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Vodun

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Vodun

2403

Forum Posts

220

Wiki Points

39

Followers

Reviews: 0

User Lists: 0

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Vodun

2403

Forum Posts

220

Wiki Points

39

Followers

Reviews: 0

User Lists: 0

No love for 35mm? I used to think you were cool Jan!

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Vodun

2403

Forum Posts

220

Wiki Points

39

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Reviews: 0

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  1. Outer Wilds
  2. Control
  3. Apex Legends
  4. Call of Duty: Modern Warfare
  5. The Outer Worlds
  6. Resident Evil 2 Remake
  7. Bloodstained Ritual of the Night
  8. Luigi's Mansion 3
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Vodun

2403

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220

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39

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Reviews: 0

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No Caption Provided

A quick thought on the carousels: You talked in the video about pure video streaming sites being an inspiration, so why not go full on Netflix?

Adding a dark background to the carousel contains it, separates it from the others and makes the text easier to read. Going full width allows you to scale without increasing to weird sizes on large screens. The left arrow being "disabled" when there's nothing to scroll to there looks a bit weird, so I'd probably just remove it or fade it even more.

It'd also be nice if you could click on the carousel title to get to the grid view of that section.

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Vodun

2403

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220

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I've been a fan of Battlefield since Codename Eagle, and I've bought every game released on PC apart from Hardline. I loved every one of them and played 'em to death up until 4. BF4 to me was just more of 3 (which could have been fine) but they managed to kill the joy somehow and it only got worse in BF1. I think it was a combination of trying to be CoD with too much focus on tight infantry combat (and no team play) and messing up the unlock progression.

With this beta I got a bit of the old feeling back. It looks and sounds amazing of course, but I really like the mechanical changes they've made to try and promote team play and a value for each class; Limiting your starting ammo so you need resupply from a support. Forcing you to wait for respawn so medics have a chance to revive and not lose tickets. Scouts being the only ones that can really spot the enemy.

I'm still not in love with the progression, but unless it's a complete mess at launch I will probably get this on day one because the gameplay just felt that good to me.

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Vodun

2403

Forum Posts

220

Wiki Points

39

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Reviews: 0

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For great lasanaga!

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Vodun

2403

Forum Posts

220

Wiki Points

39

Followers

Reviews: 0

User Lists: 0

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Vodun

2403

Forum Posts

220

Wiki Points

39

Followers

Reviews: 0

User Lists: 0

How does the leveling of skills such as mechanics work? I noticed that crafting a surpressor levels it up, but do I need to have the character with mechanics active when making the surpressor for it to count? Or is it assumed they do the job just because they have the skill?

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Vodun

2403

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220

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So I recently came to think of this again when I saw a mention of a game not being released outside its own country for unnamed reasons...I would imagine this has a lot to do with localization. Whether it's a German adventure game, Japanese RPG or any other type of game the rest of us who live outside those borders won't experience, I think it's a shame.

With movies you most often get the option to see a movie in the original language but with subtitles in your own. I have yet to see this in games, why is that not an option for us? I would love to play a Japanese game with Japanese VO and English subtitles. That has to cut costs a lot and make localization easier. Maybe even open up the ability to make crowd sourced subtitles, let the local fans translate your game.

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Vodun

2403

Forum Posts

220

Wiki Points

39

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Reviews: 0

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#10  Edited By Vodun

@SpaceInsomniac said:

@Vodun said:

@Flawed_System said:

@Vodun said:

1). Then I see no point in responding to you any further.

Note: You can't separate a person from their religious beliefs any more than you can separate them from their sexuality.

Religion is a choice, sexuality you are born with.

Just because it's a choice doesn't make it less a part of who you are. There is a reason Catholic priests and nuns decide to abstain from sex, and devote their lives to God. One could make the argument that choices like these are much more of "who we are" than aspects of our lives that are out of our control. If someone is left handed, bi-sexual, and devotes their life to helping those in need, which of those three things do you think is the most defining aspect of their character?

I have chosen to become an interaction designer. I have studied to become one for a long time and now I work as one. It pretty much defines who I am at the moment, yet it was a choice and I can choose not to be one at any time. How much something defines you as a person has nothing to do with the choice aspect of it. You are born left-handed and bi-sexual, you choose to follow a religion. You might be born into a family that follows a religion, but many have chosen to go down another path. Helping others is also a choice (and not an exclusive christian trait).

If you are a christian, do you immediately have to stone all adulterers? No, because you choose to ignore that because it doesn't fit in modern society. If you see someone working on a Sunday, do you take the nearest blunt object and batter them to death? Once again, you choose not to follow that particular little religious quirk.