Infamy affects the disposition of characters you meet. The exact effect depends upon the NPC's responsibility. NPCs with high responsibility will dislike you because of your infamy. At a responsibility of 100, an NPC's disposition will decrease 1 point for every 2 infamy points. At lower responsibility, disposition decreases less rapidly with infamy. For NPCs with a responsibility of about 10 or less, their disposition will actually increase as you gain infamy. Disposition will be modified by at most 20 points due to infamy (i.e., at most a 20 point loss for "good" NPCs at most a 20 point gain for "evil" NPCs). This modifier is calculated independently of the Fame disposition modifier.
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