If you remember the demo from a long time ago of the sith and the mercenary, you had two choices, both not good. Either let the captain live and use his talents to help you kill jedi, or kill the captain and go kill jedi. Both leads to the killing of jedi which is "evil", but the steps you take to achieve that end is a bit different.
I think calling it moral choices is a poor way for the bioware guys to put it. You are merely altering how you achieve the same ends with slightly differing means. But the morality of the choices stays within the same direction.
" I bet that pesky Ganon has something to do with it. "
If this is before the Master Sword, then Ganon isn't even born yet. Actually, I think someone once looked at all the Zelda games and found that there have been more games that aren't about Ganon than there are. And most of them aren't about Zelda getting kidnapped! "
I think you missed Brad's post. The skyward sword IS the master sword. Expect more shananigans from Ganon!!!! Oh god this series needs a change... "
He said it BECOMES the Master Sword. As in, this is the Master Sword's origin story. The Master Sword was "created" before Ganondorf's origin stoy in OoT, because Navi already knows about it being legendary. "
Maybe, or perhaps it's far enough into the future where the Master Sword is forgotten and the Skyward Sword is it's dormant state. "
Or maybe this game has nothing to do with the world of OoT?
I wouldn't go that far. As simply tech, the motion controls are interesting. While I have no intention of ever waving my body around like an idiot to play some Kinect game, their interface controls and voice controls were definitely interesting.
That said, the bulk of the actual games shown for motion controls have been pathetic looking.
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