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Best Game Soundtracks of 2009

Start this blog off with a quick gaming update:
Been playing a ton of Assassins Creed 2. Hated the first game, absolutely love this one. Not only that, but unlike before I look forward to this becoming a huge highly popular franchise. Heard a bunch of people want the next game to take place in World War 2. I already thought we have that. Instead, In my mind I would want the next game to take place in Japan. Smoke bombs? Throwing knives? Let's show the Tenchu series how it's done. 
 
I love Dragon Age. I also have come to be annoyed by Dragon Age. The quick unnatural changes in difficulty in this game bother me immensely. I've been bouncing back and forth between "Easy" and "Normal" more times than I care to count. I heard the console versions are a walk-in-the-park compared to their superior PC brethren. Wit AOE spells not affecting anyone on Normal, and the combat more focused with the Tactic system. I haven't touched Tactics that much, because it simply doesn't replicate the level of micromanagement that is required of you on PC. You will literally be playing at a good brisk pace, only to hit a fight that will take you a bajillion times to accomplish.
 
It's a few days into January of 2010, but that doesn't mean my thoughts on the previous year are exactly over. While balancing work, my holiday gaming and going back to class I've been trying my best to compile a list of what I thought were the best damn game soundtracks of the year.
 
It's a little difficult to compile a all-encompassing list, or to give a list some type of tangible order to how "better" they are from one another. I will provide neither. 
 
What I will provide is a list of games that I have played, that had original soundtracks that got my attention. Let me make myself clear: Feel free to add to the list. You might find this surprising, but I'm just one dude who, contrary to popular belief did not play the apparent 1,099 videogames released this year. I'm sure I've missed a few.  

            Actually the whole point of this blog                                             was me to reuse this graphic.
 Actually the whole point of this blog was me to reuse this graphic.

Halo 3 ODST

Composer: Martin O' Donnell  

ODST is not a "Halo" soundtrack many of us were expecting, which is why it's so great. I feel Marty O' Donnell too quite the risk when he decided that Jazz was perfect for an atmospheric track. While there was a ton of great experimentation to the soundtrack, there was still a sense of it still being "Halo", which is not an easy feat to accomplish by any means. Tracks like Air Traffic Control still capture the same soundscape of Halo, yet offer something new in the process.
 
This soundtrack could have been quite different to what was released. A compilation of similar to same themes could have been done and repackaged, but instead there was an obvious focus of adding more to the breadth of Halo's music, versus doing more of the same. It's also very listenable outside of playing.
 
You could almost see the progression of the composition between Halo 3 and ODST. 
Halo 3 used piano a bunch to emphasize key sequences. ODST perfects this:
 
   

Resident Evil 5

Composer: Kota Suzuki 
 
Who the hell Kota Suzuki? I first saw his name attached to the soundtrack of Devil May Cry 4. If Resident Evil 5 is any indication, I think were going to see and hear more of this guy in the near future. Which is fine by me, because he most certainly proved himself with Resident Evil 5. Past Resident Evil soundtracks focused more on the subtle qualities of being alone. I always thought it was a bit awkward when any real composition was audible as strange as that sounds. Although the music that plays when you hit a save room is one of my favorite tracks of all time. There was also that awesome Biohazard concert CD a while back. 
 
I take it back, Resident Evil has always had good music. Has it always been very memorable? Not necessarily. 
 
This is not an "issue" in the slightest with RE5. Like the change of tone of the series, RE now has a very noticeable soundtrack. It's also AWESOME. The moment some of this stuff was played in trailers, I can remember seeing the comments all applauding the soundtrack specifically. For good reason too. 
 
Not only that, but the vocal theme " Pray" (Oulimata Niang) was equally phenomenal. Amazing singer.
 
Standout theme had to be Wesker's Winds of Madness, which not only works perfectly as a character theme, but I would also argue as a theme for the entire series.
 
   
My favorite part of the soundtrack? Not necessarily the soundtrack itself but watching the composer listen to his music for the first time with a Hollywood orchestra
 
(Note: This game has one of my favorite "Making of" videos ever, I strongly recommend people hunt it down and check it out.) 
 

Bionic Commando

Composer: Jamie Christopherson
 
Oh, Bionic Commando. You were such a conflicting game in terms of your quality. One moment I loved you, the second moment you annoyed the hell out of me. Why I have an #S Rank in this game is beyond me, it wasn't necessarily terrible but when this game was good it was great.
When it was bad...boy was it bad. 
 
But this blog isn't about the quality of the game but of the soundtrack. Jamie Christopherson delivers with a soundtrack that's actually very reminiscent to the original Bionic Commando soundtrack on the NES.....Except it's 20 years later and the same music is now being played by a full orchestra. It's awesome. A lot of time and care when into updating these classic tunes, as well as making them sound original and new.
 
Speaking of which, even the original music is great, but there is something deeply satisfying with hearing that original tune being played. This game wins my "overlooked soundtrack" award, only to be replaced by a game I missed in this list by some other user. 
 
It's a great soundtrack, and a phenomenal followup to Bionic Commano Rearmed's soundtrack.
 
For the uninitiated.
 

Batman Arkham Asylum

Composer: Ron Fish.
 
Question: How do you make a standout original soundtrack for Batman? You know, the same Batman that has had soundtracks the likes of Danny Elfman, Hans Zimmer and James Newton Howard attached too? You go for the subtle, that's what you do. Arkham Asylums soundtrack is more focused on the centerpiece of the game (the Asylum) versus any one person or character. The end result is a very moving, and dare I say, poetic series of tracks that punctuate the environment and your actions. It's all quite well done. 
 
  

Modern Warfare 2

Composer: Hans fucking Zimmer (You were waiting for this weren't you? :P)
 
I think Hans Zimmer is the official movie composer to almost every movie I saw last year. For good reason, the guy is excellent. He was recently interviewed about Modern Warfare 2's soundtrack, and proceeded to make fun very uninformed statements like how he needed the graphics to help him compose and how emphasizing on how using real instruments was something new. 
 
I'll forgive him. I want more big name composers to embrace games, and right now Hans is about as big as it gets. While Modern Warfare 2's soundtrack is excellent, screwing up making a soundtrack to something as over-the-top as the singleplayer to Modern Warfare 2 is as hard as it gets. Also, while there was quite a bit of buzz to Zimmer taking over, I think people initially sorta ignored the excellent work the previous game's composer Harry Gregson Williams did.
 
I'm not diminishing Zimmer's work at all. In fact, I would argue that out of the single player campaign his work was quite possibly the best thing to come out of that mess. The music of retaking the white house and the finale of setting off the green smoke is simply a roller-coaster for the ears. The lack of an official release of said soundtrack bothers me.
 
 

Killzone 2

Composer: Joris de Man 
 
It sometimes almost sounds more Star Wars, but when has that necessarily been a bad thing? Joris de Man delivers with a soundtrack that's heroic and subtle delivering on all cylinders. He updates the main theme the action themes all are great, and if you don't feel something emotional after hearing the end of " Last Flight of the New Sun", then there might be something wrong with you. (I'm talking about the piece of music separate from the actual game. :/) Killzone 2's soundtrack is blockbuster material, which makes sense regarding the game.   
 
Fun fact, the soundtrack was recorded at Abbey Road studios. So there.
 
 
 

Persona PSP

Composer: Shoji Meguro  
(I'm adding this in because I think Pepsiman will kill me if I don't.)
 
More in line with the newest soundtracks with Persona 3 and Persona 4, this new soundtrack almost abolishes the original game's soundtrack. Which made quite a few purists a little upset.
 
I couldn't care less because the soundtrack is so damn catchy.  
 
  

Tales of Monkey Island / Monkey Island Special Edition

Composer: Michael Land / Jesse Harlin
 
I've stated that the revival of Monkey Island was perhaps my personal favorite surprise of last year. Michael Land reprized his role as composer of the series, and while there is a ton of new music, perhaps the best part of the Tales soundtrack is hearing bits and pieces of his old work inter-spliced with his new stuff. It's faint to hear, but it's most certainly there. 
 
While Michael Land reprized his role quite naturally, Jesse Harlin could have screwed up royal remaking the classic soundtrack for the first game. He did not. There is something emotionally gripping for me, having had such a long history playing the original to hear those classic news remade and with such quality. It was like I was reliving my childhood.
 
 
 

Uncharted 2

Composer: Greg Edmonson
 
Holy. Mother. Of. God.
 
Greg Edmonson is a name that fans of Firefly would remember, he did the music for the series. Greg returns to score the Uncharted sequel with an army of instruments, and a huge list of different styles. Want something that sounds like your in Tibet? Done. Want an excellent character theme? DONE. Want a good piece of music that gets you in the mood from running on foot from a tank?! DONE.
 
The music at times replicates themes from adventure themes, and no better example is Drakes Theme. To be fair, that same piece of music was in the first one, but this sequel didn't have " Among Thieves". If that track doesn't get you in the mood of going on an adventure....shit... I dunno.
  
Again, I have to stress the very exotic sound-scape of some of these tunes, specifically the choice of instrumentation. One of the hardest things for a game composer to do is establish music that goes along with gameplay, that captures a mood while your playing that's not specifically choreographed to actions on screen. Uncharted 2 accomplishes this so eloquently with it's instruments, not just specific to the scene but to the environment as well. Not only that, but it doesn't break it's action movie theme in the process. 
 
Uncharted 2 is not just my favorite game soundtrack of the year for it's sheer listenable enjoyment, but for it's behind the scenes technicality that boggles my very fragile mind. 
 
Uncharted 2's music was preformed by the Skywalker Session Orchestra.
 
  

I missed a bunch.


I know I did. I'm still playing through Assassins Creed 2 and Dragon Age, I can already hear the phenomenal work done in that. Brutal Legend probably had my favorite arranged soundtrack of all time for sure, that wasn't the point of this blog (Original music).
 
Are you boiling mad I missed a game for this year? 
Too bad, my blog, go die. 
 
Actually I strongly recommend you share.
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vidiot

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Edited By vidiot

Start this blog off with a quick gaming update:
Been playing a ton of Assassins Creed 2. Hated the first game, absolutely love this one. Not only that, but unlike before I look forward to this becoming a huge highly popular franchise. Heard a bunch of people want the next game to take place in World War 2. I already thought we have that. Instead, In my mind I would want the next game to take place in Japan. Smoke bombs? Throwing knives? Let's show the Tenchu series how it's done. 
 
I love Dragon Age. I also have come to be annoyed by Dragon Age. The quick unnatural changes in difficulty in this game bother me immensely. I've been bouncing back and forth between "Easy" and "Normal" more times than I care to count. I heard the console versions are a walk-in-the-park compared to their superior PC brethren. Wit AOE spells not affecting anyone on Normal, and the combat more focused with the Tactic system. I haven't touched Tactics that much, because it simply doesn't replicate the level of micromanagement that is required of you on PC. You will literally be playing at a good brisk pace, only to hit a fight that will take you a bajillion times to accomplish.
 
It's a few days into January of 2010, but that doesn't mean my thoughts on the previous year are exactly over. While balancing work, my holiday gaming and going back to class I've been trying my best to compile a list of what I thought were the best damn game soundtracks of the year.
 
It's a little difficult to compile a all-encompassing list, or to give a list some type of tangible order to how "better" they are from one another. I will provide neither. 
 
What I will provide is a list of games that I have played, that had original soundtracks that got my attention. Let me make myself clear: Feel free to add to the list. You might find this surprising, but I'm just one dude who, contrary to popular belief did not play the apparent 1,099 videogames released this year. I'm sure I've missed a few.  

            Actually the whole point of this blog                                             was me to reuse this graphic.
 Actually the whole point of this blog was me to reuse this graphic.

Halo 3 ODST

Composer: Martin O' Donnell  

ODST is not a "Halo" soundtrack many of us were expecting, which is why it's so great. I feel Marty O' Donnell too quite the risk when he decided that Jazz was perfect for an atmospheric track. While there was a ton of great experimentation to the soundtrack, there was still a sense of it still being "Halo", which is not an easy feat to accomplish by any means. Tracks like Air Traffic Control still capture the same soundscape of Halo, yet offer something new in the process.
 
This soundtrack could have been quite different to what was released. A compilation of similar to same themes could have been done and repackaged, but instead there was an obvious focus of adding more to the breadth of Halo's music, versus doing more of the same. It's also very listenable outside of playing.
 
You could almost see the progression of the composition between Halo 3 and ODST. 
Halo 3 used piano a bunch to emphasize key sequences. ODST perfects this:
 
   

Resident Evil 5

Composer: Kota Suzuki 
 
Who the hell Kota Suzuki? I first saw his name attached to the soundtrack of Devil May Cry 4. If Resident Evil 5 is any indication, I think were going to see and hear more of this guy in the near future. Which is fine by me, because he most certainly proved himself with Resident Evil 5. Past Resident Evil soundtracks focused more on the subtle qualities of being alone. I always thought it was a bit awkward when any real composition was audible as strange as that sounds. Although the music that plays when you hit a save room is one of my favorite tracks of all time. There was also that awesome Biohazard concert CD a while back. 
 
I take it back, Resident Evil has always had good music. Has it always been very memorable? Not necessarily. 
 
This is not an "issue" in the slightest with RE5. Like the change of tone of the series, RE now has a very noticeable soundtrack. It's also AWESOME. The moment some of this stuff was played in trailers, I can remember seeing the comments all applauding the soundtrack specifically. For good reason too. 
 
Not only that, but the vocal theme "Pray" (Oulimata Niang) was equally phenomenal. Amazing singer.
 
Standout theme had to be Wesker's Winds of Madness, which not only works perfectly as a character theme, but I would also argue as a theme for the entire series.
 
   
My favorite part of the soundtrack? Not necessarily the soundtrack itself but watching the composer listen to his music for the first time with a Hollywood orchestra
 
(Note: This game has one of my favorite "Making of" videos ever, I strongly recommend people hunt it down and check it out.) 
 

Bionic Commando

Composer: Jamie Christopherson
 
Oh, Bionic Commando. You were such a conflicting game in terms of your quality. One moment I loved you, the second moment you annoyed the hell out of me. Why I have an #S Rank in this game is beyond me, it wasn't necessarily terrible but when this game was good it was great.
When it was bad...boy was it bad. 
 
But this blog isn't about the quality of the game but of the soundtrack. Jamie Christopherson delivers with a soundtrack that's actually very reminiscent to the original Bionic Commando soundtrack on the NES.....Except it's 20 years later and the same music is now being played by a full orchestra. It's awesome. A lot of time and care when into updating these classic tunes, as well as making them sound original and new.
 
Speaking of which, even the original music is great, but there is something deeply satisfying with hearing that original tune being played. This game wins my "overlooked soundtrack" award, only to be replaced by a game I missed in this list by some other user. 
 
It's a great soundtrack, and a phenomenal followup to Bionic Commano Rearmed's soundtrack.
 
For the uninitiated.
 

Batman Arkham Asylum

Composer: Ron Fish.
 
Question: How do you make a standout original soundtrack for Batman? You know, the same Batman that has had soundtracks the likes of Danny Elfman, Hans Zimmer and James Newton Howard attached too? You go for the subtle, that's what you do. Arkham Asylums soundtrack is more focused on the centerpiece of the game (the Asylum) versus any one person or character. The end result is a very moving, and dare I say, poetic series of tracks that punctuate the environment and your actions. It's all quite well done. 
 
  

Modern Warfare 2

Composer: Hans fucking Zimmer (You were waiting for this weren't you? :P)
 
I think Hans Zimmer is the official movie composer to almost every movie I saw last year. For good reason, the guy is excellent. He was recently interviewed about Modern Warfare 2's soundtrack, and proceeded to make fun very uninformed statements like how he needed the graphics to help him compose and how emphasizing on how using real instruments was something new. 
 
I'll forgive him. I want more big name composers to embrace games, and right now Hans is about as big as it gets. While Modern Warfare 2's soundtrack is excellent, screwing up making a soundtrack to something as over-the-top as the singleplayer to Modern Warfare 2 is as hard as it gets. Also, while there was quite a bit of buzz to Zimmer taking over, I think people initially sorta ignored the excellent work the previous game's composer Harry Gregson Williams did.
 
I'm not diminishing Zimmer's work at all. In fact, I would argue that out of the single player campaign his work was quite possibly the best thing to come out of that mess. The music of retaking the white house and the finale of setting off the green smoke is simply a roller-coaster for the ears. The lack of an official release of said soundtrack bothers me.
 
 

Killzone 2

Composer: Joris de Man 
 
It sometimes almost sounds more Star Wars, but when has that necessarily been a bad thing? Joris de Man delivers with a soundtrack that's heroic and subtle delivering on all cylinders. He updates the main theme the action themes all are great, and if you don't feel something emotional after hearing the end of " Last Flight of the New Sun", then there might be something wrong with you. (I'm talking about the piece of music separate from the actual game. :/) Killzone 2's soundtrack is blockbuster material, which makes sense regarding the game.   
 
Fun fact, the soundtrack was recorded at Abbey Road studios. So there.
 
 
 

Persona PSP

Composer: Shoji Meguro  
(I'm adding this in because I think Pepsiman will kill me if I don't.)
 
More in line with the newest soundtracks with Persona 3 and Persona 4, this new soundtrack almost abolishes the original game's soundtrack. Which made quite a few purists a little upset.
 
I couldn't care less because the soundtrack is so damn catchy.  
 
  

Tales of Monkey Island / Monkey Island Special Edition

Composer: Michael Land / Jesse Harlin
 
I've stated that the revival of Monkey Island was perhaps my personal favorite surprise of last year. Michael Land reprized his role as composer of the series, and while there is a ton of new music, perhaps the best part of the Tales soundtrack is hearing bits and pieces of his old work inter-spliced with his new stuff. It's faint to hear, but it's most certainly there. 
 
While Michael Land reprized his role quite naturally, Jesse Harlin could have screwed up royal remaking the classic soundtrack for the first game. He did not. There is something emotionally gripping for me, having had such a long history playing the original to hear those classic news remade and with such quality. It was like I was reliving my childhood.
 
 
 

Uncharted 2

Composer: Greg Edmonson
 
Holy. Mother. Of. God.
 
Greg Edmonson is a name that fans of Firefly would remember, he did the music for the series. Greg returns to score the Uncharted sequel with an army of instruments, and a huge list of different styles. Want something that sounds like your in Tibet? Done. Want an excellent character theme? DONE. Want a good piece of music that gets you in the mood from running on foot from a tank?! DONE.
 
The music at times replicates themes from adventure themes, and no better example is Drakes Theme. To be fair, that same piece of music was in the first one, but this sequel didn't have " Among Thieves". If that track doesn't get you in the mood of going on an adventure....shit... I dunno.
  
Again, I have to stress the very exotic sound-scape of some of these tunes, specifically the choice of instrumentation. One of the hardest things for a game composer to do is establish music that goes along with gameplay, that captures a mood while your playing that's not specifically choreographed to actions on screen. Uncharted 2 accomplishes this so eloquently with it's instruments, not just specific to the scene but to the environment as well. Not only that, but it doesn't break it's action movie theme in the process. 
 
Uncharted 2 is not just my favorite game soundtrack of the year for it's sheer listenable enjoyment, but for it's behind the scenes technicality that boggles my very fragile mind. 
 
Uncharted 2's music was preformed by the Skywalker Session Orchestra.
 
  

I missed a bunch.


I know I did. I'm still playing through Assassins Creed 2 and Dragon Age, I can already hear the phenomenal work done in that. Brutal Legend probably had my favorite arranged soundtrack of all time for sure, that wasn't the point of this blog (Original music).
 
Are you boiling mad I missed a game for this year? 
Too bad, my blog, go die. 
 
Actually I strongly recommend you share.
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beargirl1

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Edited By beargirl1

Killzone 1 and 2 had some great soundtracks. it felt like they came right from some crazy space war movie (imo) which isn't a bad thing. MW2's soundtrack delivered as well.  
 
one of my favorites this year though, was Red Faction. i'm a sucker for typical epic music, and i truly adored with RF: Guerrilla delivered.  
 
  

  Most people probably think it's crap or something, but I love it.   
 
Street Fighter IV also had great music. some of it was very, very catchy >.>  
 
  
  
 
good read, mr.vidiot. i will award you with a cigarette. 
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A cuuuurse you, RE has always had an amazingly memorable soundtrack. Least for me, every save room theme is stuck up in here and will be till the end of time. 
Regardless though, yeah thats a decent track from RE5, hardly the best for me.
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Edited By GunstarRed

Harry Gregson Williams and  Hans Zimmer only did the main/additional  themes the  Call of Duty 4 and Modern Warfare 2, It's one of those things that most people don't realize. I thought the overall score on cod 4 was amazing but found MW2's (with exceptions like the bit in the plane graveyard and when you ran up the stairs to the roof) to be pretty mediocre. 
 
really, really love the ODST and Uncharted scores though.
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Edited By yeahno

I usually go for the piano/melodic stuff, somewhat similar to ODST, instead of WAR LOUD NOISES EPIC stuff.
My favorites of all time are from Voodoo Vince, FFX (OH GOD IT'S SO GOOD), and Okami.
It takes a lot for me to get into a video game soundtrack though, and unfortunately no game from 2009 had a score that caught my interest.

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Awesome list. Thank you. These are the soundtracks I've been wanting to hear again and again. Now I don't have to go to Youtube search for them myself.
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Nice list, I enjoyed that Halo song but it was far too short, boo. I may hafta look into finding the Persona OST... don't have plans on getting the game, but the music has grabbed my attention.
 
My favorite soundtrack of the year was, of course, Ar Tonelico 2, even if that wasn't released in 2009. Whatever. Akiko Shikata wins.

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Edited By pause422

Some pretty good tracks there. I always love the Persona music. Even some of more raw sounding stuff out of just SMT Nocturne and Digital Devil Saga I remember having some really great tracks.

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Demon's Souls man. 
   

  
  
Makes you feel so lonely
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Definitely Halo 3: ODST, picked up the CD when it came out and I've been listening to it ever since. Martin O'Donnell is the man! 
 
I really liked Assassin's Creed II's tunes as well.

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Very good list, a broad range of games. Thanks for reminding me of Bionic Commando - I keep forgetting about that game in light of all the late 2009 releases, which is a shame as it was one of my favourites this year. I just couldn't see where the hate came from. It has excellent graphics, I loved the swinging mechanic and they actually put some thought into the bosses and the ending. It's a fine reboot and completely deserves its place in the series. Mind blowing soundtrack too, probably my favourite composed in 2009. Most memorable track I heard all year: 
 
                  

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This thread fails.
 

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Shatter, Blazblue, and Silent hill Shattered memories have the best soundtracks of 2009.

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vidiot

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Edited By vidiot

I was concerned that this blog was a flop last night when I posted it. ( Thought it was going to be this all over again.) Allow me to respond as much as I can:
 
@AjayRaz: I was going to add Super Street Fighter 2 Turbo HD Remix, but sadly that was November of 2008 :P
Street Fighter 4 most certainly has some great tracks. You know, I haven't gotten around to playing Red Faction Guerrilla it's something on my to do list.
 
@Abyssfull: HEY! I said the series had good music! I even pointed out the save room music as an example! Have you listened to the Biohazard Orchestra Album? It's great stuff. 
To reiterate more clearly: The same subtle nature of past Resident Evil soundtracks, do not work with the style of game that the series is today. I find it more memorable, as the music is not about just establishing a mood but from a composition standpoint: Giving us something that we can immediately identify. Neither style is better, I just prefer this one. 
 
@marioncobretti: Yeah, I heard that too. I'm trying to hunt down exactly what tracks he did versus how much music that was written by other people. Looking at the credits (quick google search), there's a bunch of people attached to just the music in this game.

 

Main Themes by Hans Zimmer
Music Produced by Hans Zimmer, Lorne Balfe
Music Composed by Lorne Balfe
Additional Music Mark Mancina, Nick Phoenix, Thomas Bergersen, Dave Metzger, Jacob Shea, Noah Sorota, Atli Örvarssön
 
It kinda reminds me when Harry Gregson-Williams was thought to be the only guy to make music for Metal Gear :P
 
Not to diminish what Hans Zimmer did, I think I know what qualifies as "main themes" and those rock. As does the entire soundtrack.
 
@yeahno: Assassins Creed 2 has some very subtle quieter themes, my knowledge of that soundtrack is from what I've been playing. Yeah, ODST's soundtrack is quite excellent. 
 

@shulinchung:

Your welcome? :P
 
@Symphony: You get the whole Persona PSP soundtrack when you buy the game stupid. DUH.
It's on two disks. All the cool people picked up Persona PSP, seeing how you clearly did not: I assume you are not cool.
 
Good suggestion with a game not released in 2009.
 
@pause422: Indeed. Digital Devil Saga had quite a good soundtrack.
 
@UnsolvedParadox: Agree. Assassins Creed 2 soundtrack was done by Jesper Kyd, a guy who's been making music for games quite some time now. 
 
@thecleric: Thanks. Sadly like I stated the list I did was from games that I got around to playing this year. 
 
Yeah...
 
I'm positive one day I'll pick up Demons Souls, I've heard nothing but good things about it. Hell it won Game of The Year at Gamespot, can't be that bad. :P
Thanks for sharing. 
 
@Slippy: Yeah, Groder's theme is amazing. Over-the-top and very true to the crazy German stereotype he is. He died very...permanently, to say the least.
 
@Meowayne: Way to fail at reading my blog.
Your suggestion is most certainly valid. I haven't gotten around to playing Shattered Memories, it's upsetting that Akira Yamaoka is stepping away from the series. 
 
@ImmortalSaiyan: Thanks for sharing, I'll look those up.
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Indestructible.... nah nah nah anh NAh nah nah nah Indestructible... nothing's gonna stop me now...
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Yeah, but who listens to CDs anymore? I can't cram a CD into my iPod, ya know!
 
Only old people who fear technology listen to CDs! Get with the times, Viddledee.

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vidiot

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@Symphony: Symph, are you not older than Methuselah? 
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Symphony

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@vidiot: Nah, when I consume the blood and soul of an innocent virgin, my age resets to whatever theirs was.
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vidiot

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@Symphony: Like a vampire? /insert sucking pun here
Regardless, that is very complicated.
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breadfan

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Great post.

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Nasar7

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@thecleric: Agree totally. It's extremely well done and really sets the mood in-game. Usually in an epic I'm going to die sort of way.
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eirikr

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@vidiot: The real best soundtrack to a Shin Megami Tensei game released in the US in 2009 that Shoji Meguro actually composed instead of just mostly providing modern arrangements that nonetheless killed a lot of the tone of a game that persons who saw appeal through said tone would not like the game anyway: Devil Summoner 2
  
  
Though I personally collect game music, I bought very few notable new soundtracks in 2009 (for games that released the same year in the US), so I really can't think of anything more to add. I am ashamed!
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vidiot

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@Eirikr: Do not feel shame, you have contributed to this thread more than most people. I approve. When that happens sir, all your transgressions are forgiven.
I'm kinda like God
Except if you admit you've done a crime: I'll turn you in to the police.
 
My personal collection is tiny compared to most people, a few imports here and there, a bunch of stuff bought online. It should be noted that finding actual CD albums is a bit tricky these days, some games (SADLY) don't even bother to make a soundtrack and it's up to people online to rip the music.
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Chuggsy

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Really love the Shatter soundtrack, it's pretty sick. Gotta say Uncharted 2 also. The fact that the music actually made me stop for a second and listen says alot about the game.

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eirikr

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@vidiot: It's especially sad that a lot of Western games never got their music published. It's kind of boggling how even some of the most obscure Japanese games still get CD releases, though we may be talking a matter of a thousand units or less. 
 
The bigger issue of recent that's making collecting game OST's a pain is exclusive inclusion as part of a limited edition for the game itself. I'm still irritated that my Castlevania collection is missing Order of Ecclesia's soundtrack for this very reason.
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Alex_V

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I enjoyed the music in Flower.
 
Of course there's a difference between a pretty soundtrack and good game music, which should complement rather than overpower the experience. Obvious point to make I know, but I hear so much game music that draws too much attention to itself at the expense of the game experience.

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dyslekt

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Uncharted! Im week for orchestral movie music..

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Dolphin_Butter

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Sorry for the immediate follow-up post, but the above is just a few of my favorites from 2009. For whatever reason I can't click outside of the table I created.
 
Obviously, the Shatter soundtrack is worthy of mention and Granular Extractor is my favorite. Also, I'm surprised nobody mentioned WET's soundtrack or "donuts, go nuts!" from 'Splosion Man.

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zombie2011

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ODST had the best soundtrack imo. 
 
However the best score/song was the song that played over the credits for Assassins Creed 2.

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dethfish

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The Shatter soundtrack is my favorite.

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Shinri

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Firstly, it's 'I couldn't care less'. 'I could care less' indicates that you care, because there is room left for you to care less. Assuming you meant that you didn't care. 
 
Secondly, I agree mostly, but Ar Tonelico II had one of the best soundtracks last year, I think. Too bad pretty much nobody played it.
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vidiot

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@Shinri: I usually write how I talk, regardless that was a slip-up from editing. I thought I had fixed that, but for some reason did not change.
Whatever. Fixed.
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deactivated-61665c8292280

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Something about the Venice compositions in Assassin's Creed II make me want to vault that title up to the top of my list. Even over ODST. 
 
The Modern Warfare 2 score smacks of Hans Zimmer, which is to say it sounds exactly like every other bombastic action score he's done in the past three years. On one hand, that's okay, because I like his bombastic action scores, but on the other hand, it's just lazy musicianship.

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This music from the game album came out today :  http://coldstorage.bandcamp.com/album/gravity-crash-anthems
 
Gravity Crash saw the light of day on PS3 in late 2009 and is poised to land on PSP later this month. So it has one foot firmly planted in the last decade and the other in this fresh new new decade while it's balls rather aptly swing above Christmas (neat trick I'd say). I love the mix of 1980's sounds with current production styles. Music is all about melody, and there are some catchy little numbers here. 
 
EDIT: This music is by the guy that did (does?) the music for Wip3out.
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WinterSnowblind

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Uncharted and ODST easily have my favourite soundtracks.
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A lot of those games have nice theatrical-type soundtracks, but they're definitely not my fav kind.
 
My favorite music of 09 goes to Shatter, Gravity Crash, Street Fighter IV, Tekken 6, 3D Dot Game Heroes (imported), Raiden Fighters Aces (well, it's emulated, but it still counts)...  Catchy stuff I'd listen to outside the game.
 
Brutal Legend also introduced me to a lot of songs I was unaware of.

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cess

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Dawn of War 2

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inkeiren

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@Symphony said:
" Yeah, but who listens to CDs anymore? I can't cram a CD into my iPod, ya know!  Only old people who fear technology listen to CDs! Get with the times, Viddledee. "
I think the fact that CDs have far higher sound quality excuses their use. I take sound quality fairly seriously. I eventually buy all of my favorite songs on CD form and listen to them on good stereo speakers (not terrible computer speakers).
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I liked MW2's soundtrack most. Dum dum dum.. duh duh duh duh duh duh duh duh duh dum dum dum... etc

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Symphony

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Edited By Symphony
@inkeiren said:
" @Symphony said:
" Yeah, but who listens to CDs anymore? I can't cram a CD into my iPod, ya know!  Only old people who fear technology listen to CDs! Get with the times, Viddledee. "
I think the fact that CDs have far higher sound quality excuses their use. I take sound quality fairly seriously. I eventually buy all of my favorite songs on CD form and listen to them on good stereo speakers (not terrible computer speakers). "
I suppose they have far higher sound quality if you're listening to streaming media that's playing at 96 or 128 kbps... but if your ears can honestly pick up the sound difference between a 256 kbps song and a CD, then kudos to you, because I certainly can't (heck even 128 sounds fine, imo).
 
Besides, we all know if you want the best audio quality, LPs are still the best. ;D