control over my gaming experience? What about mods for games? Oh you mean I can't install mods on their servers?  Shittier graphics then a midrange PC can put out anyway? What's not to like? "
Only game I got lag in was Just Cause 2, but it stopped so I'm happy. 
 If you don't use the service for 12 months, then your account is deleted and your purchases void. That's makes sense to me.  
Piracy is rampant, and because OnLive eliminates piracy it chaps a lot of peoples hides that steal games. 
OnLive will do just fine, so don't need to worry about them.  
It's not huge constant bandwidth usage, especially once 480p is supported.  
First year is free, then after that it's $60 for the year. Lets see...$60 for two years? That doesn't equal $150. 
You can control your gaming experience just fine, your visual experience not to much. It's cool though with the controls, as you can seemlessly switch between keyboard or controller at anytime. 
You can't install mods on their servers, but the developers and OnLive themselves can. Ever seen the UT3 PS3 Mod Tools? 
The graphics are pretty much on par with consoles and mid to high range PC. 
 
@JB16 said:
" Onlive lags on singleplayer games, has no mod support for PC games, mid-range graphics settings, and expects me to pay full price for a game that they'll only support for 3 years!?!?!  Fuck that. "
It's not PC games, it's OnLive games. Each game on the OnLive service has support for controller and keyboard/mouse functionality. And there can be mod support for games, there just isn't at the moment (among other features they are still working on). Now I do agree that paying full price for a game on the service is crazy, but that's not up to OnLive it's up to the publishers. You do have the option of renting games, which I find a lot more bearable.
 The 3 year thing is what gets me though, as it could be taken a few different ways:  
 
1) If the company goes under, then it would still be playable until 2013. 
2) If after a three year period, all of the accounts that have purchased the  game are now inactive, then it will be removed from the servers. 
3) Regardless of who is playing, the game is removed.
 
Numbers 1 and 2 make complete sense and are very fair, in my opinion. Number 3 is what everyone is assuming.
 
@louiedog said:
" A year of OnLive is the same price as a new 360 Arcade and a year of Gold (at $30, which it goes on sale for every 2 months at various retailers). After that first year, OnLive is much more expensive. For me, nothing about OnLive makes it a better option. "
First year of OnLive is free then it's $5 a month, which equals out to $60 a year. A new Xbox 360 Arcade is $149 and Xbox Live is $50 a year, thus it's $200 the first year and $50 every year after that. I'm not going to bring up sale prices, and even so it would be $180 instead.
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Jams

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Edited By Jams
@Tennmuerti said:
" Lag on singleplayer games? If I stop paying them, I will not be able to play game I purchased anymore? Additional dependency on internet connection stability? (Ubisoft DRM to the extreme?)Additional dependency on stability of a third party (Onlive) ?Huge and constant bandwidth usage? Expensive service that is equivalent to purchasing a console anyway if I use it for 1-2 years? (on top of standard game price) Less control over my gaming experience? What about mods for games? Oh you mean I can't install mods on their servers?  Shittier graphics then a midrange PC can put out anyway? What's not to like? "
Nice bullet points. That is it exactly. It's like, they want to market to "gamers" who don't have a good pc or a console but maybe an HD TV or a PC that can play HD video but can afford to spend the same amount (over a longer period of time). First off, if you are already a gamer won't you have at least a console? If they are gamers and don't have a console then how are they going to afford a service that requires a monthly fee and rental purchases? It just doesn't make sense. I can't seem to wrap my head around it.
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President_Barackbar

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I don't really like the idea too much. It seems like they're going for an extremely small niche of people who play games but don't have a console or a gaming grade PC (I have no idea who these people are). Steam might not give me a physical copy, but at least they give me all the game files and let me use mods if I want, not to mention the fact that Steam isn't a subscription service and has excellent sales.

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Tennmuerti

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Edited By Tennmuerti
@Saieno said:

" @Tennmuerti said:

" Lag on singleplayer games? If I stop paying them, I will not be able to play game I purchased anymore? Additional dependency on internet connection stability? (Ubisoft DRM to the extreme?)Additional dependency on stability of a third party (Onlive) ?Huge and constant bandwidth usage? Expensive service that is equivalent to purchasing a console anyway if I use it for 1-2 years? (on top of standard game price) Less control over my gaming experience? What about mods for games? Oh you mean I can't install mods on their servers?  Shittier graphics then a midrange PC can put out anyway? What's not to like? "

Only game I got lag in was Just Cause 2, but it stopped so I'm happy. 
 If you don't use the service for 12 months, then your account is deleted and your purchases void. That's makes sense to me.  
Piracy is rampant, and because OnLive eliminates piracy it chaps a lot of peoples hides that steal games. 
OnLive will do just fine, so don't need to worry about them.  
It's not huge constant bandwidth usage, especially once 480p is supported.  
First year is free, then after that it's $60 for the year. Lets see...$60 for two years? That doesn't equal $150. 
You can control your gaming experience just fine, your visual experience not to much. It's cool though with the controls, as you can seemlessly switch between keyboard or controller at anytime. 
You can't install mods on their servers, but the developers and OnLive themselves can. Ever seen the UT3 PS3 Mod Tools? 
The graphics are pretty much on par with consoles and mid to high range PC.
Lag is present whether you in particular felt it or not even a 100ms to the server and back is an additional overhead to your PCs latency of input and display.
Now you are just being a corporate stooge I see. How is NOT owning the games you bought at all fair? Say I buy 10 games from them, then if I will ever want to play them again I will have to keep paying for the service FOREVER or or at some point they take those games away from me. You do in fact realise this is what they want right? Whereby people will not be able to cancel their subscriptions because they have too much invested in the games they purchased?
I don't give a shit about piracy I buy my games. How does the extreme DRM that is OnLIve benefit me as a consumer? You did not address my point at all. This is still a negative for me a a consumer that my game time is depended on the up time of a third party service.
Oh 480p is supported is it? That's why it's not a huge usage is it? OK .... Wait wait you later say that the graphics are on par with console or a mid to high (high lol thats BS already sorry) is 480p on par with a mid to high PC. Are you HIGH? So it's either a huge usage for the 720p, which is by the way very inferior that what mid to high range PCs offer these days, or the usage is high but not  huge if I use the shitty 480p resolution....
First year is free only to people who sign up now for the initial push. Otherwise you still pay for a year. In pure cost it is $60+$60=$120. For $150 I can go get an arcade plus a bundle of 1-2 games. So yes this is 2 years = cost of entry level console.
No I can't control my gaming experience. Because I can't keep my saves with me, I can't edit those saves. I can't takes my friends saves and use those to play the game. I can't use my common tools such as OMATIC to edit RAM data. I can't make the game run smoother or faster by upgrading the hardware. I can't sacrifice FPS for better visuals. I can't install any trainers on top of the game. I can't keep 2 instances of the game running. I can't use console commands when games feature such. What about my custom controllers, such as joysticks and 10+ button mice and driving simulator sets, what about remapping the said controls to a variety of button mappings? That's just shit off the top of my head.
UT3 PS3 Mod Tools? Are you shitting me? Are you serious? Like for real? You know the stuff I'm talking about don't pretend that you don't. And if you don't then you are not even qualified to have a give a proper review of OnLive. Fallout 3 mods, will I be able to install any of my own custom mods? NO. Will I be able to install community made patches on the game when the developers are too slow or never even release a proper patch? NO. Will I be able to install the community made maps found throughout the internet for games such as Majesty 2 and keep as many of them as I want to to play whenever I feel like? NO. I don't give a shit what developers of onlive can or can't install on their servers for my games. The service will not allow me to install the shit that I want.
Graphics may be on par with consoles (and even that some people seem to be debating here with you) but please do not lie straight to my face that 720p with is equivalent to mid/high range PC. I have a 2 year old gaming laptop that was already 1 year out when I bought it and even this ancient heap runs most games 1920-1200. That's not even considering the basics like proper anisotropic filtering, AA, physics processing, complex dynamic shadows, particle effects density and draw distance.
 
Sorry but all my points still stand.
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mosdl

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Edited By mosdl
@jams said:
" @Tennmuerti said:
Nice bullet points. That is it exactly. It's like, they want to market to "gamers" who don't have a good pc or a console but maybe an HD TV or a PC that can play HD video but can afford to spend the same amount (over a longer period of time). First off, if you are already a gamer won't you have at least a console? If they are gamers and don't have a console then how are they going to afford a service that requires a monthly fee and rental purchases? It just doesn't make sense. I can't seem to wrap my head around it. "
Their business model is similar to the rent-to-own stores, where you pay more over time than if you had bought it outright - they target people who can't afford to but still want it.  However in this case, you still need to subscribe to use the games you bought, which makes it worse.
 
Might make some sense for game cafes where you pay by the hour - the cafe could save some money using an onlive service?
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Saieno

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Edited By Saieno
@Tennmuerti said:

Sorry but all my points still stand. "

You seem to be taking a lot of my direct responses to your points and twisting them to be responses to other points. And when I say OnLive at 720p is equal to a mid/high range PC, that's placing the resolution at 1280x720 on the computer as well. And if you were to play a PC or Console in Standard Definition (That is, a resolution of 640x480), OnLive would look just as good. No youc an't implement your own mods, or other such things, but if that's what you like to do then OnLive obviously isn't for you. Perhaps if I explain my position you'll understand why I don't mind some of what you think are cons. 
 
I'm used to paying monthly fees for MMOs, and this has a similar need for subscription fees as well. It is connections to a server, much like an MMO is, thus I can understand the need for it. An MMO costs a retail price as well just like the games I want to play on the OnLive service, except I can choose to just rent a game for a few days till I beat it for a much lower price. This is also assuming prices don't change and get cheaper for their service and games, as it's just released and nothing is set in stone. I still think the publishers need to bring down the prices of the games, but again that's not up to OnLive.
 
The next generation of consoles is coming in the next couple of years, and when that happens OnLive is going to look much more appealing (obviously not to PC gamers with up-to-date $700 rigs). Instead of paying another $500-$600 for the next big console, you could just sub to OnLive and get the same experience. OnLive updates its servers every 6 months with the latest tech it can (or so it says), thus I won't have to update my machine or buy a new console to play all the latest games (that aren't first party to Sony and Microsoft).
 
Tomorrow Harry Potter Years 1-4 comes out, and I know many aren't interested in the game but it's supposed to be releasing on OnLive at the same time as well. I'm interested to see if they can keep up with the release date.
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TwoOneFive

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Edited By TwoOneFive
@CL60 said:

" I'm surprised to hear all these good things about OnLive. "

why? 
i dont understand why everyone is so fucking surprised.  
they've been doing live demonstrations from the start and have been showing it all working just like it is now and still everyone was doubting it.  
 
i expect jeff to whine about that tinnnnnyyy tiny bit of lag in the controls like its a big deal. fuck that. OnLive is totally worth it. i hope it catches on big time. 
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Edited By TwoOneFive

oh yeah, OP add me as a friend my name is TwoOneFive on there!!!!

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Sin4profit

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@Tennmuerti said:
" Lag on singleplayer games? If I stop paying them, I will not be able to play game I purchased anymore? Additional dependency on internet connection stability? (Ubisoft DRM to the extreme?)Additional dependency on stability of a third party (Onlive) ?Huge and constant bandwidth usage? Expensive service that is equivalent to purchasing a console anyway if I use it for 1-2 years? (on top of standard game price) Less control over my gaming experience? What about mods for games? Oh you mean I can't install mods on their servers?  Shittier graphics then a midrange PC can put out anyway? What's not to like? "
Agreed
 
@Saieno said:
First year of OnLive is free then it's $5 a month, which equals out to $60 a year. A new Xbox 360 Arcade is $149 and Xbox Live is $50 a year, thus it's $200 the first year and $50 every year after that. I'm not going to bring up sale prices, and even so it would be $180 instead. "
Yeah but you are in no way forced to pay for Xbox Live. You can still play full priced retail games on it even without an internet connection. With Online yer still gonna need hardware, unless you can play it from within yer mind, Still need some kind of internet connection, which is more monthly fees. 
 
Can you voluntarily suspend yer account temporarily if needed and reactivate it before the 12 months are up WITHOUT having to pay past due chargers? If the answer's no, then i really don't see how you can't see that as extortion.
 
Like it's been said, Onlive maybe decent for hourly charged public accessible internet businesses ( Cafes, Libraries ) but the average home consumer is a fool to support it.
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SmAsH

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Edited By SmAsH
@TwoOneFive said:

" @CL60 said:

" I'm surprised to hear all these good things about OnLive. "

why? i dont understand why everyone is so fucking surprised.  they've been doing live demonstrations from the start and have been showing it all working just like it is now and still everyone was doubting it.   i expect jeff to whine about that tinnnnnyyy tiny bit of lag in the controls like its a big deal. fuck that. OnLive is totally worth it. i hope it catches on big time.  "

Let's start off with this fruitcake. In FPS games, every little movement counts, especially getting competitive. I don't want someone on the other side of the world having an edge over me just because I use some dipsy online service. I honestly hope it fails, and honestly I give it 2 years max. The only way for this to catch on is if the more hardcore crowd bites, and this would never happen over the actual experience of a game in realtime (not being communicated to another computer off 100 miles or whatever). This service is extremely expensive, ISP bandwidth, game purchase (for only 3 years - this is a joke right?), and the yearly subscription. If it fails, you lose everything, if you don't use it for a year you lose everything, you don't own your game, you are essentially renting it from a server. The cons outweigh the pros. While it is awesome technology and how it works is awesome, it is just a stupid way to get people to bite who are gullible such as yourself and Saieno (who for all we know works for OnLive). Anyways, you get my point, now stop talking if you don't understand what is behind all of this and the consequences of this catching on.

@Saieno

said:

" @Tennmuerti said:

" Lag on singleplayer games? If I stop paying them, I will not be able to play game I purchased anymore? Additional dependency on internet connection stability? (Ubisoft DRM to the extreme?)Additional dependency on stability of a third party (Onlive) ?Huge and constant bandwidth usage? Expensive service that is equivalent to purchasing a console anyway if I use it for 1-2 years? (on top of standard game price) Less control over my gaming experience? What about mods for games? Oh you mean I can't install mods on their servers?  Shittier graphics then a midrange PC can put out anyway? What's not to like? "

Only game I got lag in was Just Cause 2, but it stopped so I'm happy. 
 If you don't use the service for 12 months, then your account is deleted and your purchases void. That's makes sense to me.  
Piracy is rampant, and because OnLive eliminates piracy it chaps a lot of peoples hides that steal games. 
OnLive will do just fine, so don't need to worry about them.  
It's not huge constant bandwidth usage, especially once 480p is supported.  
First year is free, then after that it's $60 for the year. Lets see...$60 for two years? That doesn't equal $150. 
You can control your gaming experience just fine, your visual experience not to much. It's cool though with the controls, as you can seemlessly switch between keyboard or controller at anytime. 
You can't install mods on their servers, but the developers and OnLive themselves can. Ever seen the UT3 PS3 Mod Tools? 
The graphics are pretty much on par with consoles and mid to high range PC. 
 

@JB16

said:

" Onlive lags on singleplayer games, has no mod support for PC games, mid-range graphics settings, and expects me to pay full price for a game that they'll only support for 3 years!?!?!  Fuck that. "

It's not PC games, it's OnLive games. Each game on the OnLive service has support for controller and keyboard/mouse functionality. And there can be mod support for games, there just isn't at the moment (among other features they are still working on). Now I do agree that paying full price for a game on the service is crazy, but that's not up to OnLive it's up to the publishers. You do have the option of renting games, which I find a lot more bearable.
 The 3 year thing is what gets me though, as it could be taken a few different ways:  
 
1) If the company goes under, then it would still be playable until 2013. 
2) If after a three year period, all of the accounts that have purchased the  game are now inactive, then it will be removed from the servers. 
3) Regardless of who is playing, the game is removed.
 
Numbers 1 and 2 make complete sense and are very fair, in my opinion. Number 3 is what everyone is assuming.
 

@louiedog

said:

" A year of OnLive is the same price as a new 360 Arcade and a year of Gold (at $30, which it goes on sale for every 2 months at various retailers). After that first year, OnLive is much more expensive. For me, nothing about OnLive makes it a better option. "

First year of OnLive is free then it's $5 a month, which equals out to $60 a year. A new Xbox 360 Arcade is $149 and Xbox Live is $50 a year, thus it's $200 the first year and $50 every year after that. I'm not going to bring up sale prices, and even so it would be $180 instead. "
Dude give me a break. You sound like a PR machine from OnLive, give it a rest with your BS and what you think is fair (when it isn't). Let's start off with your first reply. You don't use the service for 12 months you account is gone and you lose all your games? I own 58+ games on Steam right now, so if Steam went belly up tomorrow (assuming they are OnLive) that means I lose probably over $700. On top of that I never really owned a single game on OnLive because it is all based at their headquarters where you essentially rent these games. Now about Piracy, you honestly think you can stop pirates from hacking the system and extracting the game data or by other means? Come on dude, pirates are some clever people, no matter how immoral their actions are, we will have to live with that. How do you know that OnLive will do just fine? Do you have some sort of crystal ball you look into everynight before you go to bed?  I fail to see what makes this service (this day and age) better than something such as Steam. Sure you may argue, but I don't have to install anything and I can play on my shitty computer, good for you, but people with already shitty computers either don't play games, or play farmville on facebook. These games appeal to the hardcore crowd, and I doubt little timmy will want to play Crysis which he paid to rent for a couple of days or 3 years. So if you wanted to play Splinter Cell: Conviction for one year the total charge would be $59.99 + year of subscription charge = $119.87, and the possibility of me losing this when there are better alternatives available in this day and age? I can seemlessly switch between keyboard or controller on my PC as well? What is your point? You are talking about mods? Come on dude, just looking at what you posted you have no idea what you are talking about. UT3 PS3 Mod Tools are specific to levels and whatnot, not to mods that could potentially overhaul the game, fix bugs, glitches, add textures, add better graphics, add new content, missions etc... (the list honestly goes on - go look at some fallout 3 or oblivion mods). The developers will not meticulously go file by file just because someone asked them to, that will never happen, even then how would they know what different peoples preferences are?
 
On to your second reply. Again, you have support for that on a regular computer. There will never (alright I shouldn't say never maybe in who knows when - but I doubt in the next 5-6 years if the service lasts that long) be mods that are customizable, you keep thinking about level editors or minute modding tools that developers might include into their games and not mods in the way I have describe above. So what is the point of me buying UT for lets say $19.99 when I can get the whole UT series for less than $10 and own it forever? Of course it is not up to OnLive to decide what price a game is, you are stating some very obvious facts, are you sure you aren't a shareholder or something? 
 
1) If a company goes under, then the servers go with it too meaning no games. 
2) Fantastic, a game no longer existing when you really wanted to scratch a gaming itch because people haven't played. How few people will be signed up to this service that a game would just disappear like that? Steam has games that I'm sure no one buys (or very few) and they keep it on their servers.
3) Everyone is assuming because it is a possibility.
 
Number 1 and 2 do not make sense, and your definition of fair (nevermind very fair) is skewed. 
 
Now your third reply. It could be $5 or $15. Comparing it to the 360 just because it has yearly subscriptions come on? Why not compare it to the PS3 or better yet the Wii, since this seems like a service to be done in the casual to hardcore-casual market. No $50 there and the Wii is $150, and I can actually own all of my games and I don't have to worry about my ISP costs and the possibility of me losing the ability to play any game I want to.
 
Also there seems to be a price differences from site to site, some say $5 a month, some say $15 (many leaning to the later). If it does become $15 a month, that is a lot of money to spending on something you don't own, and to play @ 720p at decent settings.Their machines look like they can barely be played at the settings already, imagine the upgrades and whatnot just to get a game going at 1080p maxed out, they have to have the costs up to survive. Also have you ever thought about people outside of the USA? Where maybe they have to pay per GB, I live in Canada, and the max usage a month is 120GB, and I'm sure this will go way over. Don't forget about the fact that many ISP companies want to put in pay per GB in the USA. Seriously if you look at the big picture, you can clearly see that the cons outweigh the pros. You have to be reasonable, and not just think well this could be fair and this could happen. You aren't Miss Cleo, so stop trying to convince people that this is some magical service that will change your life if you have a shitty PC. Frankly, this won't appeal to many people, only hardcore people play these games to semi-hardcore, and even if you manage to get the casual market, they all play WoW or farmville on facebook, and Blizzard will never allow their games on another service, we know that because they refuse to put any of their games on Steam. Don't get me wrong some people might find this extremely useful and the technology behind it to make it possible is pretty neat, but the viability of a product in this day and age is very slim to none.
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@Saieno said:


@louiedog

said:

" A year of OnLive is the same price as a new 360 Arcade and a year of Gold (at $30, which it goes on sale for every 2 months at various retailers). After that first year, OnLive is much more expensive. For me, nothing about OnLive makes it a better option. "

First year of OnLive is free then it's $5 a month, which equals out to $60 a year. A new Xbox 360 Arcade is $149 and Xbox Live is $50 a year, thus it's $200 the first year and $50 every year after that. I'm not going to bring up sale prices, and even so it would be $180 instead. "
They've been throwing around the $5 and $15 prices. From what I've heard, it will only be $5 a month for people who sign up now (once their free time ends). $15 a month is the official price. 15 * 12 = 180
 
When Xbox Live goes is on sale for $30 regularly, it's fair to quote that as the price, especially when it's that price right now. And if you don't want to bring up sale prices, why did you use OnLive's introductory offer as your basis? What about people who are signing up in 8 months? Will they get a year of free service?
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Mooshu

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 As impressive as it is, I just can't support a service that removes your license rights after three years, also the fact you don't actually own the data yourself is a bit jarring.

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Diamond

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Lol the amount of bullshit coming out of Saieno now is hilarious.
 
@Saieno said:

Only game I got lag in was Just Cause 2, but it stopped so I'm happy.
You must have incredibly poor perception.  The lag in every OnLive title is always notable, even on an absolutely perfect internet connection.  There isn't an ISP in the world whose backbone could eliminate that.  Doesn't destroy the experience, but if you can't notice the lag there's something seriously wrong with you.
 
@Saieno said:
If you don't use the service for 12 months, then your account is deleted and your purchases void. That's makes sense to me.
Just lol...  God, imagine if normal games or Steam games disappeared after that time...
 
@Saieno said:
The graphics are pretty much on par with consoles and mid to high range PC.
Untrue and deliberate misinformation.  Partially due to compression and partially due to settings.
 
@Saieno said:
It's not PC games, it's OnLive games.
No, it's PC games.
 
@Saieno said:
And there can be mod support for games, there just isn't at the moment (among other features they are still working on).
Right, I'm sure those OnLive guys want to open up security flaws by allowing users to access SDKs which may crash and won't support the OnLive console.  It would have to be a PC title with mod tools in-game.  The OnLive people aren't game developers, it's not something they can implement themselves.
 
@Saieno said:
If the company goes under, then it would still be playable until 2013.
If the company goes under you lose all your money and are unable to ever play those games again.  Stop spreading bullshit.
 
@Saieno said:
And when I say OnLive at 720p is equal to a mid/high range PC, that's placing the resolution at 1280x720 on the computer as well. And if you were to play a PC or Console in Standard Definition (That is, a resolution of 640x480), OnLive would look just as good.
Except, video compression.
 
@Saieno said:
I'm used to paying monthly fees for MMOs, and this has a similar need for subscription fees as well. It is connections to a server, much like an MMO is, thus I can understand the need for it. An MMO costs a retail price as well just like the games I want to play on the OnLive service, except I can choose to just rent a game for a few days till I beat it for a much lower price.
Except these are games that normal people can play without using the internet and spending monthly fees...  You can still rent games at video stores and services like GameFly...
 
@Saieno said:
The next generation of consoles is coming in the next couple of years, and when that happens OnLive is going to look much more appealing (obviously not to PC gamers with up-to-date $700 rigs). Instead of paying another $500-$600 for the next big console, you could just sub to OnLive and get the same experience.
Except you won't be able to play the games or see graphics even remotely close to the console games.  You'll be stuck playing PC titles with whatever hardware the OnLive people decide to upgrade to (and can afford).  Right now they're probably running 8800GTs...
 
@SmAsH said:
Dude give me a break. You sound like a PR machine from OnLive, give it a rest with your BS and what you think is fair (when it isn't).
@Tennmuerti said:
Now you are just being a corporate stooge I see. How is NOT owning the games you bought at all fair?
Dude is the most obvious plant I've ever seen on Giant Bomb.  If the guy isn't receiving money from OnLive already he should be.
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Saieno

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@bitcloud said:
" @Diamond: He already knows next gen consoles are $500-600? Amazing. "
No I don't, but Xbox 360 started at $400 and PS3 started at $600, so obviously I'm making an assumption. Your willingness to point something so apparent out is amazing...
 
@Diamond said:   
 
@Saieno said:
If you don't use the service for 12 months, then your account is deleted and your purchases void. That's makes sense to me.
Just lol...  God, imagine if normal games or Steam games disappeared after that time...
 
@Saieno said:
The graphics are pretty much on par with consoles and mid to high range PC.
Untrue and deliberate misinformation.  Partially due to compression and partially due to settings.
 
@Saieno said:
I'm used to paying monthly fees for MMOs, and this has a similar need for subscription fees as well. It is connections to a server, much like an MMO is, thus I can understand the need for it. An MMO costs a retail price as well just like the games I want to play on the OnLive service, except I can choose to just rent a game for a few days till I beat it for a much lower price.
Except these are games that normal people can play without using the internet and spending monthly fees...  You can still rent games at video stores and services like GameFly...
 
@SmAsH said:
Dude give me a break. You sound like a PR machine from OnLive, give it a rest with your BS and what you think is fair (when it isn't).
@Tennmuerti said:
Now you are just being a corporate stooge I see. How is NOT owning the games you bought at all fair?
Dude is the most obvious plant I've ever seen on Giant Bomb.  If the guy isn't receiving money from OnLive already he should be. "
I think what sets me apart here is that I understand what the OnLive service is for. It's not a replacement for your PC, it's also not a replacement for your console, it's an alternative to those things if you do not own them already. Right now we have opinions clashing with opinions: I think it looks fine you think it looks like shit and that's fine. I think the price model makes sense for what the service is, you don't and that's fine.  
 
Apparently you all are welcome to have an opinion, however because I have an opinion opposite of ya'll I'm a viral marketer, plant, or corporate stooge. The beauty of the internet and forums boards....anyway.  
 
In MMORPGs many times a character will be deleted if it hasn't been used for a specifi- 
 
Whatever, I have better things to do than explain what OnLive is and correct your false statements. Can't believe all this crap started over a video I make showcasing the service. Obviously any opinion you have on the service is already made, and nothing anyone says will change that. That's fine, whatever, feel like you've won the internet cause I really don't care anymore lmao.
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Jimmy6068

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@Saieno: 

 

@Saieno

said:

" @Tennmuerti said:

Sorry but all my points still stand. "

You seem to be taking a lot of my direct responses to your points and twisting them to be responses to other points. And when I say OnLive at 720p is equal to a mid/high range PC, that's placing the resolution at 1280x720 on the computer as well. And if you were to play a PC or Console in Standard Definition (That is, a resolution of 640x480), OnLive would look just as good. No youc an't implement your own mods, or other such things, but if that's what you like to do then OnLive obviously isn't for you. Perhaps if I explain my position you'll understand why I don't mind some of what you think are cons.  
 We had this discussion already and you are still perpetuating that it "looks" like whatever when you all but admitted it isn't digital to the end user. To have that look (remember, this is how it looks!), it would have to be digital, upscaled or whatever. It isn't  close to looking like games on a mid/high range PC, you even admitted that too, should I go back and show you that (I will later in this post)? It doesn't come close to looking as good as even what the 360 and PS3 can display. We already discussed what the data transfer rates would have to be and the fact that it would have to be digital; it is more or less an interactive over the net gaming service, like Yahoo games. We all know that even a console will transmit data and unload textures in order of the hundreds of megabyte in any given short period of time, because it has the system bus  (hardware)  to handle that, Onlive doesn't work that way. Onlive is not doing that, there isn't enough bandwidth between 10 - 30mb/s download stream  households combined that can transmit that much ..  Not only that, to render the image in digital form, your PC has to upload the data, in which Onlive isn't doing that, it is in real time, and data doesn't stream in 720p textures in real time, they are uploaded (or downlaoded to you) and processed for viewing. Have you ever noticed the high end videos from YouTube (for example, it could be any video site), many times, it takes a while to stream to you and sometimes the video stalls until the input can catch up with the output for viewing?.. Onlive certainly isn't even doing that.
 
 

@Saieno

said:     
  

The next generation of consoles is coming in the next couple of years, and when that happens OnLive is going to look much more appealing (obviously not to PC gamers with up-to-date $700 rigs). Instead of paying another $500-$600 for the next big console, you could just sub to OnLive and get the same experience. OnLive updates its servers every 6 months with the latest tech it can (or so it says), thus I won't have to update my machine or buy a new console to play all the latest games (that aren't first party to Sony and Microsoft).

How will it be much more appealing, when the interface isn't anything close to being a rich as XBL. Remember, XBL isn't just simple chat and game, it has much more content than that and it is cheaper than Onlive and you OWN the games. You also can play OFFLINE if your internet isn't available, you cannot do that with Onlive. Consoles are not likely to cost what you say it will nex gen (CPU, GPU and die sizes have gotten more than twice as small now) and I think Sony learned a valuable lesson in that aspect.  Also, XBL is cheaper in annual cost than Onlive and has much more content. If you forget and let your XBL gold subscritpion expire, you still keep your gamertag, your gamerscore, your achievements, and you still get XBL free, you just cannot play multi-player or get Netflix. Not only that, you get to keep the games or the DLC you purchase from XBL. You can buy through XBL with the free (Silver) account and access their online content without ever having to buy the Gold subscription, needless to say PSN is totally free. Keep in mind, you have to buy hardware to play Onlive and you would need a PC/laptop for now. They are still much more expensive than than the consoles. You still have to buy internet access. I don't have to have a PC to play XBL, I can just have the internet through a cable modem, which a modem cost around $39-$79. In the future, to play Onlive on TV, you have to buy their console device to play it. So, now I buy internet, a modem, then their console device, logon to games I cannot own or play if the system is offline for more than the cost of XBL gold. I can still logon play XBL free with a Silver account.
 
  @Saieno said: 

 @JB16 said:

" Onlive lags on singleplayer games, has no mod support for PC games, mid-range graphics settings, and expects me to pay full price for a game that they'll only support for 3 years!?!?!  Fuck that. "

It's not PC games, it's OnLive games. Each game on the OnLive service has support for controller and keyboard/mouse functionality. And there can be mod support for games, there just isn't at the moment (among other features they are still working on). Now I do agree that paying full price for a game on the service is crazy, but that's not up to OnLive it's up to the publishers. You do have the option of renting games, which I find a lot more bearable.
 The 3 year thing is what gets me though, as it could be taken a few different ways:  
 
1) If the company goes under, then it would still be playable until 2013. 
2) If after a three year period, all of the accounts that have purchased the  game are now inactive, then it will be removed from the servers. 
3) Regardless of who is playing, the game is removed.
 
Numbers 1 and 2 make complete sense and are very fair, in my opinion. Number 3 is what everyone is assuming.


Number one, is totally untrue. If Onlive goes under, how do they allow you to keep playing on a system that cannot be funded anymore, unless another entity takes it over. You are not going to get that play and logon time free while they are actually out of the picture or under another entity''s control. I can agree with two and three since that is explained in their rules. Whether I agree to it or not is the choice I make before subscribing or turning it down, just like any other EULA really. I also felt a littel bad about commenting on your posting of your videos to multiple site, despite the fact you stated (at that ime) you only did two, when in fact you ommited admitting you did that on YouTube as well. I found yet another. You have to be considered promoting Onlive, seriously. You admit one thing to me after all the talk we had, then continue on in this thread stating against what you  admitted earlier isn't the quality you keep pandering it to be. Seriously, if you would just admit taht it isn't the video quality of PC gaming or even console gaming, most would engage you in a different manner. I may not agree with the name calling and the ad hominem, but your backtracking is seriously noted.  Here's what you said to me regarding the quality of Onlive and it makes sense, yet you prepetuate the opposite as you conitnually promote Onlive:
 
 @Saieno said 

Now on a console with an HDMI cable the 720p resolution content, even when scaled up to 1080p, will have more clarity because HDMI does not compress content. The same goes for PCs, which can exceed many HD resolution standards with no compressed content. Component cables are more widely used with consoles, and generate 720p HD resolution images, however component cables that are widely used by consumers are analog that inherently have noise. This is why digital signals are favored, as you get the clearest picture possible without any noise or variations in the picture.  
 
You are used to 1080p and HDMI connects, which is fine except you're expecting these same results with a system that doesn't output that. OnLive is equal to an analog component connection at 720p, and I personally think (now this is an opinion) that it does a great job of it.  


Are you not backtracking on these comments now with your latest posts? Are you not indicating with the above by you, that Onlive won't look as good as an actual PC game or even the HD consoles (360 and PS3)?
 
@

Saieno

said  to Diamond
 

 Whatever, I have better things to do than explain what OnLive is and correct your false statements. Can't believe all this crap started over a video I make showcasing the service. Obviously any opinion you have on the service is already made, and nothing anyone says will change that. That's fine, whatever, feel like you've won the internet cause I really don't care anymore lmao.  

Except you admitted how Onlive actually transmits and all but admitted that is isn't up to the quality of PCs let alone 360 or PS3. In spite of the images, the comparisons and fact of visuals, you keep calling opinion into play as fact, you all but acknowledged that Onlive doesn't put data in the rate that hardware can translate, while you now (again) say that Onlive it is up to speed with mid/high range gaming rigs. Simply put, the proof is in the pudding and the real experience of having seen Onlive compared to the 360 or my PC using the same resolutions, it isn't as good.  If you're going to call someone on false statements, best to look at your own past words before many more of your proclamations come back to haunt you. Especially outside the debate about the quality, you stated that you only posted videos to two sites when in fact you had done more than that when the appearance of you being a promoter was called into play.
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Siphillis

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This is going to wreck havoc with office productivity.

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Jimmy6068

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@Saieno said:

" @bitcloud said:

" @Diamond: He already knows next gen consoles are $500-600? Amazing. "

No I don't, but Xbox 360 started at $400 and PS3 started at $600, so obviously I'm making an assumption. Your willingness to point something so apparent out is amazing...
 

@Diamond

said:   

 

@Saieno

said:
If you don't use the service for 12 months, then your account is deleted and your purchases void. That's makes sense to me.
Just lol...  God, imagine if normal games or Steam games disappeared after that time...
 

@Saieno

said:
The graphics are pretty much on par with consoles and mid to high range PC.
Untrue and deliberate misinformation.  Partially due to compression and partially due to settings.
 

@Saieno

said:
I'm used to paying monthly fees for MMOs, and this has a similar need for subscription fees as well. It is connections to a server, much like an MMO is, thus I can understand the need for it. An MMO costs a retail price as well just like the games I want to play on the OnLive service, except I can choose to just rent a game for a few days till I beat it for a much lower price.
Except these are games that normal people can play without using the internet and spending monthly fees...  You can still rent games at video stores and services like GameFly...
 

@SmAsH

said:
Dude give me a break. You sound like a PR machine from OnLive, give it a rest with your BS and what you think is fair (when it isn't).
@Tennmuerti said:
Now you are just being a corporate stooge I see. How is NOT owning the games you bought at all fair?
Dude is the most obvious plant I've ever seen on Giant Bomb.  If the guy isn't receiving money from OnLive already he should be. "
I think what sets me apart here is that I understand what the OnLive service is for. It's not a replacement for your PC, it's also not a replacement for your console, it's an alternative to those things if you do not own them already. Right now we have opinions clashing with opinions: I think it looks fine you think it looks like shit and that's fine.

Except in this case, it isn't opinion and I pointed out to you that opinion cannot be made from visual fact. You admitted to the quality earlier as I pointed out in my previous to this post. In Onlive, I cannot see the dark water canals in the iris of the (a) game character, that is not opinion, that is a fact of what I don't see. The best I can see in the best looking game on Onlive, is the color and the pupil. You will see the canals even on many 360 games and not only that, the fine facial lines, better physics, more detailed explosions, better atmosphere that isn't  fuzzy and blurry when moving about.. You also will not see colors washed out like you do in Onlive, though some games leave much to be desired on the 360 as well.  Those visuals are actually seen, not thought enhanced from opinion. Now, considering I just just mainly made comparison with Onlive and the 360, the Onlive just shouldn't be mentioned in the same breath as PC, a PC smokes it to the nth degree. I witnessed this playing the Just Cause 2 demo from Steam, using the same resolution as Onlive, it didn't come close. 
 
                                                                                                                                                                                                    These are visuals using the same resolution:
                                                                                                                                                                                                        Both images were taken while in motion. 
 
                                                                                   This UTIII image is nearly standing still with a very slight side to side motion and is the same image I used in a previous post, but the effect is still there for the point to be made.

   
                                                                                                                                          Now, Just cause 2, using same resolution settings as Onlive, all enhancements turned off, while in a running motion:
 
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KowalskiManDown

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Looks great! Shame I can't use it in Europe though!

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CL60

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People need to shut the hell up. "He likes it?! and has a different opinion then me?! YOU ARE A PLANT SENT HERE BY ONLIVE!"

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  Jimmy6068 or   Tommy6860, whatever your name is, you can stop posting, really. Not even reading it anymore. I also saw the comments on the review over at the WolfFire Blog, and as I said your mind is already made up. I like the service, it runs great and looks great to me, I'll keep playing on it, and you don't have to so get on with your life.
 
Thanks for the personal support CL60.

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DukesT3

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Using my free year code right now. Lets see how it is on my 06/07 intel mac. 

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Jimmy6068

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@Saieno said:

"   Jimmy6068 or   Tommy6860, whatever your name is, you can stop posting, really. Not even reading it anymore. I also saw the comments on the review over at the WolfFire Blog, and as I said your mind is already made up. I like the service, it runs great and looks great to me, I'll keep playing on it, and you don't have to so get on with your life. Thanks for the personal support CL60. "

 Yes I am one and the same, the same guy who posted to you on YouTube as well.  It doesn't matter what my name anywhere is, as my words are held true, not out of bias as you have surely made yourself appear here. The fact is, if you like it, that's fine. I have even said that if anyone likes it as it is, then that's all that matters. If you had posted that reason as such, most wouldn't have commented much further than they have, but you took it to a level untrue to your proclamations, that's a fact. What you are doing is simply promoting Onlive as something that it isn't, that being it is as good as PC gaming or even consoles, and it isn't by your own admission. You then go on to essentially either lie in your previous post, or your cannot keep track of your own words, only one is true.. You have stated numerous times that Onlive is  "as good as" PC gaming, that it looks as good, when it doesn't come close. What part of that can you not understand or admit . How it is actually visualized is not an opinion. I cannot say the color of blue is red because I think it is red.. Considering your lie about posting the videos on multiple sites, you have to be a shill or promoter, there's no reason why anyone would make an online video and would feel compelled to post the same video review on 4 sites to date, unless you have done so again already, I know it is four. Are you now spamming every gaming site with your review promoting Onlive, did you hit WolfFire as well? The images I posted are proof, no enhancements, even by your own image that you posted, they do not show good image quality.  If you do a search for Onlive Review in Google, you name comes up on numerous sites and I thought that was odd for a regular gamer, hence why i made the comment. Any person with logical thought would make that assumption.
 

 Thanks for the personal support CL60. "

 Did he support you or not, the post is rather confusing as he says something about a "PLANT".
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Diamond

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@CL60 said:
People need to shut the hell up. "He likes it?! and has a different opinion then me?! YOU ARE A PLANT SENT HERE BY ONLIVE!"
When he blatantly lies about the services and how it works, that's when I'm going to correct him so people aren't deceived into purchasing something they regret.
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@Jimmy6068 said:
 Did he support you or not, the post is rather confusing as he says something about a "PLANT".   
Please go troll somewhere else, obviously what he posted was in quotations. Leave the thread for people with legitimate questions rather than this stupid crap. You were saying the same shit on my YouTube comments as you are here, and this account you have was obviously just to post in this thread. That constitutes as a troll, especially since you have NO other account actions besides posting in this thread. So as I said before, get on with your life. Seriously. Have you nothing better to do than to talk shit about me and OnLive? Am I worth THAT much of your time? Is OnLive worth that much of your time even though you think it's crap? 
 
I've explained everything completely, posted a video, references, definitions, examples, etc. Yet you STILL sit here and call bullshit on everything. I hadn't done a review in a while, so when I got into OnLive I figured "Hey! A hot new service that people are interested in! Guess I'll try it out and make a video!" 
 
However, you have the inability to comprehend written text, as the quote I selected clearly shows. You read what you want, infer on the rest, and then make a completely horrible argument based on prior biases, accusations, and poor facts. So yes, I'm done with you. Of course I'm sure you'll post again asking me to point out where you did what, and what I'm referring to, and yadda yadda. Frankly I don't care, and I know you don't either. So do what you were doing before this thread was made, and just leave. You weren't posting here before the review, so why post now? Ah yes, you're a troll. Got it. 
 
 On a side note, if anyone is on the OnLive service they have a Lego Harry Potter contest going on. Details are at  http://blog.onlive.com/ but basically, if you're the first to fully complete Lego Harry Potter (snap a brag clip with 200 gold blocks and as Voldemort in the Bonus Stage) you can win an iPad, while the next 5 winners get an iPod Touch. 
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Saieno

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@Diamond said:
" @CL60 said:
People need to shut the hell up. "He likes it?! and has a different opinion then me?! YOU ARE A PLANT SENT HERE BY ONLIVE!"
When he blatantly lies about the services and how it works, that's when I'm going to correct him so people aren't deceived into purchasing something they regret. "
Haven't said one lie, not one. I have about 50 hours played on the service, some games rented and bought, as well as research done on the service and how it works. What would I gain by deceiving people? I write reviews, articles, video tutorials, and tech videos, and if I hope to have ANY credibility they need to be researched and as accurate as possible. I can understand you don't like the service, which is fine, but I haven't said one lie and don't like being accused of it either. You must be in the business of defamation and slander.
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TwoOneFive

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@CL60 said:

" People need to shut the hell up. "He likes it?! and has a different opinion then me?! YOU ARE A PLANT SENT HERE BY ONLIVE!" "

fuckin A man... 
 
christ people take shti WAY TO FUCKING SERIOUS 
 
all i know is when im constantly traveling  in the air force onlive is going to be a great thing me to have.  
 
obviously im not going to be all fucking anal about the tiny bit of lag and shit... and btw ITS FUCKING VIDEOGAMES 
 
 
ZOMG THIS LITTLE BIT OF LAG ALLOWED HIM TO GET THE DROP ON ME AND I DIED WAAAAAAHHHHHH ONLIVE SUCKS IM GOING TO CRY ALL NIGHT 
get a fucking life.  
onlive obviously isnt for you, so just keep your opinion to yourself...or if you have SOME common sense, then you can acknowledge the fact that this isn't meant to be for the most hardcore gamers but just people who want a quick convenient way to have fun whenever they want and not have to forkout hundreds of dollars for new consoles or computer parts!
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TwoOneFive

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@Diamond said:
" @CL60 said:
People need to shut the hell up. "He likes it?! and has a different opinion then me?! YOU ARE A PLANT SENT HERE BY ONLIVE!"
When he blatantly lies about the services and how it works, that's when I'm going to correct him so people aren't deceived into purchasing something they regret. "
ive been playing it and i can assure you, the op doesnt lie about ANYTHING, i completely agree with everything he says...also, ITS FUCKING FREE RIGHT NOW no purchase necessary. wtf is up with all of the negativity!?!?!? there is NOTHING to hate about this at all folks jesus christ!
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SpaceInsomniac

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Imagine if you subscribed to a magazine such as Game Informer or EGM.  You do that for three years, and then you cancel your subscription for a year.  Then you resubscribe to the magazine, and get your first new issue.  Reading it makes you want to read some of your old issues, so you go to where you keep them.  Then you find that you can't read them anymore, because as soon as you didn't pay your magazine subscription for a year, motherfuckers BROKE INTO YOUR DAMN HOUSE and took your shit!  
 
All the magazines that you already paid for are now gone, and if you ever want to read them again, you need to buy each and every one of them a second time.  Oh yeah, and even if you didn't let your subscription lapse, some of those magazines would be gone anyway, because they're three years old and not enough people were reading them anymore.
 
NO THANKS.  This should either be a strictly pay-as-you-go service, or BS situations such as the above shouldn't be allowed to happen.  High speed online gaming service or not, if you pay retail price for a game, you should OWN that game.

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Saieno

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@SpaceInsomniac said:
" Imagine if you subscribed to a magazine such as Game Informer or EGM.  You do that for three years, and then you cancel your subscription for a year.  Then you resubscribe to the magazine, and get your first new issue.  Reading it makes you want to read some of your old issues, so you go to where you keep them.  Then you find that you can't read them anymore, because as soon as you didn't pay your magazine subscription for a year, motherfuckers BROKE INTO YOUR DAMN HOUSE and took your shit!    All the magazines that you already paid for are now gone, and if you ever want to read them again, you need to buy each and every one of them a second time.  Oh yeah, and even if you didn't let your subscription lapse, some of those magazines would be gone anyway, because they're three years old and not enough people were reading them anymore.  NO THANKS.  This should either be a strictly pay-as-you-go service, or BS situations such as the above shouldn't be allowed to happen.  High speed online gaming service or not, if you pay retail price for a game, you should OWN that game. "
I agree, which is why I personally think the prices should be lower. I'm also hopeful that the terms of service will change, as nothing is set in stone and they are still getting everything situated. I'm still using the service though, mainly to support the technology which is what early adopters do. I really like the social features, but can't wait till they implement the voice and chatting options. But I can certainly agree with your complaints, which is why I'm more renting games than currently buying them. I have bought Prince of Persia, Borderlands, Just Cause 2, and Madballs, man that Madballs game is freakin awesome. 
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Holy crap SpaceInsomniac, you aren't going to believe this but LEGO Harry Potter just released on the service and it's $20 cheaper than the retail price. Retail sells for $49.99 and OnLive is selling it for $29.99, and I'm playing it right now (just had to buy it for my girlfriend lol). I have to say I'm EXTREMELY happy with that pricing model and hope more of their games follow suit. 

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Dionysus187

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@jams said:

    " @CL60 said:

        " I'm surprised to hear all these good things about OnLive. "

    That's because he's a yupie. It doesn't matter if the tech works or not. The pricing isn't fair for anyone. There are too many better options such as steam for mac which already has support for 100 games, there's the option of buying a console and renting games. You can build a PC with the money you waste "buying" a 3 year pass (that happens to be the same amount as buying the game). It's stupid to think there would be a market for this. I believe it could only be targeted to some one who travels constantly with a laptop and constant high speed internet and it would seem that a person like that doesn't play games anyways. It's a step forward in possibilities and technology, but a step backwards in ease of use, price paid vs. what you get. How anyone could applaud this service beyond the tech, I don't know. "

 
lol at Saieno being a 'yupie' Can't swing a free year and the equivalent of a MMO sub? Shit the service is cheaper than WoW and looks better, but thats not saying much since hardly anyone plays WoW......

@jams said:

    What about the monthly cost of high speed internet? You actually have to have one of those devices and they are all already capable of playing games. If you were to already have a capable PC to play those games on, why not just buy the games like Unreal 3 which is 19.99 on Steam right now instead of 19.99 for onlive for what 3 years? And that is if you keep up your monthly subsciption. You get a free year from ATT but is there even a word on what the monthly fee is? It all starts adding up. "


 
So if you played games on a gaming rig you wouldn't need high speed internet for online play? I'm confused. Also a big advantage of this is being able to play it on a crap, can't play games for shit, PC. Or on zero hardware and little micro console on your TV. Frankly if you have an awesome rig and don't play games outside of the house and have no desire to do it ever, yeah you would be pretty dumb to use OnLive.

@Diamond said:

    " If you have a great ISP, don't worry about not owning your games and losing the ability to play them, and paying yearly fees to play those games even after you've purchased them...  If you don't mind playing games with the worst possible graphics quality and worst possible controls, then maybe OnLive is for you.  But seriously, I could see it carving out a very low end gaming niche if they can drop the prices. "


 
Hyperbole isn't best used when trying to refute a technical argument.

@Diamond said:

    " @Astras said:

        The video looks to me like it was created by onlive, for onlive! Saieno seems to be quite defensive about the whole Onlive situation also.... I can hardly believe that the only negative comment the guy in the video made was about his friend who can only play from work....

    He's been going around on a lot of forums and places spreading this video, so yea I'm thinking viral marketer.  The claims he's been making are lots of bullshit in general, too. "


 
lmfao. Its a viral marketer MAN! Just trying to get you to empty your pockets and fuel the capitalist war machine MAN! Bunch of sheeple just consuming their way through life with agents of the NWO making sure we plop down their kids college fund to learn how to be murderers from the comfort of their home MAN! Open your eyes MAN! Their just using OnLive to track your habits so they can better deduce how to mind control you MAN!
 
Awesome service for anyone who is on the go, can't or not willing to plop down some $500+ initial investment to play games. 
If your home every day and are more than willing to keep a gaming rig thats up to date, then I doubt anything like this service will appeal to you for a long time. Comparing it to Steam or D2D or other current digital distribution only proves your missing the point.
These guys are going to see big gains from making people into gamers that currently aren't gamers, not terribly different from how WoW made non-gamers, mac users and non-mmo players in MMORPG players. I'm sure if they pick up some hardcore gamers they'll think its nice, but thats not going to be a big part of their market for quite a while and I'm pretty sure they know it. This is how the service is NOW, its pretty damn good and has no where to go but up. People denouncing it in full just remind me of people who thought digital distribution and microtransactions were stupid and would never fly. Certainly called that one didn't ya?
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@Saieno said:

Holy crap  SpaceInsomniac, you aren't going to believe this but LEGO Harry Potter just released on the service and it's $20 cheaper than the retail price. Retail sells for $49.99 and OnLive is selling it for $29.99, and I'm playing it right now (just had to buy it for my girlfriend lol). I have to say I'm EXTREMELY happy with that pricing model and hope more of their games follow suit.

Uh, the PC version is $30, not $50.  You could have actually bought a real copy of the game for that same money.  In fact, Amazon would have given you another $10 for a future game purchase and a whole dollar off (yea I know, but still...).
 
@Dionysus187:  Great first post.  Welcome to the forums.  Might want to read the rules.
 

@Dionysus187

said:

If you have a great ISP, don't worry about not owning your games and losing the ability to play them, and paying yearly fees to play those games even after you've purchased them...  If you don't mind playing games with the worst possible graphics quality and worst possible controls, then maybe OnLive is for you.  But seriously, I could see it carving out a very low end gaming niche if they can drop the prices.

Hyperbole isn't best used when trying to refute a technical argument.
Might want to look up the term hyperbole as well.  OnLive is the lowest end gaming platform, as you say yourself.  It's just not priced to match.
 
 

@TwoOneFive

said:

@Diamond said:

When he blatantly lies about the services and how it works, that's when I'm going to correct him so people aren't deceived into purchasing something they regret.

ive been playing it and i can assure you, the op doesnt lie about ANYTHING, i completely agree with everything he says...also, ITS FUCKING FREE RIGHT NOW no purchase necessary. wtf is up with all of the negativity!?!?!? there is NOTHING to hate about this at all folks jesus christ!
Because I've actually tried it too, and I know he's full of shit.  If you agree with everything he says you must be out of your mind.  I'm not being negative at all, I'm being realistic.  Being able to play the games if OnLive fails?  Untrue.  Is that enough to convince you that he has lied?
 
You say you want to use OnLive while traveling with the Air Force, you ever leave the US?  It's not always going to work for you if so.  I can guarantee it won't work in warzones at all.  You're lucky if you can download a 5MB MP3 over what bandwidth they'll give you.
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Dionysus187

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Hyperbole basically means exaggerated for emphasis or effect. Since its not as bad as you mentioned and are exaggerating for effect, then yes you are talking in hyperbole. nice try though.
 
Also please mark where I said 'lowest end gaming platform' I said they are most likely for people that aren't gamers or have poor rigs for gaming. would call that entry level if anything. I don't see how its not priced to match. Free for year, then a sub, then buy the games. Your literally just paying a small sub, $5 a month ( Source) to play it on just about any computer you want. People pay more for texting and facebook games that have RMT stores.
 
And kudos on telling me to read the forum rules when you broke some of those very rules in this very thread.

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Saieno

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@Diamond said:
" @Saieno said:

Holy crap  SpaceInsomniac, you aren't going to believe this but LEGO Harry Potter just released on the service and it's $20 cheaper than the retail price. Retail sells for $49.99 and OnLive is selling it for $29.99, and I'm playing it right now (just had to buy it for my girlfriend lol). I have to say I'm EXTREMELY happy with that pricing model and hope more of their games follow suit.

Uh, the PC version is $30, not $50.  You could have actually bought a real copy of the game for that same money.  In fact, Amazon would have given you another $10 for a future game purchase and a whole dollar off (yea I know, but still...).
 
It's $50 for the console versions, which I would have bought this game on anyway. Plus I'm playing it right now with no downloads, installs, or anything, just instantly playing. So I'm pretty happy. 
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@Dionysus187 said:
 Hyperbole basically means exaggerated for emphasis or effect. Since its not as bad as you mentioned and are exaggerating for effect, then yes you are talking in hyperbole. nice try though.  Also please mark where I said 'lowest end gaming platform' I said they are most likely for people that aren't gamers or have poor rigs for gaming. would call that entry level if anything. I don't see how its not priced to match. Free for year, then a sub, then buy the games. Your literally just paying a small sub to play it on just about any computer you want. People pay more for texting and facebook games that have RMT stores. And kudos on telling me to read the forum rules when you broke some of those very rules in this very thread.
I don't see where I exaggerated but if you want to discuss the finer points like that you might as well PM me.  Let's not derail the thread.  It is customary on this forum to advise new users as to the forum rules.  You might want to take a closer look at those rules, as there is no rule against correcting someone who is spreading falsehoods about a product said person seems to be promoting across multiple websites.
 
As far as being priced to match.  I feel that as the OnLive versions of multiplatform titles are decidedly inferior to at least most other versions of the game (I'll give you that if a game gets a Wii version, it can be a step below even OnLive) they should be priced below the other versions.  Not only that but you receive a 3 year license (instead of lifetime) and need to keep playing regular subscription fees to be able to play the game in the future.
 
@Saieno:  That's fine.  I just think our fellow forum dwellers should be aware of the cheaper alternatives.
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Again, your comparing it to first PC level stuff when its more along the lines of a console. Even then it has massive mobility advantages over a console. You can't otherwise play these games on countless other PC's by paying an extra $5 or any low fee for that matter without OnLive. Your basically presenting a straw man argument. Trying to compare it to best possible scenarios for PC gaming where it obviously loses when they aren't even trying to compete directly with those. Yes if you already have a gaming rig and can access it daily and any time you want to play having no use for its defining features, OnLive would be a waste. And if you owned a Ferrari it would be dumb to rent a Miata to do the same stuff you would otherwise do.
 
As a matter of fact I don't recall anyone touting this as 100% better than simply buying the game 'proper' and playing it on a gaming rig even though they had no use for its ease of entry design.

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@Diamond said:
" @Dionysus187 said:
 Hyperbole basically means exaggerated for emphasis or effect. Since its not as bad as you mentioned and are exaggerating for effect, then yes you are talking in hyperbole. nice try though.  Also please mark where I said 'lowest end gaming platform' I said they are most likely for people that aren't gamers or have poor rigs for gaming. would call that entry level if anything. I don't see how its not priced to match. Free for year, then a sub, then buy the games. Your literally just paying a small sub to play it on just about any computer you want. People pay more for texting and facebook games that have RMT stores. And kudos on telling me to read the forum rules when you broke some of those very rules in this very thread.
I don't see where I exaggerated but if you want to discuss the finer points like that you might as well PM me.  Let's not derail the thread.  It is customary on this forum to advise new users as to the forum rules.  You might want to take a closer look at those rules, as there is no rule against correcting someone who is spreading falsehoods about a product said person seems to be promoting across multiple websites.
 
As far as being priced to match.  I feel that as the OnLive versions of multiplatform titles are decidedly inferior to at least most other versions of the game (I'll give you that if a game gets a Wii version, it can be a step below even OnLive) they should be priced below the other versions.  Not only that but you receive a 3 year license (instead of lifetime) and need to keep playing regular subscription fees to be able to play the game in the future.
 
@Saieno:  That's fine.  I just think our fellow forum dwellers should be aware of the cheaper alternatives. "
Well besides like Mass Effect 2 or whatever, I wouldn't be playing Kane & Lynch 2 or Metro 2033 years from now; hell maybe not 6 months. By even a year, the prices might have dramatically dropped where it can be very affordable through consoles; if they do have em. As an alternative, rental options should be taken advantage of especially on newer games. With the free year option, it will help.
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Saieno

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@Dionysus187 said:

" Again, your comparing it to first PC level stuff when its more along the lines of a console. Even then it has massive mobility advantages over a console. You can't otherwise play these games on countless other PC's by paying an extra $5 or any low fee for that matter without OnLive. Your basically presenting a straw man argument. Trying to compare it to best possible scenarios for PC gaming where it obviously loses when they aren't even trying to compete directly with those. Yes if you already have a gaming rig and can access it daily and any time you want to play having no use for its defining features, OnLive would be a waste. And if you owned a Ferrari it would be dumb to rent a Miata to do the same stuff you would otherwise do. As a matter of fact I don't recall anyone touting this as 100% better than simply buying the game 'proper' and playing it on a gaming rig even though they had no use for its ease of entry design. "

Careful Dionysus187, they might think you're a viral marketer, cooperate stooge, or plant for OnLive...
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Cramsy

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With my awesome Australian internet I might be able to run this for half an hour before blowing my download limit

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George_Hukas

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@Saieno said:
" @Dionysus187 said:

" Again, your comparing it to first PC level stuff when its more along the lines of a console. Even then it has massive mobility advantages over a console. You can't otherwise play these games on countless other PC's by paying an extra $5 or any low fee for that matter without OnLive. Your basically presenting a straw man argument. Trying to compare it to best possible scenarios for PC gaming where it obviously loses when they aren't even trying to compete directly with those. Yes if you already have a gaming rig and can access it daily and any time you want to play having no use for its defining features, OnLive would be a waste. And if you owned a Ferrari it would be dumb to rent a Miata to do the same stuff you would otherwise do. As a matter of fact I don't recall anyone touting this as 100% better than simply buying the game 'proper' and playing it on a gaming rig even though they had no use for its ease of entry design. "

Careful Dionysus187, they might think you're a viral marketer, cooperate stooge, or plant for OnLive... "
Viral marketer? He just said OnLive was a Miata to to my Ferrari.. not a great viral marketer if he was one.. :P
 
My biggest gripe with OnLive is it appears games are not being run at the highest settings. Doesn't that defeat the point of the service?