




"You can't equate it with watching TV or a movie or reading a book. This is a much more intimate experience. You're mentally playing out the effects of violence. A lot of people make the excuse that this is sport – that it's just entertainment. But Joseph Goebbels – the propaganda minister of Nazi Germany – said his entertainment did more for the German people, in terms of creating the psyche for war and hostility towards others, than the speeches of Adolf Hitler. The idea this is entertainment is not justification whatsoever."

The Telegraph is a stupid fucking newspaper that unfortunately a lot of people seem to enjoy reading. Such is the way of the world. This comment is both sexist and utter bollocks. Apparently because I play games I'm detached from reality. That wasn't computer games you idiot, that's because I was dropped down the stairs too many times as an infant! Weirdly, this article received a big chunk of comments from male and female gamers saying that they thought Modern Warfare 2 is great and that the writer was both misinformed and out of touch. Perhaps times are changing?"Something momentous took place in The World of Men this week, something that those living in The World of Women – that is, largely, The Real World – may yet be unaware of."

That's what I just said! Kudos to the Times, though I think people are bored of blaming the NRA. It's much more interesting blaming the world's problems on a group of computer game developers."I believe that the grisly imagery of the Modern Warfare 2 level 'No Russian' will teach more that it corrupts. I don't doubt that when the next Columbine or Virginia Tech massacre occurs some commenters will inevitably try to link it with Modern Warfare, but simulated guns don't kill people, real ones do. The NRA bears more responsibility than Infinity Ward."

"Are we still convinced that children are such hair-trigger sociopaths, so feral and simplistic, that they cannot tell the difference between reality and a video game? This "video nasty desensitising the nation's youth" argument has been raging for 25-plus years, but are our high streets plagued by 40- to 45-year-olds in Super Mario moustaches attempting to run up walls to escape invisible assailants? It seems to me that our anger should be reserved for the nightmare that real soldiers are facing."
"Maybe we should ask ourselves why we're fine about young people being engrossed in a culture of sexed-up murder and bloodsucking (Twilight), only to become agitated when they enter what is to them the equally fictional world of soldiers and battles?"
I completely agree, although the "if I'm influenced by games then why aren't I jumping on goomba's" argument is kind of stupid. The Mushroom Kingdom is a good place to start the counter-attack, as it's the most recognisable of computer game iconography and also, conveniently, one of the most innocent. As we aren't all fucking idiots I think we are still able to differentiate between reality and what's hidden in our respective game's consoles. As for desensitisation, it's just bollocks. my combined videogame kill-count is probably stacked into the millions, but I still cry at funerals, because i'm not dead inside - and I don't think any amount of computer games could make me so. Perhaps it's more detrimental allowing your child to seclude themselves in front of any screen for countless hours as oppose to assuming it's the content they are experiencing. And also, what the fuck, this game is rated an 18! If "Children" are playing it then someone must have bought it for them. Parent's will never learn to take responsibility. Computer games are just being flogged as the current get-out-of-jail-free card.

Importance is subjective, Dickfish. Apart from that, full marks.This is the important thing about Infinity ward's game. While us gamers feel like we've been talking about Modern Warfare non-stop for months, everyone else is just getting hold of it, wrestling with it, and coming to their own comparisons and conclusions beyond the fanboy orthodoxies. This is how we know that games are important. Or, at least, the million-selling ones are …