@UssjTrunks: yeah, i was trying to just hold a node most games, instead of wander around makes using the marks from staff easier. though i noticed on the trebuche map no one came to the node i was guarding at all, i think i got 10 points that map for cappping it and then nothing, haha so i guess running around is more the style for 8v8 but in a tournament type of thing camping a nide might be better i don't know. i think when i was playing the warrior you would kill me though.
@selfconfessedcynic: yeah i think the only problem with how they have it set up now is that in PVE i can learn what a skill does but not really how to mix and match them in pvp since the AI usualy never does what a human does. i think once i get a handle on a decent rotation of sorts and when to hit the F1 power to save my regular healthbar and stuff like that i woould want to hit the free tournaments so i play way better people (on average i would think) and will learn that much quicker or better. plus i have still never touched WvW so i don't even know how that would go, haha.
@Benny: bah your just a good player no matter the profession, haha, i think i tried to run up on your guardian and proceeded to die no matter how much health my minions may have siphoned, did you have a ton of retaliation going also? i think the guarding might end up a much played class at first in PvP because it seems like a LOT of people are using condition type builds throughout the whole game and the guardian deals with that VERY well.
i wonder if it is a bug that the mesmer elite moa skill desummons my minions (or a pet as a ranger) because that kind of ruins the build and i have to wait for the cooldowns to resummon any minnion, seems kind of harsh coupled onto the fact you cant get out of being a moa either, i dont htink any other elite skill does that much. even the ranger entangle if your a ranged class you can still attack from it. either that or just mesmer will be my downfall, haha along with guardian.
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