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    Ratchet: Deadlocked

    Game » consists of 11 releases. Released Oct 25, 2005

    Ratchet: Deadlocked (releases as Ratchet: Gladiator in Europe and Australia) is the fourth game of the Ratchet & Clank series. Deadlocked places Ratchet's robotic companion, Clank, on the sidelines as a supporting character as Ratchet must survive his time in the Dreadzone to earn everyone's freedom.

    aknock's Ratchet: Deadlocked (PlayStation 2) review

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    • aknock has written a total of 4 reviews. The last one was for Resistance 2

    Ultimate Replay Value

    Ratchet: Deadlocked is the forth installment in the widely acclaimed Ratchet and Clank series. The game starts off with Ratchet, Clank, and Al being abducted by Gleaman Vox, owner of the holovision show Dreadzone, a gladiator show in which heroes fight for their lives against the exterminators.

    This game is very well presented. The graphics are great and the character designs are very creative. The planets you visit are designed very well and extremely different from each other so it doesn't feel like your playing the same planet with different color pallets. The weapon are are also well done and the effects look great.

    The gameplay is also great. The variety of weapons are great for the gameplay so it doesn't get repetitive. All the weapons are good in their own way, so none of the weapons are better or worse than others. The squad aspect of combat is also well done, making it easy to give commands to your bots without stopping the action. The vehicle controls are also done nicely.

    This game is GREAT for replay value. It does a good job of giving you a reason to come back to it, from maxing out weapons to getting all of the skill points. I have had it for 3 years and I still play it.Not to mention the great humor you'll want to hear over and over again,

    This game incredible and is a must if you like shooters, action games, or just like pretty lights.

    Other reviews for Ratchet: Deadlocked (PlayStation 2)

      A Fun Game with a Misleading Description 0

      I don't like squad-based games. At the risk of sounding melodramatic, I'm a lone wolf. Whether you're AI or human I don't really feel like delaying or altering what I need to do to cover you, bail your butt out, tell you what to do, or toss you supplies. I definitely do not want to have to deal with friendly fire. I'd rather face the hordes of hostiles all by my lonesome than have to even think about what you're doing. I can stand co-op in some games, but only because there's no real strategy. B...

      0 out of 0 found this review helpful.

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