I think its fairly easy to make a new Duke Nukem game.
First, plan to make it a budget game, 20-30 dollars. Also start thinking of one-liners from the second development starts all the way to step 4.
Second, make a base prototype with great feeling movement controls, great feeling weapons, and make sure it has co-op from the start.
Third, start making the levels. Make sure they complement co-op and are also rather circular in design instead of a linear level.
Fourth, implement the best one-liners you came up with throughout development. They should be made up organically and not just stolen and tweaked from something else; and if the one-liner is still humorous from long ago when you came up with it, then put it in.
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