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silentdante

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#1  Edited By silentdante

great show, just some comments from my point of view:

i think when looking at how certain level up mechanics work for the game you have to remember the MMO sort of structure which is to make things last longer than they should. this is why leveling takes longer, you have to spend all your money to unlock things, and you have to spend more skill points to unlock things. what this does is extends your game playing time because you have to try and get more money, get more skill points, and take more time to level (as an example). Now i know this is a free MMO but i think they are still sort of stuck in that MMO structure so that people don’t get on GW2 level to 80 in a week and then get bored in a onth. while there may be no monthly fee if they can get you to play GW2 for 3-4 months compared to 1 month they have that much more of a chance to make more money off you. if you take an average player who plays say, 10 hours a week off and on nights and weekend, that person, if he could level quicker and choose just the skills he wants and not have to spend a lot of ingame money to unlock things will hit 80 much faster than if he has to buy the trait book instead of gear to level and things like that. the skill system is dumb the way it is like you guys talked about, but it might also make people explore more, or use more time to get more skill points to pick up those skills for WvW and dungeons. i also think it might be a little bit for balancing in WvW but who knows as far as that.

i think the major assumption by any MMO maker is that they want the average player instead of players like me that will probly play for 20-25 hours a week maybe more. look at star wars, people hit 50 in that first 2 weeks and now everyone is done with it, not that end game stuff would have kept me playing it either, but if it took longer to hit 50 i certainly might have played for more months. so take that into why arenanet feels like they have to make their MMO like that also, so that if you take 3-4 maybe 6 months to hit 80 and get into WvW then you will still be invested in the game enough to buy an expansion or gems. if they made it so hearts fill up quicker, you level quicker and easier and get the skills you want easy, you might be "done" with the game faster, and the type of person who doesn't stick with games like most of us would for PvP and WvW then they won’t be there to buy gems and expansions. the best reason why i think this way is how i played GW1, i bought the game at release, played it to level 20 with 2 characters, did little but not much PvP and then was "done" i never bought an expansion or really looked back. now with GW2 i have a guild to actually play with, and more levels with more things to unlock and a whole other mode of play (WvW) that will make me stay with the game longer.

these are just my thoughts, i think we are all guilty of kind of being impatient and wanting to hit 80 quicker so we get the WvW character we want quicker or the skills we want quicker and easier, but don't let me put words in mouths either... i think in the beta weekend people hit level 25-30 i personally hit level 16 on one character and level 10 on 7 others so i feel like leveling is still pretty damn quick, and i did most of it solo. what might keep me more into the game past hitting 80 or being "done" is having people to play with like the stress test PvP we all did and learning WvW. so the fact it's a free MMO makes it easier to me that it might take a while to level or see each dungeon, and they have other things to offer as well. it must have been a hard balance to hit for arenanet since they want to keep people around but also make it as little grinding as possible, ending up with them being able to keep players long enough to sell expansions AND offer a great game.

sorry for the book i ramble a lot so if it is sort of repeated throughout i hope my point comes across. thanks again for the show! :)

-silentdante

-cory

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#2  Edited By silentdante

damn missed it, will have to watch the recorded version, thanks for taking the time to do it though guys!

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#3  Edited By silentdante

@shinboy630: really? i have had 3 updates to the client since the last stress test, i think the first was about 10k files then 2 more updates of about 10 files each but big files.

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#4  Edited By silentdante

We will be conducting a stress test on Thursday, August 9 from 12:00 Noon PACIFIC Time to 4:00 PM PACIFIC Time.

The stress test is open to anyone who has pre-purchased Guild Wars 2.

We will be actively working on the game during the event, so you might experience connectivity problems or discover features that are not working as designed. Any issues you experience are a result of the rigorous conditions of the stress test, and are in no way representative of the state of the game at launch. By participating in this stress test, you’re helping us make Guild Wars 2 a better game. Thanks for your cooperation—we’ll see you in-game! ~RB2

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#5  Edited By silentdante

well thanks, i think the most important thing for me to master before/when GW2 comes out is not to mouse click my ability bar and train my left hand to hit the binded keys for stuff. when i was 1 on 1 with someone if they got behind me i would have to mouselook but then i can't click an ability, haha.

i was like dourin and wanted to check out the game for PVE but wow the stress test was fun, so being able to group with you guys for WvW will be cool and more sPvP too. i might even invest in a headset that has a mic.

i have been looking at the mouse with the multiple buttons on the side you talked about last podcast, and that might be better for me because i am not very ambidexterous where my left hand is good at anything but hitting go foreward on the keyboard.

lastly what is the best build website to theorycraft with? i found 2 good ones but one doesnt have the weapon skills shown so i can know what they do, and the other doesn't have all the classes.

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#6  Edited By silentdante

hey guys, i think the person you are refering to who joined the mumble and talked was vincent or something, it wasn't me, i have no mic to talk into. just want to give credit where credit is due, the crisp talk from that guy wasn't me.

though i did play with you guys the whole time as meowzinski and had a blast, though i was probly on that "B" team a lot and got frustraited towards the end at the facerolls i recieved, hahaha, still fun though.

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#7  Edited By silentdante

i guess deadmines was sort of like it, but this one actualy had booty traps "you mean booby traps" THATS WHAT I SAID BOOBY TRAPS! GOD, these guys...

they almost have the skull mouth water slide too, cept it's just a jump, haha

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#8  Edited By silentdante

ok maybe it's because he used the goonies music in the video, but it still reminged me like it in parts too, haha

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#9  Edited By silentdante
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#10  Edited By silentdante

so wait... the german podcast said arenanet will unveil something on the 3rd or the podcast is going to uveil something?

i can't imagine they will get to unveil anything new since that would really be a PR thing for arenanet to do not some podcast, no matter how popular it may be. so i would guess it's just a reveal of something that they (as players) found in the game but hasn't been mentioned or something like people have suggested and it shows off something that might not have been revealed but was known about.

as for my personal guess it would be some area we haven't seen or showing off a minigame or minigame area we haven't seen yet.