I can no longer tell what's a new feature on Giant Bomb and what's a weird bug.
Video_Game_King's forum posts
What the hell is the expression on Nomiya's face supposed to be?
I just looked it up in the resource files. It's a frown. Surprisingly.
@video_game_king: Narratology is essentially an approach to text analysis that rests on the assumptions of structuralism (but not post-structuralism) utilizing the tools of formal linguistics. Intimidated yet?
Not really. I can probably do some research on how structuralism works and simply get a feel for that. Can't be as bad as deconstruction. I have little, if any, memory of how that works.
I'm a literary student and I have to admit, with the number of poorly translated old russian essays I had to read to gain a basic understanding of narratology I wouldn't recommend it to most people, but I'm pretty slow.
Isn't narratology just what any old literature class will teach you, anyway? The mechanics of narrative and whatnot?
Ludology is the mechanics of play. How you interact with a game. Its rules, its goals, the strategies you employ to achieve said goals, etc. Extra Credits and the Angry Video Game Nerd (surprisingly) demonstrate this mindset fairly well.
The solution for ludonarrative dissonance sounds worse than the problem the term creates. It's hiding what makes ludonarrative dissonance...well, that. The dissonance arises from both the game and the narrative together.
My solution? You shouldn't use the term until you have a basic understanding of ludology and narratology. That might sound elitist, but it's a lot easier than it sounds.
@flacracker: I don't know if the anime mentions this or not but Kirito and Suguha aren't actually related
I think it mentions it early on in whatever episode this was? I know that they're cousins or something.
Last night, a strange thought entered my mind: a good deal of Zelda games begin with Link waking up. For example:
- Link to the Past
- Ocarina of Time
- Wind Waker
- Skyward Sword
- A Link Between Worlds
Why is this a sort-of-trope in the Zelda universe? Is there some mythic reason the writers continually choose this? Is it a type of series in-joke, like the "it's a secret to everybody" thing? Anybody got any answers?
Scrolling/page depth is measured because it's basically tied to what's known as placement (i.e. literally where an ad is positioned on a website). It's principally the reason why long form articles aren't put on an entire webpage in full and instead subtly divided up into "page 1 of x", because at the bottom of each page is, you guessed it, space reserved for ads. It's also why the most obnoxious/expensive ads are at the top of a page, because that's usually the first thing you see when a page loads.
I also imagine this is why lists are so damn popular: they're very easy to split up into those annoying "page 1 of X" formats that requires me to click through an entire goddamn list.