OK, business as usual.



Cowboy Bebop

( Hold on, let me try to make sense of things before this blog begins.) Why didn't I do this for my anime blog that I wrote very long ago? It certainly would've been a better candidate than either of the games I used. Just look at them: one that's more based on a manga, apparently, and one that just uses the anime art style. This one's not only based on an anime, but one that people have actually watched.

In case you have yet to catch on, Cowboy Bebop is a game based on an anime. Which one? Cowboy Bebop. I don't have much an idea what it's about, and the game doesn't entirely help. Something about a ship that's named the Swordfish II, and another ship that's either called the Cowboy or the Bebop. Or both. Also, there's a character named Edward who seems to appear a lot in avatars on the Internet. I have no idea why, especially since he (wait, she. I now understand all those anime complaints) definitely has the most annoying voice of the cast. I probably should have prefaced that by saying that I'm playing a Japanese game with Japanese voice acting and no subtitles and a ton of story to get across. That probably explains why I have no idea what's going on. It probably didn't help that I tried to get all of my story through the character portraits (hint: this is a bad idea. Do not do it.). but even if I did understand it, I still wouldn't know what's going on, since I've never watched Cowboy Bebop. I probably should, though, because judging by the atmosphere (what else am I gonna judge?), it's actually pretty cool. You get to fly through an awesome high tech city in the second level, a Panzer Dragoon-esque town in the third (hell, that's mostly the reason why I'm making this point), a kickass space dogfight in the fourth or fifth level, and...no, wait, that's pretty much it. But still, those are some pretty decent moments. I'd say that they're the best aspects of the game, but keep in mind that they need graphics to succeed, and the graphics suck. Just look at this background. A blue piece of construction paper would have been more convincing. Keep in mind that several Cowboy Bebop backgrounds are like this.

 Please bark in English, as I don't know how to translate barks from Japanese.
Wait, I just realized something: I said that you fly through the levels in this game, but I never bothered explaining it. It's a rail shooter, much like Star Fox. A lot like Star Fox. I could probably sum it up as "the poor man's Star Fox 64" (ignoring the fact that importing isn't cheap) and end this blog. Look at the final level and tell me what part doesn't rip off the final level of Star Fox 64. Granted, they swapped out Andross for Robo-Volvagia, but given that the entering-Andross'-base part was used in the level before it, I think that makes things even. But remember that part about it being the poor man's Star Fox? I mean it. You only get two weapons throughout the game: a laser and a gun. I've heard things about missiles, but I've never seen them in action. And once you realize that it's very possible to get through the game without the laser, you're only left with the gun. There's not a lot of strategy to it, since your shots lock onto just about anything you even so much as hint at pointing toward, so Cowboy Bebop's really about two things: shooting things and dodging things. You can also upgrade your weapons, if you want to do less shooting (I still haven't heard back from them on my "less dodging" request). What could they possibly do to fuck any of this up?

Not a lot, actually. I can't think of a lot that the game gets wrong. I can't think of a lot the game gets right, either (all I have is that you buy shit with points, forcing you to be good at the game), but let's pretend that there's a lot that the game gets wrong. Why? Two reasons: everybody loves a troll and I have some crap left to say, like barrel rolling. Don't worry, I'm not the type of person who'd sink so low as to rely solely on a meme for laughs; I'm just using it to make a point. You can barrel roll in Cowboy Bebop, if your definition of "barrel roll" is "slowly rotate." I have no idea why you can slowly rotate, because it doesn't really do much. OK, it helps you reorient when you get a weird camera angle in the free roaming boss battles, but you can just beat the boss without rotating your damn ship. Either that, or you can just keep turning around until the angle figures out which angle's the best. Unfortunately, this only applies to the free roaming parts, which make up about 0.00000000000000......00000000000000....1% of the game. For the rest of the game, prepare to deal with a camera that swings with the drunken hatred of...you know, I can't complete that joke, so pick a name from this list and pretends that it's funny. Anyway, I wasn't prepared to deal with that, so I died a few times, and found that death sends you all the way to the beginning of a level. The hell? No checkpoints? Not even at bosses? I should also mention that should you beat a boss, you're not guaranteed to get full health back in the next level. No idea why. I was determined to make it through this paragraph by writing all of these off as minor flaws and saying that the game still works as a basic rail shooter, but this is kinda pushing the limits. I have no choice but to give it the Anime Steel Battalion Award, which, now that I think about it, should just be called the Steel Battalion Award.

Review Synopsis

  • I suspect that watching the anime would make this game make more sense. However, I also suspect that Edward's a character in Cowboy Bebop, so fuck that option.
  • Poor man's Star Fox.
  • It's definitely more unforgiving than it has any right to be, even if it isn't that unforgiving.




I think we all know how badly Capcom fucked up the localization of Mega Man X4. You may not know this, but "spill spill" is actually one of Zero's titles in the game, at least in the Japanese version.
  
  

Zapper: One Wicked Cricket

( Oh, god damn it.) This is the type of game I've dreaded blogging about, and I didn't realize it until I started playing the game. At first, I thought I could just add a score to a game I played long ago and be done with it; oh, how stupid I was a few days ago. It turns out that Zapper is a game that's so generic and forgettable that I'd honestly be surprised if I can squeeze a good blog out of it. With that out of the way, let's watch as I bullshit my way through this particularly wicked cricket.

I'm confused as to what makes him wicked, though. Is he supposed to be an evil protagonist, like Kratos from God of War? Or is he from Boston, like...shit, the only characters on the Boston page are athletes, so I'll just say Kratos. Massachusetts was a Greek city-state, right? But more importantly, does the game answer any of these questions? I'd ask you what you think, but knowing that you are incapable of thought, I'll just give you the answer: no. It never answers these questions. The story (by which I mean "the pre-rendered cutscenes (pictures) taken from the PS2 version of the game") only concerns itself with the titular Zapper, a dickish cricket (a dicket (no picture for that, for I have dignity)), trying to rescue his friend from a vulture who likes shiny things. Let me say that your friend, whose name I think is Zipper, is not shiny in any way. So why does that vulture capture him? Because Zapper held him outside the window...wait, that makes no sense on any level. And let me ask you this, guys who clearly gave less of a shit about this game than I did: if I'm trying to rescue Zipper, then why do I need to rescue six eggs per level? Shouldn't I blast through that shit? Or would that make the game far too easy? I've heard a lot of complaints about Japanese game design and how there's too wide a gap between gameplay and story, but after you play Zapper, even something like Final Fantasy XII will seem to be cohesive with those two things. (Somewhere in that sentence was a decent joke. I wish I could have found it.)

 Gotta love when both of the inconsistent art styles are equally ugly.
Hey, look at that: I very briefly explained the gameplay. You're supposed to hop around each level (no complaints there), collecting eggs (complaints there) and listening to them scream in agony as you collect them. Sounds OK, right? Keep in mind that it's kinda easy to miss an egg by the end of the level, something Zapper does not like. It's gonna send you back to hunt for that missing egg, even if it's impossible to do so. Perfect example: I came up to this box that needed zapping. This was no ordinary box, though. Normal zaps weren't going to kill it, just like they don't kill any of the enemies. For this, I would need a mega zap that required 50 tokens in this one area. Problem: I didn't have that many. So I decided to go back and...the hell? This enemy's blocking my way, and he won't move. Guess I'll just commit suicide, because you know you're going to do it at some point if you play this game. What's this? I start over at the last egg I picked up? OK, that's a decent system, but not when I collected an egg after that damn enemy. I can't even switch between checkpoints to warp around the level, in case I end up getting lost. I was gonna compliment you on some of the cool levels (a tree, a river, a laser show, etc.), but you can just forget about it.

Just like I forgot any points I could make about this game, because it is that generic and forgettable. At least the PS2 version I played so long ago had some shit to spice things up, like combat and bosses and more varied levels; try finding that here, and you'll only get a very crude approximation of it in that one boss battle. Of course, by "boss battle", I mean "you zap a couple of stations a few times." Is there anything in this game that doesn't suck?...I think I forgot how to use questions as transitions, since I'm having trouble thinking of one good thing about the game. I could tell you about these parts of the game where you collect orbs in a very specific order to unlock some extra levels on the world map stolen from Donkey Kong Country, but that sounds incredibly boring. There are also some cool laser puzzles and a neat sliding portion, but those only make up one or two levels in the game; the rest of it is just hopping about, collecting eggs. I probably should have said this long ago, but just get the PS2 version of this game. I don't remember everything about it, but it has to be better than this. I'd think of a clever award name, but I'll just give it the Send This to Seanbaby Award. Anybody who's read his work before Cracked will get that joke, and anybody who hasn't read his work before Cracked should stop leading such an empty and unfulfilling life.

Review Synopsis

  • This
  • game's
  • generic.
34 Comments
35 Comments
Posted by Video_Game_King


Cowboy Bebop

( Hold on, let me try to make sense of things before this blog begins.) Why didn't I do this for my anime blog that I wrote very long ago? It certainly would've been a better candidate than either of the games I used. Just look at them: one that's more based on a manga, apparently, and one that just uses the anime art style. This one's not only based on an anime, but one that people have actually watched.

In case you have yet to catch on, Cowboy Bebop is a game based on an anime. Which one? Cowboy Bebop. I don't have much an idea what it's about, and the game doesn't entirely help. Something about a ship that's named the Swordfish II, and another ship that's either called the Cowboy or the Bebop. Or both. Also, there's a character named Edward who seems to appear a lot in avatars on the Internet. I have no idea why, especially since he (wait, she. I now understand all those anime complaints) definitely has the most annoying voice of the cast. I probably should have prefaced that by saying that I'm playing a Japanese game with Japanese voice acting and no subtitles and a ton of story to get across. That probably explains why I have no idea what's going on. It probably didn't help that I tried to get all of my story through the character portraits (hint: this is a bad idea. Do not do it.). but even if I did understand it, I still wouldn't know what's going on, since I've never watched Cowboy Bebop. I probably should, though, because judging by the atmosphere (what else am I gonna judge?), it's actually pretty cool. You get to fly through an awesome high tech city in the second level, a Panzer Dragoon-esque town in the third (hell, that's mostly the reason why I'm making this point), a kickass space dogfight in the fourth or fifth level, and...no, wait, that's pretty much it. But still, those are some pretty decent moments. I'd say that they're the best aspects of the game, but keep in mind that they need graphics to succeed, and the graphics suck. Just look at this background. A blue piece of construction paper would have been more convincing. Keep in mind that several Cowboy Bebop backgrounds are like this.

 Please bark in English, as I don't know how to translate barks from Japanese.
Wait, I just realized something: I said that you fly through the levels in this game, but I never bothered explaining it. It's a rail shooter, much like Star Fox. A lot like Star Fox. I could probably sum it up as "the poor man's Star Fox 64" (ignoring the fact that importing isn't cheap) and end this blog. Look at the final level and tell me what part doesn't rip off the final level of Star Fox 64. Granted, they swapped out Andross for Robo-Volvagia, but given that the entering-Andross'-base part was used in the level before it, I think that makes things even. But remember that part about it being the poor man's Star Fox? I mean it. You only get two weapons throughout the game: a laser and a gun. I've heard things about missiles, but I've never seen them in action. And once you realize that it's very possible to get through the game without the laser, you're only left with the gun. There's not a lot of strategy to it, since your shots lock onto just about anything you even so much as hint at pointing toward, so Cowboy Bebop's really about two things: shooting things and dodging things. You can also upgrade your weapons, if you want to do less shooting (I still haven't heard back from them on my "less dodging" request). What could they possibly do to fuck any of this up?

Not a lot, actually. I can't think of a lot that the game gets wrong. I can't think of a lot the game gets right, either (all I have is that you buy shit with points, forcing you to be good at the game), but let's pretend that there's a lot that the game gets wrong. Why? Two reasons: everybody loves a troll and I have some crap left to say, like barrel rolling. Don't worry, I'm not the type of person who'd sink so low as to rely solely on a meme for laughs; I'm just using it to make a point. You can barrel roll in Cowboy Bebop, if your definition of "barrel roll" is "slowly rotate." I have no idea why you can slowly rotate, because it doesn't really do much. OK, it helps you reorient when you get a weird camera angle in the free roaming boss battles, but you can just beat the boss without rotating your damn ship. Either that, or you can just keep turning around until the angle figures out which angle's the best. Unfortunately, this only applies to the free roaming parts, which make up about 0.00000000000000......00000000000000....1% of the game. For the rest of the game, prepare to deal with a camera that swings with the drunken hatred of...you know, I can't complete that joke, so pick a name from this list and pretends that it's funny. Anyway, I wasn't prepared to deal with that, so I died a few times, and found that death sends you all the way to the beginning of a level. The hell? No checkpoints? Not even at bosses? I should also mention that should you beat a boss, you're not guaranteed to get full health back in the next level. No idea why. I was determined to make it through this paragraph by writing all of these off as minor flaws and saying that the game still works as a basic rail shooter, but this is kinda pushing the limits. I have no choice but to give it the Anime Steel Battalion Award, which, now that I think about it, should just be called the Steel Battalion Award.

Review Synopsis

  • I suspect that watching the anime would make this game make more sense. However, I also suspect that Edward's a character in Cowboy Bebop, so fuck that option.
  • Poor man's Star Fox.
  • It's definitely more unforgiving than it has any right to be, even if it isn't that unforgiving.




I think we all know how badly Capcom fucked up the localization of Mega Man X4. You may not know this, but "spill spill" is actually one of Zero's titles in the game, at least in the Japanese version.
  
  

Zapper: One Wicked Cricket

( Oh, god damn it.) This is the type of game I've dreaded blogging about, and I didn't realize it until I started playing the game. At first, I thought I could just add a score to a game I played long ago and be done with it; oh, how stupid I was a few days ago. It turns out that Zapper is a game that's so generic and forgettable that I'd honestly be surprised if I can squeeze a good blog out of it. With that out of the way, let's watch as I bullshit my way through this particularly wicked cricket.

I'm confused as to what makes him wicked, though. Is he supposed to be an evil protagonist, like Kratos from God of War? Or is he from Boston, like...shit, the only characters on the Boston page are athletes, so I'll just say Kratos. Massachusetts was a Greek city-state, right? But more importantly, does the game answer any of these questions? I'd ask you what you think, but knowing that you are incapable of thought, I'll just give you the answer: no. It never answers these questions. The story (by which I mean "the pre-rendered cutscenes (pictures) taken from the PS2 version of the game") only concerns itself with the titular Zapper, a dickish cricket (a dicket (no picture for that, for I have dignity)), trying to rescue his friend from a vulture who likes shiny things. Let me say that your friend, whose name I think is Zipper, is not shiny in any way. So why does that vulture capture him? Because Zapper held him outside the window...wait, that makes no sense on any level. And let me ask you this, guys who clearly gave less of a shit about this game than I did: if I'm trying to rescue Zipper, then why do I need to rescue six eggs per level? Shouldn't I blast through that shit? Or would that make the game far too easy? I've heard a lot of complaints about Japanese game design and how there's too wide a gap between gameplay and story, but after you play Zapper, even something like Final Fantasy XII will seem to be cohesive with those two things. (Somewhere in that sentence was a decent joke. I wish I could have found it.)

 Gotta love when both of the inconsistent art styles are equally ugly.
Hey, look at that: I very briefly explained the gameplay. You're supposed to hop around each level (no complaints there), collecting eggs (complaints there) and listening to them scream in agony as you collect them. Sounds OK, right? Keep in mind that it's kinda easy to miss an egg by the end of the level, something Zapper does not like. It's gonna send you back to hunt for that missing egg, even if it's impossible to do so. Perfect example: I came up to this box that needed zapping. This was no ordinary box, though. Normal zaps weren't going to kill it, just like they don't kill any of the enemies. For this, I would need a mega zap that required 50 tokens in this one area. Problem: I didn't have that many. So I decided to go back and...the hell? This enemy's blocking my way, and he won't move. Guess I'll just commit suicide, because you know you're going to do it at some point if you play this game. What's this? I start over at the last egg I picked up? OK, that's a decent system, but not when I collected an egg after that damn enemy. I can't even switch between checkpoints to warp around the level, in case I end up getting lost. I was gonna compliment you on some of the cool levels (a tree, a river, a laser show, etc.), but you can just forget about it.

Just like I forgot any points I could make about this game, because it is that generic and forgettable. At least the PS2 version I played so long ago had some shit to spice things up, like combat and bosses and more varied levels; try finding that here, and you'll only get a very crude approximation of it in that one boss battle. Of course, by "boss battle", I mean "you zap a couple of stations a few times." Is there anything in this game that doesn't suck?...I think I forgot how to use questions as transitions, since I'm having trouble thinking of one good thing about the game. I could tell you about these parts of the game where you collect orbs in a very specific order to unlock some extra levels on the world map stolen from Donkey Kong Country, but that sounds incredibly boring. There are also some cool laser puzzles and a neat sliding portion, but those only make up one or two levels in the game; the rest of it is just hopping about, collecting eggs. I probably should have said this long ago, but just get the PS2 version of this game. I don't remember everything about it, but it has to be better than this. I'd think of a clever award name, but I'll just give it the Send This to Seanbaby Award. Anybody who's read his work before Cracked will get that joke, and anybody who hasn't read his work before Cracked should stop leading such an empty and unfulfilling life.

Review Synopsis

  • This
  • game's
  • generic.
Posted by B0nd07

The cast of Cowboy Bebop are bounty hunters (aka cowboys) and the big ship is called the Bebop; ergo, Cowboy Bebop.  And yes, you should watch the series; it's really quite good.  In fact, it's been voted best anime ever in many polls.  It's one anime that is definitely not for jerks.  Hell, I think I remember hearing Jeff and/or Ryan say in passing that they enjoyed it during TNT once.

Posted by SeriouslyNow

Silly boy - Cowboy BeBop is the most amazing anime ever.

Posted by Video_Game_King
@B0nd07:

Is it on [adult swim]? Or are the episodes on YouTube or whatever?

@SeriouslyNow said:
" Silly boy - Cowboy BeBop is the most amazing anime ever. "
The game, however...*thought pops into head* What about Neon Genesis Evangelion? Or Ghost in the Shell?
Posted by B0nd07
@Video_Game_King:  Yeah, it's on Adult Swim on Saturday at 2am Eastern, after FLCL.  They're about half-way through the series though right now, so you'll miss some of the character development.
Posted by SeriouslyNow
@Video_Game_King said:
" @SeriouslyNow said:
" Silly boy - Cowboy BeBop is the most amazing anime ever. "
The game, however...*thought pops into head* What about Neon Genesis Evangelion? Or Ghost in the Shell? "
Sure they are each great in their own way but BeBop is on another level entirely.  Far more cerebral and not preachy at all.
Posted by Video_Game_King
@B0nd07:

What about YouTube? Or will I have to settle for that shitty Panzer Dragoon anime?

@SeriouslyNow:

I don't know. That dog seemed pretentious as hell.
Posted by B0nd07
@Video_Game_King: I haven't looked since I own the series, but probably.
Posted by Yanngc33
@SeriouslyNow
Silly boy - Cowboy BeBop is the most amazing anime ever.
I'd say one of the best but not THE best
Posted by ArbitraryWater
@Video_Game_King said:
The game, however...*thought pops into head* What about Neon Genesis Evangelion? Or Ghost in the Shell? "
I like Neon Genesis Evangelion, even as someone who really doesn't like anime. However, it's hyper-pretentiousness, generally unlikable characters and complete and utter lack of a satisfying conclusion in either form (original TV series and End of Evangelion) make it something I could easily understand if someone didn't like. Never seen Ghost in the Shell, so I can't speak for that. I've only seen bits and pieces of Cowboy Bebop (and I don't really feel like searching out the full series), but what I've seen is at the very least entertaining.  So yeah. Poor Man's Starfox eh?
Posted by Video_Game_King
@ArbitraryWater said:
" So yeah. Poor Man's Starfox eh? "
I hope you (along with everybody else) understand that I'm talking about the game. I don't know if the anime is a poor man's Star Fox, but I'd watch it if it was. "Can't let you do that, Edward." Hell, there's a dog person (not the dog whose barks I can't understand) in the show already!
Edited by Underachiever007
@Yanngc33 said: 

@SeriouslyNow

Silly boy - Cowboy BeBop is the most amazing anime ever.

I'd say one of the best but not THE best "
If anime films count then Hayao Miyazaki's work surely ranks above Cowboy Bebop.    
Posted by SeriouslyNow
@Yanngc33 said:
" @SeriouslyNow
Silly boy - Cowboy BeBop is the most amazing anime ever.
I'd say one of the best but not THE best "
Well of course, but to me it's the most amazing, I love sci fi and Firefly was one of my most loved shows of all time.
Posted by Mento

Star Fox isn't similar to Cowboy Bebop at all. Star Fox's crew is comprised of a highly skilled pilot and adventurer, his older and wiser best friend, a hot-tempered rebel who plays by their own rules and a technical genius with an annoyingly high voice. Whereas Cowboy Bebop is an anime. For jerks.

Zapper sounds a lot like Buck Bumble. I'm guessing there was a brief spate of uncouth flying insect games? Did Zapper get his own reggae track in the intro too?

Moderator
Posted by Video_Game_King
@Mento:

Did you miss the four paragraphs where I talked about the game? It's not like people got this weird when I played The Violinist of Hameln. Then again, nobody's heard of that. Maybe I should play that Neon Genesis Evangelion game for the N64.

Both of those games were made when mascot-based games were still profitable, so kinda. As for the soundtrack, I'll let you judge:

  
Posted by FancySoapsMan

You should check out Cowboy Bebop's soundtrack, because that's one of the things that makes it so special.

Posted by Video_Game_King
@FancySoapsMan:

That really wasn't doing a lot for me. I like the song I used better.
Posted by Hailinel
@ArbitraryWater said:
" @Video_Game_King said:
The game, however...*thought pops into head* What about Neon Genesis Evangelion? Or Ghost in the Shell? "
I like Neon Genesis Evangelion, even as someone who really doesn't like anime. However, it's hyper-pretentiousness, generally unlikable characters and complete and utter lack of a satisfying conclusion in either form (original TV series and End of Evangelion) make it something I could easily understand if someone didn't like. Never seen Ghost in the Shell, so I can't speak for that. I've only seen bits and pieces of Cowboy Bebop (and I don't really feel like searching out the full series), but what I've seen is at the very least entertaining.  So yeah. Poor Man's Starfox eh? "
Ghost in the Shell is one of those properties that's seen several forms.  There's the original manga, then the first movie, which took itself far more seriously (mostly due to director Mamoru Oshii), the two seasons of the TV series, which is lighter in general but still has some pretty deep ongoing plot arcs, and the second movie, once again by Oshii, which just goes completely off the rails with its philosophical pretentiousness.  Also, it's important to note that the TV series is not related to the movies.
Posted by PixelPrinny
@FancySoapsMan said:
" You should check out Cowboy Bebop's soundtrack, because that's one of the things that makes it so special. "
Agreed; the soundtrack is phenomenal. It's some of Yoko Kanno's best work to date.

@Video_Game_King said:
"The game, however...*thought pops into head* What about Neon Genesis Evangelion? Or Ghost in the Shell? "
Skip the GitS movies... well I suppose Innocence is a good movie if you just want to look at some amazing backdrops, but as far as story goes, it doesn't have really have any. The Stand Alone Complex TV series stands on equal footing with Cowboy Bebop for storytelling, cast, and pacing. I'd personally put Stand Alone Complex a bit higher than Cowboy Bebop but that just my own personal preference. 

Seriously though, watch Cowboy Bebop if only for the magic mushrooms, evil lobster, and teddy bomber. While CB has a serious main story arc, it likes to jump into the absolutely absurd from time to time. It did have a run on Adult Swim years and years ago (I hear they didn't release the teddy bomber ep though cause it has two towers in it or some such nonsense). I'm sure you can find it easily enough online. Can't say I found Ed as annoying as you seemed to in the game, but sure, I could see her to be irritating to some, I guess... she's pretty crazy, but in an awesome way.  


Posted by Video_Game_King
@PixelPrinny said:
"Can't say I found Ed as annoying as you seemed to in the game"
I'm guessing that's because you were listening to her in English. She's kinda annoying in Japanese.
Edited by PixelPrinny
@Video_Game_King said:

" @PixelPrinny said:

"Can't say I found Ed as annoying as you seemed to in the game"
I'm guessing that's because you were listening to her in English. She's kinda annoying in Japanese. "
LOL good one. Me listening to a dub. Haha, that'll be the day.

Edit: Though to be fair, I've heard the CB English dub is really good.
Posted by Hailinel
@Video_Game_King:  Actually, I've heard of Violinist of Hameln.  I've seen the TV series and the movie.  The TV series is pretty atrocious given that its animation budget limits it to slideshow action (i.e.: Nothing but a series of stills) roughly 95% of the time.
Posted by Video_Game_King
@PixelPrinny said:
"LOL good one. Me listening to a dub. Haha, that'll be the day."
Not even if Funimation's behind it?
Posted by ArbitraryWater
@Hailinel: Ok. Now I think I finally understand what Ghost in the Shell is. Finally. So the TV series is not a bunch of incomprehensible philosophical nonsense? Maybe I'll check that out whenever I randomly decide to watch an Anime. Which is very rarely. I thought Death Note was pretty good.
Posted by Hailinel
@ArbitraryWater said:
" @Hailinel: Ok. Now I think I finally understand what Ghost in the Shell is. Finally. So the TV series is not a bunch of incomprehensible philosophical nonsense? Maybe I'll check that out whenever I randomly decide to watch an Anime. Which is very rarely. I thought Death Note was pretty good. "
If you find Death Note entertaining, I think that there's a fair chance you should like the GiTS TV series.
Posted by Mento

Motoko better take a potato chip.. and then EAT IT. Otherwise I'm not going to.. okay I'll probably watch it.

Don't mind my post VGK, it was one of those misdirection gags no-one picked up on. I have no doubt those games play similar too. Also I think you'll find Edward's name is Cowboy BeBop.

I got too engrossed with the story in that gameplay video to make out if the music was similar (it isn't). How did the bird grab the caterpillar if it was on top of the TV? Why did the TV need an antenna still? Is insect technology behind ours a few decades? I hope the game answered those questions.

Moderator
Posted by PixelPrinny
@Video_Game_King said:
" @PixelPrinny said:
"LOL good one. Me listening to a dub. Haha, that'll be the day."
Not even if Funimation's behind it? "
Why would that make a difference? I generally watch all this stuff before it even sees dubbing anyhow, as was the case with Cowboy Bebop. 
Posted by Video_Game_King
@PixelPrinny:

You never watched Shin Chan? That's the one time where I prefer the localization to the original, and I'm the type of huge nerd who's playing Tear Ring Saga in Japanese. Besides, I think they kinda fixed One Piece after 4Kids fucked things up.

@Mento:

He held Zipper out the window. Why? I'm not sure.
Posted by pikeplacer

If you are going to play Zapper, play the Gamecuber port.
Posted by Video_Game_King
@pikeplacer said:
" If you are going to play Zapper, play the Gamecuber port. "
To be fair, I did play the PS2 version long ago, and I remember it being better than this.
Posted by pikeplacer
@Video_Game_King:
Oh, that's good. It may not be the best game, but it lets you understand that its not(?) the worst.
Posted by Video_Game_King
@pikeplacer:

Trust me, I have played far worse than Zapper. For an example, see my next blog.
Posted by pikeplacer

I can't wait... Or is it already up?
Posted by Video_Game_King
@pikeplacer:

You'll have to wait, because I still need to get around to the other half. I'm working on it.
Posted by pikeplacer

I am waiting!