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It's crazy to think 0 came out the same year as the Resi 1 remake, partially because that's a wild turnaround time, but also because 0 is so much worse than that remake. 0's opening chapter, set entirely on an unmanned train, is genius Resident Evil stuff, a sort of thin, linear remix of the classic Resident Evil mansion set up. Every other part of the game is generic laboratory crap filled with some of the least imaginative monster designs Capcom has ever made. Worse, the choice to remove a universal storage container in favor of persistent, droppable objects in environments is a major aggravation that dramatically slows down all aspects of the gameplay. Also, Billy sucks! And it doesn't make any sense that Rebecca already knew about the zombie outbreak before the events of the first game! Ugh. I have more complaints about this one than anything, but I will at least give it props for its first chapter.
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The best thing you can say about Jedi Starfighter is that it's a passable Ace Combat-like with a somewhat arbitrary Star Wars coat of paint slapped overtop of it. That's also probably the worst thing you could say about it, though - it doesn't make good use of either the Ace Combat part or the Star Wars part.
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