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Game » consists of 1 releases. Released Dec 01, 2020
Present in most action games, where people can say cheesy stuff and get away with it. Usually spoken by the hero, before or after wasting a dude.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A Multiplayer game mode where two opposing teams battle for flags, bases, or outposts
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Dashboard view puts the player in the helmet of the driver. Usually in cars or other vehicles. Most commonly in next-gen racing games and shooting games which have vehicles
The act of aerial combat between two or more fighter aircraft. A common occurrence in many combat flight games, it is the equivalent of a firefight in a first- or third-person shooter.
A fleet is a group of ships, typically military warships, that sail together for mutual protection and to consolidate their power.
A heads-up display is a graphical overlay of vital information used in most modern games.
A hostile artificial intelligence, or "rogue AI", is a synthetic being that has turned on its creators. Among the most famous rogue AIs from video games are SHODAN (System Shock) and GLaDOS (Portal).
Games that either require or optionally support the HTC Vive.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Games that were funded through Kickstarter.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Games that either require or optionally support the full consumer release of the Oculus Rift.
It may or may not be the apocalypse, but someone, somewhere, did something that really distorted the cosmic laws.
In the sky or in the blackness of space, these guys can get you from one place to another, and maybe blow up a few bad (or good) guys along the way!
That awesome feeling of a plane flying directly over your head. Making you feel like you're part of something big!
Roguelike is a sub-genre of role-playing games characterized by the exploration of randomly-generated dungeons and permanent death. These characteristics were featured in the classic computer game Rogue, hence the term "Roguelike".
VR experiences that one sits down for. These can include games where the player controls a pilot, or drive a car.
These games are designed to be played by one person, and one person only.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The fourth major iteration of the Unreal Engine from Epic Games. This engine is said to only be suitable for the 8th generation of video game consoles and PC hardware, though it is scalable to a variety of older platforms and mobile.
A visual obstruction is an extra layer added to the player's viewpoint. Most common in first person games to add to the notion that you are looking through a character's eyes. Obstructions include blood, water and ice crystals.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
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