I've never read a comic book...besides the many editions of the classic Beano and Dandy, but I'd hardly have them count as they where of course mostly for merchandising the innocent souls of the young British public. As far as superhero comics go, ala Marvel and DC, however, I've never even held one in my hands... my COLD, DEAD HANDS! But even with my distinct inactivity concerning comics I still find myself to be quite enveloped in everything to do with the franchises that the comics have created. For the past couple of years in fact, I've learn a fair bit about many of the comics greatest through games, movies and/or just scrolling through never ending wikipedia pages.
As such I just figured I'd blog up some my more recent endeavours (or my familiarising with most on my list) involving all of this comic book nonsense!
I've always been a fan of the MUA/Legends series, yet I didn't decide to get MUA2 till mid this year. I don't know what took me so long; maybe I just wasn't up in the craze at that point, but in any case I did eventually get in my grasps and it no doubt is what set me off on my Marvel binge soon after!
MUA2 could well the weakest of the series, but it's greatly improved combat was able to counter against the watered down RPG mechanics from past games, shorter story length, the story being much more serious and less goofy at that, lame simulation side missions, three alternate costumes dropped to one and it's overall roster while large still didn't match against what the original MUA gave you. Plus Iron Man was terrible in this game and far too underpowered =(
The predecessor off the game above, MUA was the first of the series that I played back in 2006 on the PS2 and it had me hooked throughout around eight playthroughs. I particularly liked The Thing with all his crowd clearing awesomness! <3 It was made up of complete fan service with an astonishing variety of heroes, villains and heroic/villainous environments. It was pure cheese poured over a solid stack of corn, but I still loved it all, and it give me a fair share of knowledge within the insanely expansive Marvel Universe. I recently bought it for my 360 just to get back into it again, and figured I might aswell get me a current-gen copy for the additions of Colossus and Moon Knight. Unfortunately while this was one the apex of the series for me it's also the one that has aged the worst of them all. Slippery combat, awkward graphics and animations that long lost their charm without all the cell-shading from the Legends games had me push a long tedious uphill battle to the finish. Playing as a Nolan North voiced Colossus was still pretty sweet, though.
Despite me remembering the original MUA game being the height of the series, that place now definitely lies with X-Men Legends 2! It hasn't aged nearly as bad and playing through with more gaming experience behind me it's now placed as the best the series has to offer. The character roster is obviously not as large or expansive but it's still significantly large that can last you along many playthroughs. It's even what helped build up Deadpool's popularity with him appearing as a cameo as a brainwashed boss, and then eventually unlocked after the completion of the game.
Everything to do with Legends 2 just feels more refined, more fun, over MUA. The cell shading graphics makes the game still look pretty decent even after all this time, and the cutscene graphics definitely impress when considering how old it is. The nifty quirk of also building teams of both X-men and their arch nemesis' is a cool one, but suffers from the actual lack of Brotherhood characters. Out of the overall 18 or so characters available, only four are members of the Brotherhood! There's plenty of them amidst the story but they the majority act as NPCs. Magneto, Toad and Juggernaut are worthy picks, but why the hell did we need Scarlet Witch? We're left without Pyro, Blob, Sabretooth and Mystique, yet Magneto's daughter was an A-OK? Not to mention.... Sunfire??? Again if they wanted a fire specialist character, what was wrong with that Australian asswipe, Pyro?? T.T
Pretty weird why I decided to go through the series backwards, but that's how it happens..
X-Men Legends is also still a really great game, but didn't obviously had a little polish to test curses of time as much as its sequel. It does still have a pretty good story with a hella lot of famous voice actors than I recalled, after playing through it again. This is where Steve Blum first stuck his own claws in the character of Wolverine, there's Patrick Stewart reprising his role as Professor X from the movies, Cree Summers plays the lead character Alison Crestmere, famed english VO Robert Atkin Downes provided the vocal chords for Cyclops while the incredibly baritone voice of Tony Jay fitted Magneto perfectly. Even still, the gameplay was a little iffy with you suffering from a number of cheap deaths at the beginning with it eventually becoming a complete cakewalk as the game went on--The backwards mentality isn't as uncommon as I thought it seems =P
The movie was pretty ass, no doubt about it. So much so that the game really didn't have all that much of a pedestal to leap over. Even still, 'the game based on the hit movie' actually turned out to be gosh darn alright, and by movie2game standards an A-star extravaganza. Even with such standards to surpass this doesn't make X-Men Origins an all round great game, though. The combat was repetitive, the story even worse than the movie, flaky animations.. but still it had some brutal and eviscerating combat, a story that was good enough to pit you against some fun boss battles, and animations that made the game feel like a casual breeze to mess around with. The age old trick of just running rapidly in circles on the spot is still something I like to in games that give you that possibility.
Next Blog I'll carry on my superhero gamage with Justice League Heroes for the PS2!.. just need to wait till the fucking thing arrives -_-
I also plan to touch on the comic book adapted movies and cartoons I've been watching. And as if ya'll weren't excited enough already!!!
The Dead Rising games are mostly known for the wonders of testing out all multitudes of weapons against the shambling undead, be them new toys of dismemberment or just more ways to instead embarrass aforementioned shambling undead.
Another not so heralded aspect of the series are the psychopaths: people that have either plainly cracked under the chaos they find themselves surrounded by, or where nutjobs to begin and are just using said chaos to their advantage. The psychopaths themselves were wonderful characters with most of them being equally full of character and memorability as they were fucking annoying on a gameplay standpoint. Again though, there was no denying how colourful they all where and their appearances and stories still managed to act as one of the franchises highlights. And with the new info regarding the upcoming Case West download, it placed Dead Rising right back on my hot list.
As such I found it fun just to wonder how I'd be represented in a Dead Rising if I myself was one of the psychopathly psychopathic boss battles. (Also for locations sake I'll go with that I'm in Fortune City whilst Chuck does his thaaaaaaaang)
Reason for the Crazy:
I'd be too busy trying on womens clothing (what, all the DR heroes do it!) to notice the zombie that would bite on me the arm, making me become engulfed with fear and anxiety. Mission would be caaalled 'Boys do Cry'.... reference to the Hilary Swank movie.
I'd still be wearing the womens clothing, most likely a summer dress, and will most likely be found at the chemist in the first area. Scrambling for some zombrex, I'd encounter Chuck and demand he pities my situation and helps me find zombrex. Chuck's reluctant at first with his daughter needing it ect, and while he did plan on helping me I wouldn't give him the chance and judge prematurely that he won't help and then BOSS FIGHT BEGIN!!
For starters, like any other DR2 psychopath, you'd need to be around LV 50000 to even stand a chance. My design would have me as a squirrelly little shit that's runs around rapidly and scurries all over Chuck when close enough. Weak point would be when I occasionally witness the gauging bite on my arm which makes me begin to sob uncontrollably.
Despite having been shot with dynamite via a bow, stabbed multiple times and wacked around with a number of blunt objects I'll only appear to have a few bruises in the cutscene. It'll then forward to me lunging at Chuck to have my arm just completely fall off and me scurrying around in panic trying to stick a mannequin limb in place of my armless...arm. Eventually I bleed to death and unlock my snazzy summer dress for Chuck to wear!!
So yeah, there's that... I'm not expecting many to post their own interpretations of themselves as a DR psychopath, least of all go in as much detail as I did; but at the same time I'm just glad I put my expressed thoughts into words before I lost this silly idea altogether =P
Oh also anyone else looking forward to Case West?????????????
I know plenty of people have opted to stick with their one and only Shepard to have more attachment to their character and the storyline. But for me personally, ME2 is so rich with replay value that I find it near impossible to not constantly head back in with a new look, origin, gender, class and to play with a varying personality.
So far I've currently got four Shepards:
Vincent Shepard - My Ruthless Vanguard who's mostly renegade but still has shown some compassion at points. Love interests where Liara and Tali.
Jane Shepard - My Sole Surviving Infiltrator who's a total girl scout. Love interest was Liara and still is <3. Though she's had a few lapdances from Kelly..
Janet Shepard - My Ruthless Adept who is also my Queen Bitch Shepard but I've played her in a way she's simply making the harsh choices to get the best out of the upcoming war. Love interest has only been Garrus, who also died during Janet's suicide mission =(
John Shepard - The War Hero himself, initially played through as a Soldier but then headed back in as a Sentinel for my Insanity run. John's sort of the opposite of Vincent, very compassionate and sensitive though only having so much patience and has made a few rash choices. Love interest was Ashley, then Jack during my 1st ME2 playthrough, but now with his Sentinel lifestyle I think I may have him stay faithful this time.
Even with those four I still plan of creating at least another Shepard, who'll be an Engineer, in ME1 to port over to ME2. If ME2 has shown anything it's that how every minute choice you make may still have just as minute repercussions in ME3 - which are still surprising to find even with them being as uneventful as they are.
So I'm curious if most have also gone this route, trying out multiple Shepards and also how different they try to vary one Shepard's character from the other, instead of just, say, one for the Paragon choices and the other for the Renegade.
Daniel: "Oh look mommy, it's the transformers/power rangers!"
Me: this one is going for a more action orientated route i'll bet
Daniel: I hope not that's what happens every goddam time
Me: it'll definitely be atmospheric, though like they keep mentioning this is all about Isaac making his retaliation Because this time...IT'S PERSONAL! Isaac just took it...TO THE NEXT LEVEL!
Me: He's holding back...NOTHING! He's doing it all....FOR FREEDOM!
Daniel: for freedom? which reminds me wasn't his goal to get the fuck out of their presence in DS1? "They let him kill them once, so now it's PERSONAL!!!.... cause you know.... people hate succeeding." don't tell me it's because of that nichole chick
Me: "He killed them... but not BEFORE they killed his girlfriend... so now, he'll kill them AGAIN!!! Because it's PERSONAL!!" Now with the aid of his trusty talking squirrel sidekick...Isaac will make sure they pay...WITH BLOOD!
Daniel: "He got the hell out of there safely once... but now he's going back in, because it's PERSONAL!!!" they should've just said that he was paid to do it
Me: Isaac Clarke, a merc without a country! Getting paid for what he does best...KICKING NECROMOPRH ASS!
Daniel: He did it once to survive, but now it's FINANCIAL!!!! "Isaac, we need your services, you have the most experience in-","Get bent","We'll reward you","In money? Cause I like money, like, a lot". Don't miss it, Isaac Clarke *BOOM!!* goes financial.
Me: Financially....PERSONAL! God we should write our own dead space movie our trailer alone will warrant billions over the summer season
Daniel: Some people kill Necromorphs to survive... others, do it for MONEY!! "Listen to me, I'm receiving a bonus for this
Me: DAMN IT, SARGE THEY'VE GOT MY DAUGHTER!!!!!! This is supposed to be my last job but once my family were involved..it got Personally PERSONAL!
Daniel: With every breath in my body, I promise you, PROMISE YOU, that I'll bring her back in your arm!.. *arms
Me: don't EDIT IT! ISAAC ONLY HAS ONE ARM! he lost the other during the 'war' his best friend and teammate betrayed him and cut it off
Daniel: yes yes then it is revealed that his friend is actually his TWIN BROTHER!! "I have to kill him, it's *looks at camera* PERSONAL!*
Me: no....his best friend is actually HIM! He created a whole new personality to adhere to him cutting off his own arm! we'll find this out when Isaac looks in the mirror and see's his best friend staring back at him
Daniel: "No, Isaac listen... Chuck, he's... he's your twin brother!! *hangs up*" "NNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
Me: that'll be saved for the prequel movie
Daniel: "How can I beat the enemy... when it's MYSELF!!! this... THIS IS PERSONAAAAAAAAAAAAAAAAAAAAAAAAAAAAL"
woah! a little piece of heaven love that song
Me: that's the DEAD SPACE: Personal Revelations! theme song yes, it'll also have a musical number
Daniel: how about A Little Piece of Dead Space Must've stabbed the necromorph 50 fucking times, I can't believe it
Me: remixed for the credits with some rap solo's
Daniel: can't go wrong there it's all coming together quite nicely
Me: should also get some toys ready, too will help the marketing fund all the more
Daniel: imagine this the Clarkemobile
Me: As long as it's personal
Daniel: has lazers on the sides
Me: some snakes going through skulls on the hod hood* license plate 'PRSNL'
Daniel: or Underwater Isaac with fins and gills on the suit
Me: Oh yes. and of course have these different suits available to kids of all sizes
Daniel: yes yes obviously goes without saying get this medievel isaac clarke huh? huh? pretty nifty
Me: his ancestoral ancestors who must travel through time to warn him of the impending doom of...SPACE CANCER!
Daniel: it's a race against time
Me: to save himself, his daughter....and the WORLD! HIS WORLD, HIS PERSONAL FUCKING WORLD! Rated PG for Personal Guidance
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And yeah...it kinda sucks. Charlie was his name and he was only around a couple of months old. Had some nasty bowl problems that had him shitting everywere, and what made it the most shocking was how before hand I was shrugging it all off saying it was probably down to something he eat. Turns out he had a really strong infection and otherwise had to put down because of him being too young and small to have any chance of fighting it off.
First hearing it I was genuinely saddened. I even let out a couple of tears when I headed into the bathroom where he was being kept during his illness. I'm more surprised more than anything at how much of an impact it had one, though. Cat's in general annoy the motherfuck out of me, for the most part, yet still just hearing about something that lived along side me in my flat was dead, it really put a dark lens over everything.
In any case, look's I'm currently hiring for a new Xbox 360 guardian. =/
Now lately I've had plenty of gamage to keep me active and away from all the entries in my, recently established, Long Forgotten Collection. I recently bought The Sims 3 which is assured to keep me busy for many a month. I'm still switching on RDR aswell, mostly over the hype for the upcoming DLC packs. Plus I really want to get me a damn bull mount..
I've even taken back to Mass Effect 2. The why? I have no idea. I just had a random compulsion to get back in there and carry on my aim to complete it with 6 different Shepard's, all imported from the original, to then have ready for Mass Effect 3. Currently playing through as my all Adept Queen Biotic Bitch Shepard, I've still got the Engineer and Sentinel classes to get through. But other than that... I've still gone back onto a few more others I've missed among my years of gaming due to one reason or another. So to start my second list off I have:
Why it took so long? - Largely over the story to be frank. It's not bad but that whole Sophia Lamb character really was tough to view as anything more as a quickly tucked in piece of story advancement just to give this sequel its reason for being. BioShock 2 is still a great game but without the allure of the original to pull me through complete with caffeine breaks, bloodshot eyes and a bladder of steel it left me leaving this game as a very distant afterthought. Though when I put it like that with how I played the original, maybe I should be glad..
What I thought - Like the general consensus tells you it's a better game than the original but its atmosphere and storyline don't deliver on the same mystique and chilling themes as the original BioShock did. But again the gameplay is now vastly improved upon with the ability to duel wield firearms and plasmids making it a much more accessible and admittedly fun game to play than the original could only hope to be at this time. It gives alot more of the same but now refined and honed as a incredibly satisfying shooter. Playing as a Big Daddy is a brilliant experience also with his lumbering footsteps and monstrous cries. Having him so easily bested by splicers, though, can take a little getting used to. Sure its for the games sake but still, it should take far more than a few bullets off a six shooter to take me down, even during the first few stages.
So while it took me a fare few months to actually get stuck in, much like the original, once I was firmly placed I didn't want to leave completing the rest of what I left over the next two days.
Will I play through it again? - Absotively. With so many possible plasmid combinations to play around with and a huge host of collectibles, not to mention multiple endings, this BioShock entry will fortunately stay playable for me long after even the 2010 year is up.
Why it took so long? - Quite a few factors, actually. Though the most glaring is how dissatisfying it is to play solo. The Gears franchise is built upon the cooperative gameplay concept and it definitely shows when you try to solo the game yourself. Not having a GOLD membership either, I was left with having to go splitscreen at that which if course limited to just how often I could play because of whenever my lil brother decided to pop over. I did play through the last few chapters on my own, though, just to get it out of the way. Besides that there's also my opinion of Marcus Fenix not being very high. He's got one damn annoying voice, even if his voice actor is legendary, and is as generic as most tough guy marines can get. I just wish you could least play as Dom while still first player, as he's definitely the more interesting character who a somewhat memorable personality. Finally there's also my disliking of the games movement. It just feels pretty slow and sluggish to me, personally and while still fun and gruesome it doesn't match the Uncharted series fluid speed and pacing of the gameplay. I mean you can't even jump down off ledges onto solid ground in Gears 2 O.o Though that was more noticeable in Horde mode.
What I thought - Despite my complaints over how the game...well...plays....it's still really fun, with friends, and has some great environments that are well detailed and full of destructive potential. Again I don't so much care for Marcus, with every other character you tag with being far more interesting. I'd rather have Carmine take the lead role. Any of 'em will do. Some genuinely memorable set pieces and great implementation towards the cooperative aspect, it's one of the best ''buddy cop'' third person shooters to be found.
Will I play through it again? - More than likely. If not to get the whole campaign under wraps this time through coop but also to try and control any increasing hype I admittedly have for Gears 3, Which I will totally get a GOLD subscription for alone. Plus Horde Mode still makes for some casual enjoyment with a fellow splitscreenin' chaparooney.
Why it took so long? - lol...have you played K&L recently?
Ok fine it's really not as bad as its reputation has broadcasted it to be. Least not for me, but besides it's underrated impressions it's still an unpolished and sloppy 3rd person shooter. The shooting itself is serviceable and satisfying on occasion, though sidearms are fuckin' useless in a game where everyone in the world can apparently feel no pain. Like Gears of War 2 aswell, even more so actually, this is one game that has to be played cooperatively. And again with conflicting schedules for me and my brother, since K&L doesn't even have online cooperative play available, it mostly left it unfinished awaiting the perfect combination of motivation and convenience to through it. Not to mention the game being pretty damn hard, too!
What I thought - It's alright to be perfectly honest. A gritty and black coffee dark story with a pair of protagonists you don't usually expect to be pulling the strings of unless it's a Rockstar game. The shooting can take some getting used to but is good enough to get you through. It's more towards the sheer insane amount of enemies and how Godly their accuracy is to what brings forth the games frustrating difficulty. With your own squad mates AI not being nearly as effective, either, this explains a little of why playing with a friend is a must to simply complete this game let alone have fun while doing it. And yes, the game can actually be fun at times. Such as situations that has you running down crowded streets fighting cops at every turn all with an appropriately pulse pounding soundtrack.
It's story is decent with great voice acting for where it counts, even if he script does make use of the F word far too loosely. We get it, you're hardcore badass criminals. Doesn't mean you need insert a ''fucking'' in every sentence. The graphics and animations are all really mucky though so as you may of guessed K&L is a hard game to recommend to most.
Will I play through it again? - Maybe...but only the final chapter just to check out the multiple endings. And oh my christ do I not want to even mention how ridiculous it is if you decide to ''head to the village''. When I do, though, no doubt I'll be putting it on the easy difficulty complete with my tail tucked between my legs.
Games I'll soon be adding to my Late Game Completathon: PS1 edition.
I'm not so much of a completionist, but I do tend to at least get the main focus of the game all under wraps. Be it the main storyline, that high score and ect. Some games though really tend to slip by my attention and stay stuck on THE ''to play'' shelf trapped in the past and becoming more and more invisible by the day. With such a gaming drought however, least for me, that called upon to finally bring forth those games...and complete these once forgotten stowaways!
Why it took so long? - I was nearing the end of The Saboteur once during the days of my phatty Mc butterpants 60GB ps3. Once that was replaced and I didn't archive my saved files that obviously left me with having to start from the veeeery beginning...which for some games is not so bad considering how enjoyable the ride can be anyway, but The Saboteur unfortunately isn't really one of those games. With the act of destroying Nazi installations and listening to Irish cliche' being the draw point, it's a pretty tough attempt to keep myself stuck in once I've basically saw all this already. But thankfully...I completed it. The main campaign anyway, to which I did also do my fare share of freeplay sabotage and reached alot of the Gold Perks aswell, along the way.
What I thought - The Saboteur is a really fun game...for its first playthrough. It has the potential to really standout with its combination of 1940s style, an Irish protagonist and an open world game but with stealth playing a key part within its world. The shooting's great, the drivings tolerable (least until you have to go through those free-play races to which the driving reveals itself to be terrible) but the stealth is absolute shite as the Irish charmer himself would put it. So undeveloped and pointless in some aspects, it's incredibly frustrating when missions do promote the use of stealth but fall short because of how clumsy the stealth mechanics are to begin with. The story is also really enjoyable and the main motivation as was to what kept me going. Sean's a raging stereotype but you can't get any better than an Irish stereotype. Plus he's a well voiced one with alot of character and hilarious lines. And much like Ryan states on his review, the ending mission for Saboteur really is a haunting experience I'd advise everyone make the push to get to if they are playing through The Saboteur or plan to.
Will I play through it again? - Ar ya outa ya fkin moind mert? The gameplay got repetitive before I even reached its conclusion and I've just about blown up my last Nazi sniper tower for a long while.
Why it took so long? - As anyone who's played the NG games might think it was down to difficulty, though anyone who has also played NGS2 could easily cross that excuse off. NGS2 having a strong departure from its initial blood boiling difficulty opted for a somewhat challenging setting but still accomplish-able by most players. NGS2 just couldn't keep me stuck in, however. The combats fast paced with plenty of combos, even if I relied on only a handful. Great assortment of weapons, responsive controls though it still would get a little repetitive. The environments that look like they're out of a ps2 game complete with non-interactive (minus the dreadful platforming abilities) and barely detailed areas to hack through didn't tempt me back, either. The story also is silly, but not on the DMC kind of silly, more just the nonsensical ''Wut??'' kind. There's plenty of melon boobs but other than that the cutscenes might aswell not exist.
What I thought - Is nosa bad. I was kind of glad that it was over, though to be truthful. It drags on for maybe a couple of hours too much, and while there's some decent enemy variety the ending segments just give you uber powered versions of enemies you've already faced. And again, graphics are bleh and washed out, the environments are shoddy and the story is stupid. But gameplay wise it's a fine hack n slash game. I prefer my Dante to Ryu though ;P
Will I play through it again? - Maybe...After some time. There is still plenty of weapons I barely even tried, let alone made use of. The unlockable costumes are neat too, and who knows...maybe I may try out the cooperative missions one day.
Why it took so long? - Have you seen the amount of collectibles it has?? I can only search the entire world once before I'll give myself a break. Plus...those...damn...portal pistol puzzles! Also I strangely started the game straight from its hardest difficulty, I think from an advisement off the GT review so there might be a segment I was stuck on just for a little.
What I thought - It's fuckin' great! Despite starting off kind of shallow and button mashy, it then leads to you gaining a new ability per every dungeon and not to mention with a ton of combo abilities to purchase aswell. Colourful graphics, an entertaining storyline and then of course a horde, as large as the army of hell itself, of crap to hunt down and find made this game well worth the £10 I bought it for ;P. Will perch itself on my top 10 for 2010 list too more than likely and I'll storing a special selection of hype exclusively for its inevitable sequel aswell <3
Will I play through it again? - Since I started the game straight from its highest difficulty, it's very doubtful. Rather I'll just load up my 2nd save file right before the end and try and collect the few missing pieces. Shame there'll be no DLC =/
Games I'll soon be adding to my overdue completathon!
I practically never blog here, and well that also means I don't blog...period. Mostly with a strong ultra-combo of lazyness and difficulty to actually find something to blog about.
But faaaaak it! I'll just reach into the inner emptiness of my brain and see what I can pull out.
So first off there's the boner inducing priced games I've been purchasing lately.
BONER INDUCING SALES!!
They go from the likes of me getting the Alan Wake collectors Edition for £31, Darksiders for a sweet £10 aswell as another sweet deal with me ordering Marvel Ultimate Alliance 2 for £15. I can't be bothered giving the equivalent of all that to dollars for our much larger US community, but safe to say that it would be still a BONER INDUCING cheap price.
So Alan Wake is probably the highlight of it all, even with me not having played MUA2 yet, I can just tell. Alan Wake is an fantastic game and one that truly surprised me with its quality and how effective it is at really sticking you to your pad. I completed it through 2 sittings purposely just so I don't get this game over with so soon. During my second sitting though, the gameplay did start to feel a little on the repetitive isle of things and I was really pushing myself to reach the end...to which didn't satisfy as much as I was hoping at that. An obvious ploy for the upcoming DLC packs, but still least its story was intriguing and deeply engaging to start off with. Having the collectors edition too that also snagged with Alan Wakes beasty soundtrack. To which actually only has around a 1/4 of the songs to be found in Alan Wake. The fact that War by Poets of the Fall was excluded really left me perplexed. That along with some small novel which I haven't read through yet but looks like a worth while lie in bed at night for, and some bonus discs to which I also..haven't checked out yet.
In any case it looks to keep me busy for a while and despite me hardly even caring for Trophies let alone achievements I may still aim for the full gamerscore just as an excuse to get as much out of Alan as possible...(no homo)
Darksiders on the other hand is more complex with how my enjoyment fairs. It's...fun and hurling cars at everything is really fun. I've opted to play through on the ''apocalyptic'' difficulty for some unexplainable reason though so I'm admittedly having a tough time getting through it. Overall it's pretty clunky I find and I reeeally wish the block and dash abilities weren't mapped to the same button >=/
Games Abyssfull is looking forward to!...BONER...
There's not really all that much I have on my radar come July. I'm least somewhat anticipating the next piece of DLC from the never ending story of Dragon Age: Origins, Leliana's Song. Other than that there's little much. I tried the Crackdown 2 demo...it was alllriiiight I guess. Not something I'd be willing to pay full price for. Especially since Crackdown 2 only has to offer its single player since I'm still too cheap to go for GOLD on Live.
I'm mostly just waiting on my preorders for Mafia 2, Fable 3 annnd Dead Rising 2 more than anything. Other than that I've got my cheaply priced classics to keep me very well occupied!
And that's it really...whether I could be bothered to keep up some sort of routine blog is..unlikely. Maybe if some kind soul could create me a blog banner titled ''Impressions from the Abyss'' I'd least pile on some more consideration O=)
Oh and yes this was totally for the quest. GYUCK GYUCK GYUCK!
Now like...everyone else...I'm hardly a fan of the RE movies. Infact being such a devoted RE-game fan makes me despise them all the more than your average Game2Movie disastor. I saw the original and thought it was rather...meh...but compared to the second movie it could be seen as a faithful adaptation. It isn't but the second movie is just that bad.
The third movie I haven't even given a chance in all honesty. Two movies was already too much for my RE fanboyism to endure.
Now to some surprise, for me at least, there's a 4th movie??? With the trailer now depicting a huge homage to RE5, as stated before in Kombat's thread.
And there we now have the full trailer all awaiting the tears, anger and maybe vomit at that.
Now with even more 3D-exploitation, Afterlife may even set a new ''mainstream'' low for the RE movie series. But truthfully those few seconds of the Las Plagas ''flower-mouth'' looks like it may offer some dumb popcorn fun much like the original movie. Wesker starring in this installment too can at least have some potential for some well directed ''ninja-fight-ACTION'' scenes too, and if they happen to be anything like the ones from the actual RE5 game then they'll be entertaining to watch.
The story...might aswell not exist, frankly I'd probably prefer this to be released as a string of Wesker scenes with Las Plagas ghoulies in between. Oh and the complete removal of this Ninja Alice at that.
Besides all of this obviously imminent shite, I can't help but still feel..curious?...Curious enough at least that I may just actually watch in the cinemas. Least what with the direction RE5 took the games, Afterlife actually looks like it'll stay close to its source material.
...It's a sad day for Resident Evil for me to admit that...