Resident Evil 5
Game » consists of 38 releases. Released Mar 05, 2009
- Xbox 360
- PlayStation 3
- PC
- PlayStation Network (PS3)
- + 4 more
- PlayStation 4
- Xbox One
- Nintendo Switch
- Android
Resident Evil 5 follows series alum Chris Redfield as he journeys into West Africa with his new partner, Sheva Alomar, fighting Las Plagas-infested enemies called the Majini.
Can someone remind me why RE5 sucks?
I've been playing RE5 on my PC and I have to say that I think this game is pretty damn awesome. The graphics are great, the story is good, and besides a few grievances here and there I have to say its a great game.
But for some reason I see the general gaming community treating it like it was the worst Resident Evil game ever made, and I feel the need to ask, why?
There was resident evil 4 which was better, I suppose if you compare re5 to re4, you sort of get an action game instead with absolutely no scare, or horror elements on any level like earlier resident evil games.
It doesn't.
But it does depart from a lot of things that makes the series so beloved. So people dog it because change is a scary, scary thing.
It just doesn't feel like a Resi game anymore, sure some people can say Resi 4 was the start of a completely different Resident Evil, but even that game managed to scare me quite a few times.
Resident Evil 5 just feels way too much like some Cliché hollywood action film, and they've even mentioned how 'Gears of War inspired the control scheme change'. All i know is that Shinji Mikami, the main name behind the series since the start, walked off production of the 5th game and said he was dissapointed in the way it was shaping up, so even he wasn't enjoying the way it was going.
It's a good game, but it probably shouldn't have been a Resident Evil game, cause the only thing Resi about it, is the copious amount of fanservice it throws out.
- It's kill room after kill room.
- RE's puzzle heritage is thrown out the window.
- RE's backtacking heritage is thrown out the window
- The inventor system is complete shit.
- The single-player is awful. I had fun playing with my friend but the AI is FUCKING STUPID. I only tried to play with the AI on the highest difficulty but still... come on.
- Shoot the orange dot!
- It fails to meet expectations of the game before it. It doesn't even come close to it, actually.
- They changed absolutely nothing (er, other than changing the inventory but I definitely prefer RE4's tetris inventor.) The same enemies, animations, music, weapons, etc
I don't know exactly what it is for me.. I loved RE4 but can't like this one for whatever reason. I'm thinking its maybe the general feel of the game, and maybe the setting. A little too bright for Resident Evil.
Also not really a big deal to most people, but I miss the merchant! "Whaddaya sellin?" and the Inventory felt very "gamey" as opposed to the Attache case.
Most people who are passionate about it don't like that is a further departure from the original RE games. 4 reinvigorated the series and was an awesome game, but even then there were many people who didn't consider it a proper RE game.
In my own opinion, its a very good game and I had fun playing it the entire time. There are just people who will hate it because it is not an old school RE game. If you go in expecting Resident Evil 1 or 2, you may be disappointed, but if you go in for a well made, enjoyable action game, its very good.
" I don't know exactly what it is for me.. I loved RE4 but can't like this one for whatever reason. I'm thinking its maybe the general feel of the game, and maybe the setting. A little too bright for Resident Evil. Also not really a big deal to most people, but I miss the merchant! "Whaddaya sellin?" and the Inventory felt very "gamey" as opposed to the Attache case. "I also really missed the presence of the Merchant.
Stranger!
"Pretty much this."
- It's kill room after kill room.
- RE's puzzle heritage is thrown out the window.
- RE's backtacking heritage is thrown out the window
- The inventor system is complete shit.
- The single-player is awful. I had fun playing with my friend but the AI is FUCKING STUPID. I only tried to play with the AI on the highest difficulty but still... come on.
- Shoot the orange dot!
- It fails to meet expectations of the game before it. It doesn't even come close to it, actually.
- They changed absolutely nothing (er, other than changing the inventory but I definitely prefer RE4's tetris inventor.) The same enemies, animations, music, weapons, etc
Also its way shorter than RE4 and a lot of boss fights seemed noticeably "influenced" by other games like Dead Space, Gear of War and others.
To me it felt like playing Gears if you decided to never use cover and shoot without moving. That was coming off of way too much Gears 2, so it was too much of the same.
" @SJSchmidt93 said:Most notably lost planet. The two games had the same producer."Pretty much this. Also its way shorter than RE4 and a lot of boss fights seemed noticeably "influenced" by other games like Dead Space, Gear of War and others. ""
- It's kill room after kill room.
- RE's puzzle heritage is thrown out the window.
- RE's backtacking heritage is thrown out the window
- The inventor system is complete shit.
- The single-player is awful. I had fun playing with my friend but the AI is FUCKING STUPID. I only tried to play with the AI on the highest difficulty but still... come on.
- Shoot the orange dot!
- It fails to meet expectations of the game before it. It doesn't even come close to it, actually.
- They changed absolutely nothing (er, other than changing the inventory but I definitely prefer RE4's tetris inventor.) The same enemies, animations, music, weapons, etc
"It doesn't.
But it does depart from a lot of things that makes the series so beloved. So people dog it because change is a scary, scary thing. "
yes
" People will probably kill me for this but... Leon>Chris Although Sheva is kinda awesome, apart from her crappy AI... Oh yeah, and the ending is messed up... "No your absolutely right Leon is more of a badass dude then Chris,
I don't think it sucks. I just think that after games like Gears of War and Dead Space have come out, I really don't like having to stop and spin around in one spot to kill things. I don't think it makes things more suspensful, it just makes them unnecessarily difficult. That being said, the story was nuts and I never cared to finish the last boss. I understand completely why someone would like these games. I just don't think their executed well.
The gameplay is built around co-op which killed it for me as I wanted to play the game solo. Resident Evil 4 had a better atmosphere and you didn't have to rely on stupid AI.
Dead Space was much more enjoyable than RE5 for me.
I don't think RE5 sucked, it just... wasn't an RE game. Outside of the farmiliar names, it didn't feel anything like a RE game.
And RE4 got away with it, because as I stated, it still had the horror aspect. Plus, think about it this way, RE4, imo, is leaps and bounds better than RE3, like it's a HUGE jump. RE5 is BARELY a jump from 4, so I think people were expecting a whole lot more.
It doesnt suck, but to me, compared to Dead Space last year, it plays dated and is just boring. Also, RE4 is a million times better. The game is beautiful looking though. If they simply did RE4 and didnt really change it(besides not making you baby sit that dumb bitch Ashley) and used the updated RE5 engine, I would love it.
Because obviously it wasn't nominated for anything duhh.
Seriously though it was pretty damn awesome, i think maybe because it feels like so long ago it came out even though it hasn't even been a year.
RE5 is a pretty damn good game, and I spent a LOT of time with it. So, no, it is not a bad game. Some people do think so though.
It doesn't. There are just a bunch of old-school Resident Evil fans who dislike the fact that the series has become action-oriented. But, would a game like the old REs really sell in 2010? No.
I can partially agree with those people, since I also like the old games, but I came to them after I played RE4, so the movement towards a more action-oriented style doesn't bother me as much, although I can agree that RE4 is simply better because of the impact it had on 3rd person shooters.
On a side note, why the hell is Resi an abbreviation? Is that a European thing?
I didn't hate Resident Evil 5 at all.
I enjoyed the heck out of that game, so I'm sorry to say that I won't be the one who reminds you why it sucks because I honestly don't know.
Sure, it wasn't scary but Resident Evil 4 wasn't scary either.
Resident Evil 1, 2 and Nemesis were "scary"-ish.
At least they were Horror games in my eyes
RE5 controls are fine. You simply don't need to run and shoot. If you could and the enemy AI wasn't changed, you'd never get touched. Haven't yet done co-op or multiplayer with anyone who knows what they're doing. :)
Agreed about Dead Space being a better experience in the genre. But.. I've replayed RE5 more than Dead Space because of the upgrade/shop system being more fun, and it doesn't give a damn about the difficulty level I grind on. :)
I don't think it sucks, it just honestly didn't hook me as much as RE4 or really any other game I played recently.
to me, it cant decide if it wants to be a great shooter or a great horror and gets trapped at some odd place in the middle, but i know that alot of people dont agree with me on with that so to each his own i guess
also, where have you seen everyone say it sucks? if anything i think it is the opposite
" I've been playing RE5 on my PC and I have to say that I think this game is pretty damn awesome. The graphics are great, the story is good, and besides a few grievances here and there I have to say its a great game. But for some reason I see the general gaming community treating it like it was the worst Resident Evil game ever made, and I feel the need to ask, why? "It did not win (much less get nominated) for any awards at spike.
" I didn't hate Resident Evil 5 at all. I enjoyed the heck out of that game, so I'm sorry to say that I won't be the one who reminds you why it sucks because I honestly don't know. Sure, it wasn't scary but Resident Evil 4 wasn't scary either. Resident Evil 1, 2 and Nemesis were "scary"-ish. At least they were Horror games in my eyes "I think the argument could be made for Resident Evil 4 still having a horror edge, regardless of whether any individual was truly "frightened" by it or not. There is still an intense sense of dread I feel whilst playing Resident Evil 4, probably only rivaled at the time of its release by Doom 3.
I'm not sure why people who liked 4 thought 5 was "too different". I remember my immediate reaction was dislike because it felt like they had changed nothing from RE4. It was really good looking but it played exactly the same. I guess it doesn't look like it fell out of an Edgar Allen Poe story, but I don't think the European castle setting was necessary for a good game experience - I ended up loving RE5.
I thought the enemy designs and the way the levels work are largely the same as RE4, but they just followed some of those changes to their logical conclusion and wound up with a more action-y title. I don't see why that has to be not really Resident Evil.
But then I thought changing Silent Hill into something more combat-focused completely ruined the series, so maybe I'm not one to talk.
" @ZeForgotten said:" I didn't hate Resident Evil 5 at all. I enjoyed the heck out of that game, so I'm sorry to say that I won't be the one who reminds you why it sucks because I honestly don't know. Sure, it wasn't scary but Resident Evil 4 wasn't scary either. Resident Evil 1, 2 and Nemesis were "scary"-ish. At least they were Horror games in my eyes "I think the argument could be made for Resident Evil 4 still having a horror edge, regardless of whether any individual was truly "frightened" by it or not. There is still an intense sense of dread I feel whilst playing Resident Evil 4, probably only rivaled at the time of its release by Doom 3. "
RE4 at least had a strong atmosphere which catered to its attempts at horror at least, going through The Village at dark truthfully gave me a few jumps if i happened to walk into a bear trap or get pitchforked in the back. Plus the ambient music was still there, RE5's tracks were always at a faster pace which took alot of any potential horror out of it
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